C:\Users\HELLO WORLD\Desktop\DM\gamemodes\dm.pwn(47) : error 017: undefined symbol "addsiren" C:\Users\HELLO WORLD\Desktop\DM\gamemodes\dm.pwn(47) : warning 215: expression has no effect C:\Users\HELLO WORLD\Desktop\DM\gamemodes\dm.pwn(47) : error 001: expected token: ";", but found ")" C:\Users\HELLO WORLD\Desktop\DM\gamemodes\dm.pwn(47) : error 029: invalid expression, assumed zero C:\Users\HELLO WORLD\Desktop\DM\gamemodes\dm.pwn(47) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("DM Script Basic"); AddPlayerClass(28,1128.9307,-1489.6925,22.7690,13.0845,22,50,30,300,18,10); // CHARACTER SPAWN FOR TERRORIST AddPlayerClass(100,1128.9307,-1489.6925,22.7690,13.0845,22,50,30,300,18,10); // CHARACTER SPAWN FOR TERRORIST AddPlayerClass(102,1128.9307,-1489.6925,22.7690,13.0845,22,50,30,300,18,10); // CHARACTER SPAWN FOR TERRORIST AddPlayerClass(106,1128.9307,-1489.6925,22.7690,13.0845,22,50,30,300,18,10); // CHARACTER SPAWN FOR TERRORIST AddPlayerClass(108,1128.9307,-1489.6925,22.7690,13.0845,22,50,30,300,18,10); // CHARACTER SPAWN FOR TERRORIST AddStaticVehicle(500,1128.1274,-1465.8353,15.8777,0.3092,200,84); // PARKING MESA AddStaticVehicle(500,1132.0234,-1465.4791,15.8657,359.5697,200,84); // PARKING MESA 2 AddStaticVehicle(500,1128.4338,-1456.4412,15.9045,1.1287,200,84); // PARKING MESA 3 AddStaticVehicle(500,1134.0710,-1458.5348,15.9067,0.5568,200,84); // PARKING MESA 4 AddStaticVehicle(487,1131.3718,-1445.5594,15.9729,357.6754,200,1); // CHOPPER PARKING AddStaticVehicle(489,1125.0222,-1443.4528,15.9410,2.5768,200,123); // RANCHER 1 AddStaticVehicle(489,1118.4000,-1439.7693,15.9407,2.7070,200,123); // RANCHER 2 AddStaticVehicleEx(597,1592.1249,-1710.0338,5.6608,359.9929,0,1,10,addsiren=1); // POLICECAR 1 AddStaticVehicle(597,1595.2458,-1709.7819,5.6597,0.8442,0,1); // POLICECAR 2 AddStaticVehicle(597,1602.9396,-1704.1997,5.6587,269.9510,0,1); // POLICECAR 3 AddStaticVehicle(597,1602.2435,-1700.0936,5.6605,266.8054,0,1); // POLICECAR 4 AddStaticVehicle(599,1586.6467,-1672.2772,6.0747,89.3391,0,1); // RANCHERPOLICE 1 AddStaticVehicle(599,1585.8070,-1667.8562,6.0838,88.5696,0,1); // RANCHERPOLICE 2 AddStaticVehicle(497,1558.4922,-1608.8832,13.5560,89.7260,0,1); // POLICECHOPPER 1 AddPlayerClass(282,1568.2911,-1690.6763,5.8906,185.3586,24,50,31,300,17,10); // POLICE SPAWN AddPlayerClass(285,1568.2911,-1690.6763,5.8906,185.3586,24,50,31,300,17,10); // POLICE SPAWN AddPlayerClass(284,1568.2911,-1690.6763,5.8906,185.3586,24,50,31,300,17,10); // POLICE SPAWN AddPlayerClass(281,1568.2911,-1690.6763,5.8906,185.3586,24,50,31,300,17,10); // POLICE SPAWN AddPlayerClass(280,1568.2911,-1690.6763,5.8906,185.3586,24,50,31,300,17,10); // POLICE SPAWN AddStaticVehicle(523,1559.4089,-1710.8010,5.4764,359.9998,0,0); // COPBIKE 1 AddStaticVehicle(523,1564.7064,-1710.8358,5.4542,179.1089,0,0); // COPBIKE 2 AddStaticVehicle(521,1129.3217,-1438.8459,15.3895,359.9910,75,13); // TERRORIST BIKE AddStaticVehicle(521,1131.4756,-1438.6265,15.3713,1.4288,75,13); // TERRORIST BIKE 2 return 1; }
Sirens will only work in SA:MP version 0.3.7 and above. You should update to get that functionality.
|
Update your SA-MP includes, the ones that come in the server package. Also use the latest server version.
And btw, you don't need to use addsiren on real police cars. Sorry if I misunderstood but that's what it sounded like you said you were doing when I first read it. |
Cop vehicles already have sirens. Just press your Horn key and it should turn on. You don't have to add it.
|