I got a problem that when some players are joined and connected I can't use any command(All Commands) on them and it just says that the player isn't connected and I'm using the latest sscanf version for example
pawn Код:
dcmd_getstats(playerid,params[])
{
new ID;
if(sscanf(params, "u", ID))
{
SendClientMessage(playerid,COLOR_WHITE,"USAGE: /getstats (Player Name/ID)");
return 1;
}
if(!IsPlayerConnected(ID))
{
format(string,sizeof(string)," The Player ID (%d) is not connected to the server.",ID);
SendClientMessage(playerid,COLOR_WHITE,string);
return 1;
}
if(IsSpawned[ID] != 1)
{
SendClientMessage(playerid,COLOR_WHITE," This player must be spawned in order to be able to use this command on them.");
return 1;
}
ShowPlayerDialog(playerid,DIALOG_STATS, DIALOG_STYLE_MSGBOX,"{53C506}Stats",GetPlayerStats(ID),"Close","");
return true;
}