Command. Distance showing. - Printable Version
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Command. Distance showing. -
,TomY' - 18.07.2016
Hi all. I would like to know if is possible to do command which shows for player distance from object?
For example I have ocject:
Code:
new crateloc[30], string[128], rand = random(sizeof(g_CrateSpawns));
CrateObject = CreateDynamicObject(CRATE_MODEL_ID, g_CrateSpawns[rand][0], g_CrateSpawns[rand][1], g_CrateSpawns[rand][2]-0.4, -1, -1, -1); // Spawning the crate.
If it possible, how to do command for exaplme /whereobject and it will show for me distance from that object.
Re: Command. Distance showing. -
Mister0 - 18.07.2016
HTML Code:
if(strcmp(cmdtext, "/distance", true) == 0)
{
new Float:X,Float:Y,Float:Z;
GetObjectPos(CrateObject , X,Y,Z);
new
Float: fDistance = GetPlayerDistanceFromPoint(playerid, X,Y,Z),
szMessage[44];
format(szMessage, sizeof(szMessage), "You're %0.2f meters away from the vending machine.", fDistance);
SendClientMessage(playerid, 0xA9C4E4FF, szMessage);
return 1;
}