new str[24], pos; GetPlayerName(playerid, str, 24); pos = strfind(str, "_"); if (pos != -1) { new vehicleid = GetPlayerVehcileID(playerid); format(str, sizeof (str), "%c%c%i", str[0], str[pos+1], vehicleid); SetVehicleNumberPlate(vehicleid, str); }
format(plate, sizeof plate, "%c%c%03d", name[0], name[strfind(name, "_") + 1], vehicleid)
if(dialogid == DIALOG_VEHICLE_BUY) { if(response) { if(GetPlayerVehicles(playerid) >= MAX_PLAYER_VEHICLES) { ShowErrorDialog(playerid, "You can't buy any more vehicles! Max: " #MAX_PLAYER_VEHICLES ); return 1; } new id = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerMoney(playerid) < VehicleValue[id]) { ShowErrorDialog(playerid, "You don't have enough money to buy this vehicle!"); return 1; } new freeid = GetFreeVehicleID(); if(!freeid) { ShowErrorDialog(playerid, "Vehicle dealership is out of stock!"); return 1; } GivePlayerMoney(playerid, -VehicleValue[id]); new dealerid = strval(VehicleOwner[id]); VehicleCreated[freeid] = VEHICLE_PLAYER; VehicleModel[freeid] = VehicleModel[id]; VehiclePos[freeid] = DealershipPos[dealerid]; VehicleColor[freeid] = VehicleColor[id]; VehicleInterior[freeid] = VehicleInterior[id]; VehicleWorld[freeid] = VehicleWorld[id]; VehicleValue[freeid] = VehicleValue[id]; GetPlayerName(playerid, VehicleOwner[freeid], sizeof(VehicleOwner[])); new str[24], pos; *************GetPlayerName(playerid, str, 24); pos = strfind(str, "_"); if (pos != -1) { new vehicleid = GetPlayerVehicleID(playerid); format(str, sizeof (str), "%c%c%i", str[0], str[pos+1], vehicleid); } ************** VehicleNumberPlate[freeid] = str; for(new d=0; d < sizeof(VehicleTrunk[]); d++) { VehicleTrunk[freeid][d][0] = 0; VehicleTrunk[freeid][d][1] = 0; } for(new d=0; d < sizeof(VehicleMods[]); d++) { VehicleMods[freeid][d] = 0; } VehiclePaintjob[freeid] = 255; VehicleLock[freeid] = 0; VehicleAlarm[freeid] = 0; UpdateVehicle(freeid, 0); SaveVehicle(freeid); new msg[128]; format(msg, sizeof(msg), "You have bought this vehicle for $%d", VehicleValue[id]); SendClientMessage(playerid, COLOR_WHITE, msg); } else { new id = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerVehicleAccess(playerid, id) < 1) { RemovePlayerFromVehicle(playerid); } } return 1; }
#define strcpy(%0,%1) strcat((%0[0] = '\0', %0), %1) or strcpy(dest[], const source[], dest_size = sizeof dest) { dest[0] = '\0'; strcat(dest, source, dest_size); }
strcpy(VehicleNumberPlate[freeid], str, 7);
Use this function to copy strings. Don't do something like "string = str"
Код:
#define strcpy(%0,%1) strcat((%0[0] = '\0', %0), %1) or strcpy(dest[], const source[], dest_size = sizeof dest) { dest[0] = '\0'; strcat(dest, source, dest_size); } Код:
strcpy(VehicleNumberPlate[freeid], str, 7); |