When going cursor to "Connect", mark TextDraw "Register". What would need to do to be only one of two marked?
Код HTML:
CKTD[0] = CreatePlayerTextDraw(playerid, 45.500000, 191.022186, "Register");
PlayerTextDrawLetterSize(playerid, CKTD[0], 0.411498, 1.886224);
PlayerTextDrawTextSize(playerid, CKTD[0], 551.000000, 263.822326);
PlayerTextDrawAlignment(playerid, CKTD[0], 1);
PlayerTextDrawColor(playerid, CKTD[0], 16711935);
PlayerTextDrawSetShadow(playerid, CKTD[0], 0);
PlayerTextDrawSetOutline(playerid, CKTD[0], 2);
PlayerTextDrawBackgroundColor(playerid, CKTD[0], 51);
PlayerTextDrawFont(playerid, CKTD[0], 3);
PlayerTextDrawSetProportional(playerid, CKTD[0], 1);
PlayerTextDrawSetSelectable(playerid, CKTD[0], true);
PlayerTextDrawShow(playerid, CKTD[0]);
CKTD[1] = CreatePlayerTextDraw(playerid, 436.000000, 192.266632, "Connect");
PlayerTextDrawLetterSize(playerid, CKTD[1], 0.484499, 1.705777);
PlayerTextDrawAlignment(playerid, CKTD[1], 1);
PlayerTextDrawColor(playerid, CKTD[1], 16711935);
PlayerTextDrawSetShadow(playerid, CKTD[1], 0);
PlayerTextDrawSetOutline(playerid, CKTD[1], 2);
PlayerTextDrawBackgroundColor(playerid, CKTD[1], 51);
PlayerTextDrawFont(playerid, CKTD[1], 3);
PlayerTextDrawSetProportional(playerid, CKTD[1], 1);
PlayerTextDrawSetSelectable(playerid, CKTD[1], true);
PlayerTextDrawShow(playerid, CKTD[1]);
Verify TextDrawTextSize. The first one is the size of half the screen and the second is really tiny. I recommend always using a box for clickable textdraw so you have a visual reference. The box color can later be set to something invisible so it's hidden from the players.
Thank you so much, come back with a review when completed. I did not know how to find those coordinates, and I think that is another function.