Hit Market/Bounties -
rootcause - 24.07.2016
Information
First, find a payphone and write /hitmarket to open the menu. Then you can find some targets to hunt, place hits on people, claim your rewards or check your stats.
Features
* Hits have a lifetime of 7 days to complete, then they'll get removed.
* You can track some stats like how much money you spent on hits or how many times you got killed because of a hit.
* You can place/cancel hits on offline players.
* You can place hits on players that have a hit already, their bounty will increase by the amount you pay.
Credits
BlueG &
maddinat0r for
MySQL Plugin
Yashas for
Improved ZCMD
Cueball for
Zones Include
Notes
* I didn't make a payphone management system for this script since it uses default GTA SA payphone coords. If you want more payphones, map the object and add its position to the PhoneData array in {x, y, z} format.
* This script needs a MySQL connection to work.
* Don't forget to edit your MySQL connection information on line 404.
* The .sql file is not included in the download because required tables will get created if they don't exist on initialization.
Downloads
Re: Hit Market/Bounties -
CrunchxNoy - 24.07.2016
Good Work !
Re: Hit Market/Bounties -
Kar - 24.07.2016
Where did you get the raw payphone data? main.scm?
Re: Hit Market/Bounties - WhiteGhost - 24.07.2016
Where did u get that bloodcore/gun mode from? i would like that to play lssw
Re: Hit Market/Bounties -
rootcause - 24.07.2016
Quote:
Originally Posted by CrunchxNoy
Good Work !
|
Thanks!
Quote:
Originally Posted by Kar
Where did you get the raw payphone data? main.scm?
|
main.scm has coords for the bribe, body armor, collectibles and weapon pickups from what I've seen. How I get them is by IPL files, I have an edit of
this, I give it some model ids and get their coords.
If you don't want to deal with that you can use
this.
Quote:
Originally Posted by WhiteGhost
Where did u get that bloodcore/gun mode from? i would like that to play lssw
|
Should be Overdose Effects v1.5 and IMFX for the muzzle flash,
click here for the guns.
Re: Hit Market/Bounties -
Bolex_ - 25.07.2016
Nice work!
Re: Hit Market/Bounties -
Greggu - 25.07.2016
I'm more interested in the menus. Are those textdraws?
Re: Hit Market/Bounties -
Moersy - 25.07.2016
No, @Greggu that are normal Dialog-Boxes.
Re: Hit Market/Bounties -
Logic_ - 25.07.2016
Amazing... I don't know what to say, because you develop 'Masterpieces'
Re: Hit Market/Bounties - WhiteGhost - 27.07.2016
Quote:
Originally Posted by rootcause
Thanks!
main.scm has coords for the bribe, body armor, collectibles and weapon pickups from what I've seen. How I get them is by IPL files, I have an edit of this, I give it some model ids and get their coords.
If you don't want to deal with that you can use this.
Should be Overdose Effects v1.5 and IMFX for the muzzle flash, click here for the guns.
|
Thanks,but still didnt get the blood core in the overdose effects or is it included in it?