CMD:findcar(playerid, params[])
{
if(CP[playerid] >= 1 || CPR[playerid] >= 1 || playerVariables[playerid][pCheckpoint] >= 1)
return SendClientMessage(playerid, COLOR_GREY, "Foloseste /killcp pentru a folosi comanda !");
new carslot;
if(sscanf(params, "d", carslot)) return SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE"/findcar [1/2/3/4]");
{
if(playerVariables[playerid][pCarModel1] >= 1 || playerVariables[playerid][pCarModel2] >= 1 || playerVariables[playerid][pCarModel3] >= 1 || playerVariables[playerid][pCarModel4] >= 1)
{
if(carslot == 1)
{
GetVehiclePos(playerVariables[playerid][pCarID1], playerVariables[playerid][pCarPos1][0], playerVariables[playerid][pCarPos1][1], playerVariables[playerid][pCarPos1][2]);
SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos1][0], playerVariables[playerid][pCarPos1][1], playerVariables[playerid][pCarPos1][2], 10.0);
playerVariables[playerid][pCheckpoint] = 4;
format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel1] - 400]);
SendClientMessage(playerid, COLOR_WHITE, szMessage);
}
else if(carslot == 2)
{
GetVehiclePos(playerVariables[playerid][pCarID2], playerVariables[playerid][pCarPos2][0], playerVariables[playerid][pCarPos2][1], playerVariables[playerid][pCarPos2][2]);
SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos2][0], playerVariables[playerid][pCarPos2][1], playerVariables[playerid][pCarPos2][2], 10.0);
playerVariables[playerid][pCheckpoint] = 4;
format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel2] - 400]);
SendClientMessage(playerid, COLOR_WHITE, szMessage);
}
else if(carslot == 3)
{
GetVehiclePos(playerVariables[playerid][pCarID3], playerVariables[playerid][pCarPos3][0], playerVariables[playerid][pCarPos3][1], playerVariables[playerid][pCarPos3][2]);
SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos3][0], playerVariables[playerid][pCarPos3][1], playerVariables[playerid][pCarPos3][2], 10.0);
playerVariables[playerid][pCheckpoint] = 4;
format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel3] - 400]);
SendClientMessage(playerid, COLOR_WHITE, szMessage);
}
else if(carslot == 4)
{
GetVehiclePos(playerVariables[playerid][pCarID4], playerVariables[playerid][pCarPos4][0], playerVariables[playerid][pCarPos4][1], playerVariables[playerid][pCarPos4][2]);
SetPlayerCheckpoint(playerid, playerVariables[playerid][pCarPos4][0], playerVariables[playerid][pCarPos4][1], playerVariables[playerid][pCarPos4][2], 10.0);
playerVariables[playerid][pCheckpoint] = 4;
format(szMessage, sizeof(szMessage), "A checkpoint has been set to your %s.", VehicleNames[playerVariables[playerid][pCarModel4] - 400]);
SendClientMessage(playerid, COLOR_WHITE, szMessage);
}
else SendClientMessage(playerid, COLOR_GREY, "Invalid car slot id.");
}
else SendClientMessage(playerid, COLOR_GREY, "You don't own a vehicle.");
}
return 1;
}
if(sscanf(params, "d", carslot)) return SendClientMessage(playerid, COLOR_GREY, SYNTAX_MESSAGE"/findcar [1/2/3/4]");
if(sscanf(params, "d", carslot)) return SendClientMessage(playerid, COLOR_GREY,"SYNTAX_MESSAGE /findcar [1/2/3/4]");
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Hello.
The mistake is here: PHP код:
PHP код:
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#define SYNTAX_MESSAGE "Syntax: "
