SA-MP Forums Archive
CrashDetect problem - compiling mode. - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: CrashDetect problem - compiling mode. (/showthread.php?tid=610539)



CrashDetect problem - compiling mode. - Belengher - 25.06.2016

Hi SA-MP!


Today I discovered that. I put in pawn -D3 -r and I compiled the gamemode I started and I was created in gamemodes mode name xml .. I joined him and showed me that. What does it mean?

use crashdetect


Quote:

RO-RP.pwn Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float [] [] [] [] [] Float Float Float Float Float Float Float Float Float Float Float [] [] [] [] Float Text3D Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float [] [] Float & Float & Float & Float & [] [] {Float,_} [] [] [] [] & & & & & & & [] Float Float Float Float [] Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Text3D [] Text3D [] & & [] Float Float Float Float Float & Float & Float & [] [] [] [] [] [] Float & Float & Float & Float & Float & Float & Float & Float Float Float Float & Float & [] & & & [] Float & Float & Float & Float & Float & Float & & & & & & & Float Float Float Float & & & & & & & & Float & Float & Float & Float & Float & Float & Float & [] [] Float & [] Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float [] Float Float Float Float & [] & [] [] [] [][] [] [] & [] & [] & [] Float Float Float Float Float Float Float Float [] Float & [] [] Float Float Float PlayerText Text [] [] [] Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float bool [] [] Float Float Float Float Float Float Float Float Float Float [] Float Float Float [] [] [] bool & Float Float Float Float Float Float [] [] [] [] Float Float Float Float Float Float Float Float [] Float Float Float Float Float Float & [] [] [] [] [] [] [] [] [] Float Float Float Float Float Float Float [] Float [] Float [] [] [] Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float [] Float Float Float Float Float Float Float Float Float [] [] Float [] Float Float Float Float [] Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float Float [] [] [] {Float,_} Float Float Float Float [] Float Float Float Float Float Float Float Float Float Float [] [] [] [] [] [] Text Text Text Text Float Float [] Text Text Text Text Text Float Float Text Text Text Float Float Float Float Text Text Text [] Text Text Text Float Float Text Text3D [] Text3D [] [] [] Float [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] [] File [] Float Float Float Float Float Float anglemode Float Float Float Float Float Float Float floatround_method Float anglemode Float [] Float Float [] filemode [] [] {Float,_} File [] bool [] [] File [] & & & & & & [] [] {Float,_} [] [] [] {Float,_} [] [] [] [] [] [] bool [] [] [] bool [] [] [] [] [] [] []




Re: CrashDetect problem - compiling mode. - Konstantinos - 25.06.2016

It's "-d3" not "-D3". Indeed it creates the xml file for reasons which I don't know.


Re: CrashDetect problem - compiling mode. - Belengher - 25.06.2016

-r -d3


So I put in pawn but I wrote here wrong.


Re: CrashDetect problem - compiling mode. - Konstantinos - 25.06.2016

Remove "-r" flag and keep "-d3" only in pawn.cfg


Re: CrashDetect problem - compiling mode. - Belengher - 25.06.2016

What does it mean -r ?


Re: CrashDetect problem - compiling mode. - Konstantinos - 25.06.2016

Quote:
Originally Posted by -rfilename
Report: enable the creation of the report and optionally set
the filename to which the extracted documentation and a
cross-reference report will be written.
The report is in “XML” format. The filename parameter is
optional; if not specified, the report file has the same name
as the output file with the extension “.XML”.
source: http://www.compuphase.com/pawn/Pawn_Language_Guide.pdf


Re: CrashDetect problem - compiling mode. - Sew_Sumi - 25.06.2016

If that's the xml files output, I'd say it's corrupted.

If you want to see some of the output, compile Grand Larceny with -r.


Re: CrashDetect problem - compiling mode. - Belengher - 25.06.2016

Done, It's the same


Is that good or bad?


Re: CrashDetect problem - compiling mode. - Konstantinos - 25.06.2016

What actually prints is all the tags are used in the script. Ignore that flag though, it is not needed.
All you need is the debugging level (-d3) to get more detailed output when crashdetect reports something.


Re: CrashDetect problem - compiling mode. - Belengher - 25.06.2016

I tried so .. At the restart nothing appears in server log