CancelSelectTextDraw loop! rep+ - Printable Version
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+--- Thread: CancelSelectTextDraw loop! rep+ (
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CancelSelectTextDraw loop! rep+ -
cdoubleoper - 03.08.2016
Okay, so I'm just trying to trigger this function showing the dialog or while it responses but as far as I try I'm experiencing the loop side effect. Any idea to cancel selecting the textdraw after selecting one?
Rep+
Re: CancelSelectTextDraw loop! rep+ -
Shinja - 03.08.2016
Quote:
CancelSelectTextDraw(playerid);
|
You mean? explain more