public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/sdm1", cmdtext, true, 10) == 0)
{
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, SDM1[Random][0], SDM1[Random][1], SDM1[Random][2]);
SetPlayerFacingAngle(playerid, SDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~Sniper ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 20);
SetPlayerArmour(playerid, 0);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 34, 99999);
GivePlayerWeapon(playerid, 46, 1);
}
return 1;
if (strcmp("/cbdm1", cmdtext, true, 10) == 0)
{
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, CBDM1[Random][0], CBDM1[Random][1], CBDM1[Random][2]);
SetPlayerFacingAngle(playerid, CBDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~C-Bug ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerWeapon(playerid, 34, 99999);
}
return 1;
}
CMD:sdm1(playerid, params[])
CMD:sbdm1(playerid, params[])
CMD:sdm1(playerid){
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, SDM1[Random][0], SDM1[Random][1], SDM1[Random][2]);
SetPlayerFacingAngle(playerid, SDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~Sniper ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 20);
SetPlayerArmour(playerid, 0);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 34, 99999);
GivePlayerWeapon(playerid, 46, 1);
return 1;
}
CMD:cbdm1(playerid){
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, CBDM1[Random][0], CBDM1[Random][1], CBDM1[Random][2]);
SetPlayerFacingAngle(playerid, CBDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~C-Bug ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerWeapon(playerid, 34, 99999);
return 1;
}
CMD:sdm1(playerid, params[])
{
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, SDM1[Random][0], SDM1[Random][1], SDM1[Random][2]);
SetPlayerFacingAngle(playerid, SDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~Sniper ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 20);
SetPlayerArmour(playerid, 0);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 34, 99999);
GivePlayerWeapon(playerid, 46, 1);
return 1;
}
cmd:cbdm1(playerid, params[])
{
new Random = random(sizeof(SDM1));
SetPlayerPos(playerid, CBDM1[Random][0], CBDM1[Random][1], CBDM1[Random][2]);
SetPlayerFacingAngle(playerid, CBDM1[Random][3]);
GameTextForPlayer(playerid,"~w~Welcome ~r~To ~g~C-Bug ~p~DM ~y~Area-1.",3,5);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid,102);
GivePlayerWeapon(playerid, 24, 99999);
GivePlayerWeapon(playerid, 25, 99999);
GivePlayerWeapon(playerid, 34, 99999);
return 1;
}
#define SCM SendClinetMessage
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
format(string,sizeof(string), "Player %s has been killed", GetName(playerid));
SendClineMessageToAll(-1, string);
PHP Code:
|
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 029: invalid expression, assumed zero
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 017: undefined symbol "cmd_sdm1"
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 029: invalid expression, assumed zero
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
CMD:sdm1(playerid){
PHP Code:
|
PHP Code:
EDIT: looks like i was a bit slow ![]() ![]() ![]() |
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 029: invalid expression, assumed zero
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 017: undefined symbol "cmd_sdm1"
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : error 029: invalid expression, assumed zero
D:\Mini Games GM\gamemodes\OKTOKT.pwn(196) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
are you sure you included ZCMD at top?? And is it latest version. If not here you go link for ZCMD.
https://www.sendspace.com/file/ebn0kq |
You every did any other command with ZCMD or this is first one in your gamemode?
|
Its My 1st one.
If u have Time add my in skype and lets use team Viewer :/ My acc : koko22beso39 |
public OnPlayerCommandText(playerid, cmdtext[])
Do NOT put that code under any
"public blah blah" i suggest putting it last in the script |