Nгo tenho certeza mais veja em OnPlayerRequestSpawn esta return 1;
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public OnPlayerRequestSpawn(playerid) { return 1; } |
public OnPlayerDeath(playerid, killerid, reason) { totaldemortes[playerid]++; if(totaldemortes[playerid] > 4) { new gstring[128]; format(gstring, sizeof gstring, "ANTI-CHEAT: %s[ID: %d] Foi Kickado por poder estar usando Flood Kill!", NomePlayer(playerid), playerid); ABroadCast(COLOR_LIGHTRED,gstring, 1); Kick(playerid); return 1; } SetTimerEx("DesbugMorte", 1000, false, "i",playerid); ColocarColete[playerid] = 0; Cartola[playerid] = 0; Natal[playerid] = 0; if(pmorto[playerid])return true; OnPlayerDeathEx(playerid, killerid, reason); TextDrawShowForPlayer(playerid, textmorte[0]); TextDrawShowForPlayer(playerid, textmorte[1]); JoinedHay[playerid] = 0; return 1; } |
Tem sim, ta vendo "SetPlayerSpawn(playerid);" nesse cуdigo que tu postou acima bem em baixo ? entгo, la que seta os players no spawn. Procure por 'public SetPlayerSpawn(playerid)' se nгo achar, coloque 'stock SetPlayerSpawn(playerid)', se nгo char procure por isso => '::SetPlayerSpawn(playerid);' que tu vai achar.
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BDL::SetPlayerSpawn(playerid) { new string[128]; if(gPlayerLogged[playerid]) { TextDrawShowForPlayer(playerid, avisoMochila); SetTimerEx("hideAviso", 8000, 0, "d", playerid); //entrou[playerid] = false; pmorto[playerid] = false; SetPVarInt(playerid,"roped",0); SetPVarInt(playerid,"chop_id",-1); if(PlayerInfo[playerid][pTut] == 0) { TogglePlayerSpectating(playerid, 1); gNoticias[playerid] = 1; gFam[playerid] = 1; Controle(playerid, 0); RegistrationStep[playerid] = 1; ClearChatbox(playerid, ; //SetPlayerCameraPos(playerid, 1742.9161, -1741.8186, 55.6075); //SetPlayerCameraLookAt(playerid, 1742.0631, -1741.2983, 55.4125); InterpolateCameraPos(playerid, 1371.8484, -936.9060, 55.4643, 1371.8484, -936.9060, 55.4643, 60000, CAMERA_MOVE); InterpolateCameraLookAt(playerid, 1371.7151, -937.9019, 55.0643, 1302.9529, -1681.4709, 31.5217, 60000, CAMERA_MOVE); SetPlayerPos(playerid, 1742.3235,-1740.9014,54.5687); SetPlayerWeather(playerid, 1); SetPlayerFacingAngle(playerid, 246.2422); SetPlayerInterior(playerid, 0); PlayerPlaySound(playerid,1039,0.0,0.0,0.0); SetPlayerVirtualWorld(playerid,playerid+1); ShowPlayerDialog(playerid,9,DIALOG_STYLE_MSGBOX,"E scolha seu sexo:","Seja Bem Vindo ao Brasil Dark Life!\n\nEscolha seu sexo corretamente!\n\n","Homem","Mulher"); PlayAudioStreamForPlayer(playerid, "https://dl.dropbox.com/u/84351048/Musicas/If%20It%20Means%20A%20Lot%20To%20You%20-Michael%20Henry%20and%20Justin%20Robinett%20with%2 0Lyrics.mp3"); return true; } |
Se nгo me engano o erro estб em TogglePlayerSpectating(playerid, 1);
й sу retirar o TogglePlayerSpectating(playerid, 1); |