dcmd_setlevel(playerid, params[])
{
if(PlayerInfo[playerid][AdminLevel] != 10) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF} Be teh baws for this cmd");
{
new targetid, level;
if(sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setlevel [playerid | name] [level]");
else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF}Player not found");
{
new targetname[MAX_PLAYER_NAME], string[44];
GetPlayerName(targetid, targetname, sizeof(targetname));
PlayerInfo[targetid][AdminLevel] = level;
format(string, sizeof(string), "{FFDF00}KTW: {FFFFFF}You have set player %s to AdminLevel %s", targetname, level);
SendClientMessage(playerid, 0xFF0000AA, string);
}
}
return 1;
}
COMMAND:setlevel(playerid, params[]) { if(PlayerInfo[playerid][AdminLevel] != 10) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF} Be teh baws for this cmd"); { new targetid, level; if(sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setlevel [playerid | name] [level]"); else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF}Player not found"); { new targetname[MAX_PLAYER_NAME], string[44]; GetPlayerName(targetid, targetname, sizeof(targetname)); PlayerInfo[targetid][AdminLevel] = level; format(string, sizeof(string), "{FFDF00}KTW: {FFFFFF}You have set player %s to AdminLevel %s", targetname, level); SendClientMessage(playerid, 0xFF0000AA, string); } } return 1; }
Seems like you're gamemode is using ZCMD while this command is using dcmd_*
Код:
COMMAND:setlevel(playerid, params[]) { if(PlayerInfo[playerid][AdminLevel] != 10) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF} Be teh baws for this cmd"); { new targetid, level; if(sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setlevel [playerid | name] [level]"); else if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, 0xFF0000AA, "{FFDF00}KTW: {FFFFFF}Player not found"); { new targetname[MAX_PLAYER_NAME], string[44]; GetPlayerName(targetid, targetname, sizeof(targetname)); PlayerInfo[targetid][AdminLevel] = level; format(string, sizeof(string), "{FFDF00}KTW: {FFFFFF}You have set player %s to AdminLevel %s", targetname, level); SendClientMessage(playerid, 0xFF0000AA, string); } } return 1; } |