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[GameMode] [GM] Area51 Break-In Edited - Printable Version

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+--- Thread: [GameMode] [GM] Area51 Break-In Edited (/showthread.php?tid=61149)



[GM] Area51 Break-In Edited - eXtreme72 - 10.01.2009

Area51 Break In Edited

I was bored, so I edited the original Area51 Break In... In the original, you just need to come to the checkpoint, in my new one, you have to come to the checkpoint, and take the missile plans to the HQ. If you die, the plans are still in Area51 and another team mate has to pick them up and take them to the HQ. You have better weapons, better vehicles and lots more.

There are 2 teams; 5 classes; Area51 and Terrorists. Area51 team has to defend the plans and Area51, while terrorists have to break into Area51 and steal the plans, then take them to their HQ.
There are 4 classes for terrorists. One spawns at the abandoned airfield, one at the city nearby, and one in Ghost Town + another one in andromada.

And lots more...

Some screens:









Download:

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NOTE: This is just a simple script for newbies looking for edited Area51. It's nothing advanced or something...


Re: [GM] Area51 Break-In Edited - Essome - 18.01.2009

Good gamemode


Re: [GM] Area51 Break-In Edited - Luisinho - 18.01.2009

Hey, why did you take the credits off?

The only thing you done is edited the spawn locations, so give back Mike the credits he deserves for creating this gamemode!

Nice edit btw!


Re: [GM] Area51 Break-In Edited - Rambake - 19.01.2009

This Sucks!


Re: [GM] Area51 Break-In Edited - eXtreme72 - 19.01.2009

Quote:
Originally Posted by Rambake
This Sucks!
Good, I removed the TCTDM, which was great, and added this. It is for begginers.
Oh, by the way, you haven't released ANY script, so stfu.


Re: [GM] Area51 Break-In Edited - Nee - 08.09.2009

Nice mod.


Re: [GM] Area51 Break-In Edited - AG Adam - 14.09.2009

Looking good. I'll use this