if(strcmp(cmdtext, "/veh", true) == 0) { if(IsPlayerInAnyVehicle(playerid) == 0) //chequea que no estй usando un vehнculo. { ShowModelSelectionMenu(playerid, Vehicles, "Vehicles"); //Muestra el catбlogo con el tнtulo 'Vehiculos'. return 1; } else return SendClientMessage(playerid,-1,"No puedes crear un vehнculo estando en uno."); //si estб usando un vehнculo le llegarб йste mensaje. } if(strcmp(cmdtext, "/skin", true) == 0) { if(IsPlayerConnected(playerid)) { ShowModelSelectionMenu(playerid, Skins, "Selecciona el nuevo Skin"); } else SendClientMessage(playerid, 0xFFFF00FF, "No estбs conectado"); } return 0; }
if(strcmp(cmdtext, "/veh", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) == 0) return SendClientMessage(playerid, -1, "No puedes crear un vehнculo estando en uno.");
{
ShowModelSelectionMenu(playerid, Vehicles, "Vehicles");
}
}
else if(strcmp(cmdtext, "/skin", true) == 0)
{
ShowModelSelectionMenu(playerid, Skins, "Selecciona el nuevo Skin");
}
C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(538) : warning 217: loose indentation C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(545) : warning 217: loose indentation C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(550) : warning 217: loose indentation C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(550) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(550) : error 004: function "S@@_OnPlayerEnterVehicle" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(555) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(555) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(555) : error 004: function "S@@_OnPlayerExitVehicle" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(560) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(560) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(560) : error 004: function "S@@_OnPlayerStateChange" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(565) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(565) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(565) : error 004: function "S@@_OnPlayerEnterCheckpoint" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(570) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(570) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(570) : error 004: function "S@@_OnPlayerLeaveCheckpoint" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(575) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(575) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(575) : error 004: function "S@@_OnPlayerEnterRaceCheckpoint" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(580) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(580) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(580) : error 004: function "S@@_OnPlayerLeaveRaceCheckpoint" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(585) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(585) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(585) : error 004: function "S@@_OnRconCommand" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(590) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(590) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(590) : error 004: function "S@@_OnPlayerRequestSpawn" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(595) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(595) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(595) : error 004: function "S@@_OnObjectMoved" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(600) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(600) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(600) : error 004: function "S@@_OnPlayerObjectMoved" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(605) : warning 225: unreachable code C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(605) : error 029: invalid expression, assumed zero C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(605) : error 004: function "S@@_OnPlayerPickUpPickup" is not implemented C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(607) : error 017: undefined symbol "pickupid" C:\Users\Jaua\Desktop\Server Desde 0\gamemodes\Jaua.pwn(616) : error 017: undefined symbol "pickupid" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { if (IsPlayerConnected(playerid)) { SendClientMessage(playerid, 0xFF8282AA, "You lost $1,000 to pay for your antidepressants."); SendClientMessage(playerid, 0xFF8282AA, "Before you are discharged, Hospital staff will confiscate your weapons."); GivePlayerMoney(playerid, -1000); SetPlayerHealth(playerid,0); } return 1; } if(!strcmp(cmdtext, "/stats", true)) { new string[256], temp[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); strcat(string, temp); strcat(string, temp); new coordsstring[128]; SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); format(coordsstring, sizeof(coordsstring),"*** %s ***",name); SendClientMessage(playerid, COLOR_WHITE,coordsstring); format(coordsstring, sizeof(coordsstring), "Account: Level:[%d] Playing Hours:[%d] Paydays:[%d] Respects:[%d/%d] Cash:[$%d] Bank:[$%d] Phone Number:[%d]", level,ptime,signc,exp,expamount,cash,account,pnumber); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Upgrades: Points:[%d] Gun Locker:[%d] Toughness:[%d] Armor:[%d] Recovery:[%d] Next Level:[$%d]", upgrade,gunlocker,bleeding,armorupgrade,recoveryupgrade,costlevel); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Crimes: Wanted Level:[%d] Crimes Commited:[%d] Times Arrested:[%d] Kills:[%d] Deaths:[%d] Wanted Deaths:[%d]", wanted,crimes,arrests,kills,deaths,warrests ); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Inventory: Crack:[%d] Pot:[%d] Materials A:[%d] B:[%d] C:[%d] Fish:[%d] LottoNr:[%d] Phonebook:[%d] Dice:[%d]", crack,pot,matsA,matsB,matsC,fishes,lotto,pbook,dice); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Faction | Family: Team:[%s] Organization:[%s] Rank:[%s] ", ttext,ftext,rtext); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Details: Married To:[%s] Job:[%s] Gang Chat Number:[%d] Warnings:[%d] ", married,jtext,gang,warn); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); format(coordsstring, sizeof(coordsstring), "Extras: Last Check Number:[%d] Disease:[%s] Biggest Fish:[%d] Job Contract Time Left:[%d min]", checknum,dtext,bigfish,jobcont); SendClientMessage(playerid, COLOR_GRAD2,coordsstring); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); return 1; } if(strcmp(cmdtext, "/veh", true) == 0) { if(IsPlayerInAnyVehicle(playerid) == 0) return SendClientMessage(playerid, -1, "No puedes crear un vehнculo estando en uno."); { ShowModelSelectionMenu(playerid, Vehicles, "Vehicles"); } } else if(strcmp(cmdtext, "/skin", true) == 0) { ShowModelSelectionMenu(playerid, Skins, "Selecciona el nuevo Skin"); }
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
if (IsPlayerConnected(playerid))
{
SendClientMessage(playerid, 0xFF8282AA, "You lost $1,000 to pay for your antidepressants.");
SendClientMessage(playerid, 0xFF8282AA, "Before you are discharged, Hospital staff will confiscate your weapons.");
GivePlayerMoney(playerid, -1000);
SetPlayerHealth(playerid,0);
}
return 1;
}
else if(!strcmp(cmdtext, "/stats", true))
{
new string[256], temp[128], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
strcat(string, temp);
strcat(string, temp);
new coordsstring[128];
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
format(coordsstring, sizeof(coordsstring),"*** %s ***",name);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "Account: Level:[%d] Playing Hours:[%d] Paydays:[%d] Respects:[%d/%d] Cash:[$%d] Bank:[$%d] Phone Number:[%d]", level,ptime,signc,exp,expamount,cash,account,pnumber);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Upgrades: Points:[%d] Gun Locker:[%d] Toughness:[%d] Armor:[%d] Recovery:[%d] Next Level:[$%d]", upgrade,gunlocker,bleeding,armorupgrade,recoveryupgrade,costlevel);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Crimes: Wanted Level:[%d] Crimes Commited:[%d] Times Arrested:[%d] Kills:[%d] Deaths:[%d] Wanted Deaths:[%d]", wanted,crimes,arrests,kills,deaths,warrests );
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Inventory: Crack:[%d] Pot:[%d] Materials A:[%d] B:[%d] C:[%d] Fish:[%d] LottoNr:[%d] Phonebook:[%d] Dice:[%d]", crack,pot,matsA,matsB,matsC,fishes,lotto,pbook,dice);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Faction | Family: Team:[%s] Organization:[%s] Rank:[%s] ", ttext,ftext,rtext);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Details: Married To:[%s] Job:[%s] Gang Chat Number:[%d] Warnings:[%d] ", married,jtext,gang,warn);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
format(coordsstring, sizeof(coordsstring), "Extras: Last Check Number:[%d] Disease:[%s] Biggest Fish:[%d] Job Contract Time Left:[%d min]", checknum,dtext,bigfish,jobcont);
SendClientMessage(playerid, COLOR_GRAD2,coordsstring);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
return 1;
}
else if(strcmp(cmdtext, "/veh", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) == 0) return SendClientMessage(playerid, -1, "No puedes crear un vehнculo estando en uno.");
{
ShowModelSelectionMenu(playerid, Vehicles, "Vehicles");
}
}
else if(strcmp(cmdtext, "/skin", true) == 0)
{
ShowModelSelectionMenu(playerid, Skins, "Selecciona el nuevo Skin");
}
return 1;
}
Hay un error cuando uso el comando /veh y no estoy en ningun auto em dice que no puedo spawnear un auto xq estoy en otro cuando no es asi
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else if(strcmp(cmdtext, "/veh", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid) == 0)
{
ShowModelSelectionMenu(playerid, Vehicles, "Vehicles");
}
else SendClientMessage(playerid, -1, "No puedes crear un vehнculo estando en uno.");
}
funciono gracias, tengo una duda porque cuando spawneao el auto este aparece arriba de mi personaje? es posible hacer que aparezca de una vez yo manejandolo o a mi lado?
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