graphic issue - Printable Version
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+--- Thread: graphic issue (
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graphic issue -
pannassa - 23.06.2016
Objects like trees are not loading from far only if im close. And view distance is very low altough i set it to the highest.
Look at the trees.
Re: graphic issue -
Vince - 23.06.2016
Are these default trees or server-side objects? The game uses a general maximum stream distance of 300 meters. Smaller objects have a lower stream distance. The maximum stream distance for most trees, however, is only 150 meters. This isn't a problem with your game or client, but rather a limitation of the game itself.
Re: graphic issue -
pannassa - 23.06.2016
Yes these are the default trees. Other objects are not loading too so not only trees. I always crash into things because they not load in time and then I cant see the objects. I never had this bug before.
Re: graphic issue -
pannassa - 25.06.2016
Quote:
Originally Posted by Vince
Are these default trees or server-side objects? The game uses a general maximum stream distance of 300 meters. Smaller objects have a lower stream distance. The maximum stream distance for most trees, however, is only 150 meters. This isn't a problem with your game or client, but rather a limitation of the game itself.
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No Solution?
Re: graphic issue -
Lynn - 25.06.2016
Do the following:
Click ESC > Options > Display Setup > Advanced
From there increase your Drawdistance.
Re: graphic issue -
Luicy. - 25.06.2016
If you got cleo download this:
http://www.gtainside.com/en/sanandre...emory-fix-2-0/
Re: graphic issue -
pannassa - 25.06.2016
Quote:
Originally Posted by Lynn
Do the following:
Click ESC > Options > Display Setup > Advanced
From there increase your Drawdistance.
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Its already on max
Re: graphic issue -
pannassa - 25.06.2016
Quote:
Originally Posted by Meller
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Nothing changes, tried it with other memory fixer too.
Re: graphic issue -
SyS - 25.06.2016
try this
http://gtaforums.com/topic/551939-wi...draw-distance/
Re: graphic issue -
pannassa - 25.06.2016
Quote:
Originally Posted by Sreyas
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Thank you!! This works.