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//------------------------------------------------------------------[ Includes ] #include <a_samp> #include <dini> #pragma tabsize 0 new playersconnected=0; //-------------------------------------------------------------[ Server Limit ] #define MaxPlayers GetMaxPlayers() #define MaxVehicles MAX_VEHICLES #define MaxObjects MAX_OBJECTS //--------------------------------------------------------------------[ Defines ] #define Black "{000000}" #define White "{FFFFFF}" #define Grey "{BFBFBF}" #define Red "{FF0000}" #define Orange "{FFA500}" #define Yellow "{FFFF00}" #define Green "{008000}" #define Blue "{0000FF}" #define Purple "{800080}" #define Teal "{008080}" #define DIALOG_REGISTER1 0 #define DIALOG_REGISTER2 1 #define DIALOG_REGISTER3 2 #define DIALOG_REGISTER4 3 #define DIALOG_LOGIN1 4 #define DIALOG_NOPW1 5 #define DIALOG_NOPW2 6 #define DIALOG_WRONGPW 7 enum Info { sex, //0= male 1=female age, // age :3 logged, // If is player connected } //--------------------------------------------------------------[ Milliseconds ] #define Year 31536000000 // Dan x 365 #define Month 2592000000 // Dan x 30 #define Week 604800000 // Dan x 7 #define Day 86400000 // Sat x 24 #define Hour 3600000 // Minut x 60 #define Minute 60000 // Sekund x 60 #define Second 1000 // Milisekund x 1000 //-----------------------------------------------------------------[ Variables ] //--------------------------------------------------------------------[ Unused ] main() {} //--------------------------------------------------------------------[ Timers ] //----------------------------------------------------------[ Custom Functions ] //---------------------------------------------------------[ Default Callbacks ] public OnGameModeInit() { AddStaticVehicle(416,1179.6121,-1337.9841,13.9299,273.0803,1,3); // ambulance AddStaticVehicle(416,1177.6957,-1338.1082,14.0351,273.5856,1,3);// ambulance AddStaticVehicle(416,1097.4137,-1328.3937,13.4502,2.0236,1,3); //ambulance AddStaticVehicle(416,1110.2572,-1328.2708,13.4572,357.4251,1,3); //ambulance AddStaticVehicle(416,1123.0111,-1327.1680,13.5545,0.8077,1,3); //ambulance AddStaticVehicle(416,1123.0322,-1329.0438,13.3955,0.7097,1,3); //ambulance AddPlayerClass(291,1744.5500,-1861.4077,13.5776,350.6742,0,0,0,0,0,0); // El Corona Spawn AddPlayerClass(280,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // Police Officer spawn AddPlayerClass(281,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 2 AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 3 AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 4 AddPlayerClass(283,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 5 AddPlayerClass(288,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD lider AddPlayerClass(177,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari spawn AddPlayerClass(70,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari Lider AddPlayerClass(276,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 2 AddPlayerClass(275,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 3 error 054 unmatched closing brace ("}") |
//------------------------------------------------------------------[ Includes ]
#include <a_samp>
#include <dini>
#pragma tabsize 0
new playersconnected=0;
//-------------------------------------------------------------[ Server Limit ]
#define MaxPlayers GetMaxPlayers()
#define MaxVehicles MAX_VEHICLES
#define MaxObjects MAX_OBJECTS
//--------------------------------------------------------------------[ Defines ]
#define Black "{000000}"
#define White "{FFFFFF}"
#define Grey "{BFBFBF}"
#define Red "{FF0000}"
#define Orange "{FFA500}"
#define Yellow "{FFFF00}"
#define Green "{008000}"
#define Blue "{0000FF}"
#define Purple "{800080}"
#define Teal "{008080}"
#define DIALOG_REGISTER1 0
#define DIALOG_REGISTER2 1
#define DIALOG_REGISTER3 2
#define DIALOG_REGISTER4 3
#define DIALOG_LOGIN1 4
#define DIALOG_NOPW1 5
#define DIALOG_NOPW2 6
#define DIALOG_WRONGPW 7
enum Info
{
sex, //0= male 1=female
age, // age :3
logged, // If is player connected
}
}
//--------------------------------------------------------------[ Milliseconds ]
#define Year 31536000000 // Dan x 365
#define Month 2592000000 // Dan x 30
#define Week 604800000 // Dan x 7
#define Day 86400000 // Sat x 24
#define Hour 3600000 // Minut x 60
#define Minute 60000 // Sekund x 60
#define Second 1000 // Milisekund x 1000
//-----------------------------------------------------------------[ Variables ]
//--------------------------------------------------------------------[ Unused ]
main() {}
//--------------------------------------------------------------------[ Timers ]
//----------------------------------------------------------[ Custom Functions ]
//---------------------------------------------------------[ Default Callbacks ]
public OnGameModeInit() {
AddStaticVehicle(416,1179.6121,-1337.9841,13.9299,273.0803,1,3); // ambulance
AddStaticVehicle(416,1177.6957,-1338.1082,14.0351,273.5856,1,3);// ambulance
AddStaticVehicle(416,1097.4137,-1328.3937,13.4502,2.0236,1,3); //ambulance
AddStaticVehicle(416,1110.2572,-1328.2708,13.4572,357.4251,1,3); //ambulance
AddStaticVehicle(416,1123.0111,-1327.1680,13.5545,0.8077,1,3); //ambulance
AddStaticVehicle(416,1123.0322,-1329.0438,13.3955,0.7097,1,3); //ambulance
AddPlayerClass(291,1744.5500,-1861.4077,13.5776,350.6742,0,0,0,0,0,0); // El Corona Spawn
AddPlayerClass(280,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // Police Officer spawn
AddPlayerClass(281,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 2
AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 3
AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 4
AddPlayerClass(283,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 5
AddPlayerClass(288,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD lider
AddPlayerClass(177,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari spawn
AddPlayerClass(70,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari Lider
AddPlayerClass(276,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 2
AddPlayerClass(275,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 3
return 1;
}
enum Info { sex, //0= male 1=female age, // age :3 logged, // If is player connected }
enum Info { sex, //0= male 1=female age, // age :3 logged // remove the last , };
//------------------------------------------------------------------[ Includes ]
#include <a_samp>
#include <dini>
#pragma tabsize 0
new playersconnected=0;
//-------------------------------------------------------------[ Server Limit ]
#define MaxPlayers GetMaxPlayers()
#define MaxVehicles MAX_VEHICLES
#define MaxObjects MAX_OBJECTS
//--------------------------------------------------------------------[ Defines ]
#define Black "{000000}"
#define White "{FFFFFF}"
#define Grey "{BFBFBF}"
#define Red "{FF0000}"
#define Orange "{FFA500}"
#define Yellow "{FFFF00}"
#define Green "{008000}"
#define Blue "{0000FF}"
#define Purple "{800080}"
#define Teal "{008080}"
#define DIALOG_REGISTER1 0
#define DIALOG_REGISTER2 1
#define DIALOG_REGISTER3 2
#define DIALOG_REGISTER4 3
#define DIALOG_LOGIN1 4
#define DIALOG_NOPW1 5
#define DIALOG_NOPW2 6
#define DIALOG_WRONGPW 7
enum Info
{
sex, //0= male 1=female
age, // age :3
logged, // If is player connected
}
//--------------------------------------------------------------[ Milliseconds ]
#define Year 31536000000 // Dan x 365
#define Month 2592000000 // Dan x 30
#define Week 604800000 // Dan x 7
#define Day 86400000 // Sat x 24
#define Hour 3600000 // Minut x 60
#define Minute 60000 // Sekund x 60
#define Second 1000 // Milisekund x 1000
//-----------------------------------------------------------------[ Variables ]
//--------------------------------------------------------------------[ Unused ]
main() {}
//--------------------------------------------------------------------[ Timers ]
//----------------------------------------------------------[ Custom Functions ]
//---------------------------------------------------------[ Default Callbacks ]
public OnGameModeInit() {
AddStaticVehicle(416,1179.6121,-1337.9841,13.9299,273.0803,1,3); // ambulance
AddStaticVehicle(416,1177.6957,-1338.1082,14.0351,273.5856,1,3);// ambulance
AddStaticVehicle(416,1097.4137,-1328.3937,13.4502,2.0236,1,3); //ambulance
AddStaticVehicle(416,1110.2572,-1328.2708,13.4572,357.4251,1,3); //ambulance
AddStaticVehicle(416,1123.0111,-1327.1680,13.5545,0.8077,1,3); //ambulance
AddStaticVehicle(416,1123.0322,-1329.0438,13.3955,0.7097,1,3); //ambulance
AddPlayerClass(291,1744.5500,-1861.4077,13.5776,350.6742,0,0,0,0,0,0); // El Corona Spawn
AddPlayerClass(280,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // Police Officer spawn
AddPlayerClass(281,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 2
AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 3
AddPlayerClass(282,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 4
AddPlayerClass(283,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD rank 5
AddPlayerClass(288,1553.0703,-1675.1847,16.1953,85.4449,0,0,0,0,0,0); // LSPD lider
AddPlayerClass(177,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari spawn
AddPlayerClass(70,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari Lider
AddPlayerClass(276,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 2
AddPlayerClass(275,1175.1886,-1325.1494,14.3906,268.4335,0,0,0,0,0,0); // Bolnicari rank 3
return 1;
}
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enum Info
{
sex, //0= male 1=female
age, // age :3
logged // If is player connected
}
Код:
enum Info { sex, //0= male 1=female age, // age :3 logged, // If is player connected } Код:
enum Info { sex, //0= male 1=female age, // age :3 logged // remove the last , }; |
enum { test, test2, test3 } enum { test, test2, test3, };