public OnPlayerEnterCheckpoint(playerid)
{
//usa
new nama[MAX_PLAYER_NAME];
GetPlayerName(playerid, nama, sizeof(nama));
new text[128];
if(IsCapturing[playerid][usapro] == 1)
{
if(IsPlayerInVehicle(playerid, usapro))
{
DisablePlayerCheckpoint(playerid);
IsCapturing[playerid][usapro] = 0;
format(text, sizeof(text), "%s has captured America prototype for his team!", nama);
SendClientMessageToAll(COLOR_ORANGE, text);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Congratulations! You got +3 score and +10000 cash!");
GivePlayerMoney(playerid, 10000);
SetVehicleToRespawn(usapro);
RecentlyCaptured[usapro] = 1;
SetTimer("usatime", 480000, false);
SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
TogglePlayerAllDynamicCPs(playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in the America Prototype.");
}
}
//europe
if(IsCapturing[playerid][europro] == 1)
{
if(IsPlayerInVehicle(playerid, europro))
{
DisablePlayerCheckpoint(playerid);
IsCapturing[playerid][europro] = 0;
format(text, sizeof(text), "%s has captured Europe prototype for his team!", nama);
SendClientMessageToAll(COLOR_ORANGE, text);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Congratulations! You got +3 score and +10000 cash!");
GivePlayerMoney(playerid, 10000);
SetVehicleToRespawn(europro);
RecentlyCaptured[europro] = 1;
SetTimer("eurotime", 480000, false);
SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
TogglePlayerAllDynamicCPs(playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in the Europe Prototype.");
}
}
//asia
if(IsCapturing[playerid][asiapro] == 1)
{
if(IsPlayerInVehicle(playerid, asiapro))
{
DisablePlayerCheckpoint(playerid);
IsCapturing[playerid][asiapro] = 0;
format(text, sizeof(text), "%s has captured Asia prototype for his team!", nama);
SendClientMessageToAll(COLOR_ORANGE, text);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Congratulations! You got +3 score and +10000 cash!");
GivePlayerMoney(playerid, 10000);
SetVehicleToRespawn(asiapro);
RecentlyCaptured[asiapro] = 1;
SetTimer("asiatime", 480000, false);
SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
TogglePlayerAllDynamicCPs(playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in the Asia Prototype.");
}
}
//africa
if(IsCapturing[playerid][africapro] == 1)
{
if(IsPlayerInVehicle(playerid, africapro))
{
DisablePlayerCheckpoint(playerid);
IsCapturing[playerid][africapro] = 0;
format(text, sizeof(text), "%s has captured Africa prototype for his team!", nama);
SendClientMessageToAll(COLOR_ORANGE, text);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Congratulations! You got +3 score and +10000 cash!");
GivePlayerMoney(playerid, 10000);
SetVehicleToRespawn(africapro);
RecentlyCaptured[africapro] = 1;
SetTimer("africatime", 480000, false);
SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
TogglePlayerAllDynamicCPs(playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in the Africa Prototype.");
}
}
//australia
if(IsCapturing[playerid][auspro] == 1)
{
if(IsPlayerInVehicle(playerid, auspro))
{
DisablePlayerCheckpoint(playerid);
IsCapturing[playerid][auspro] = 0;
format(text, sizeof(text), "%s has captured Australia prototype for his team!", nama);
SendClientMessageToAll(COLOR_ORANGE, text);
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Congratulations! You got +3 score and +10000 cash!");
GivePlayerMoney(playerid, 10000);
SetVehicleToRespawn(auspro);
RecentlyCaptured[auspro] = 1;
SetTimer("austime", 480000, false);
SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
TogglePlayerAllDynamicCPs(playerid, 1);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in the Australia Prototype.");
}
}
return 1;
}
[debug] #0 0015bc48 in public Streamer_OnPlayerEnterCP (0) from GM.amx [00:36:57] [debug] #1 native CallLocalFunction () from samp-server.exe [00:36:57] [debug] #2 0001774c in ?? (0) from GM.amx [00:36:57] [debug] #3 00006880 in public OnPlayerEnterCheckpoint (0) from GM.amx [00:37:37] [debug] Run time error 4: "Array index out of bounds" [00:37:37] [debug] Accessing element at index 65535 past array upper bound 499 |
stock checkteam(playerid)
{
new vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
//auspro
//auspro
//if(vehicleid == auspro && Team[playerid] == AUSTRALIA || Team[playerid] == ADMIN || Team[playerid] == MERCENARY ) {RemovePlayerFromVehicle(playerid);}
if(Team[playerid] == ASIA && vehicleid == auspro)
{
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
IsCapturing[playerid][auspro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AFRICA && vehicleid == auspro)
{
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
IsCapturing[playerid][auspro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AMERICA && vehicleid == auspro)
{
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
IsCapturing[playerid][auspro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == EUROPE && vehicleid == auspro)
{
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
IsCapturing[playerid][auspro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
//asiapro
if(Team[playerid] == AUSTRALIA && vehicleid == asiapro)
{
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
IsCapturing[playerid][asiapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AFRICA && vehicleid == asiapro)
{
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
IsCapturing[playerid][asiapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AMERICA && vehicleid == asiapro)
{
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
IsCapturing[playerid][asiapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == EUROPE && vehicleid == asiapro)
{
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
IsCapturing[playerid][asiapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
//africapro
if(Team[playerid] == AUSTRALIA && vehicleid == africapro)
{
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
IsCapturing[playerid][africapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == ASIA && vehicleid == africapro)
{
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
IsCapturing[playerid][africapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AMERICA && vehicleid == africapro)
{
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
IsCapturing[playerid][africapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == EUROPE && vehicleid == africapro)
{
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
IsCapturing[playerid][africapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
//americapro
if(Team[playerid] == AUSTRALIA && vehicleid == usapro)
{
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
IsCapturing[playerid][usapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == ASIA && vehicleid == usapro)
{
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
IsCapturing[playerid][usapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AFRICA && vehicleid == usapro)
{
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
IsCapturing[playerid][usapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == EUROPE && vehicleid == usapro)
{
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
IsCapturing[playerid][usapro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
//europepro
// if(GetVehicleModel(vehicleid) == europro && Team[playerid] == EUROPE ) {RemovePlayerFromVehicle(playerid);}
if(Team[playerid] == AUSTRALIA && vehicleid == europro)
{
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
IsCapturing[playerid][europro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == ASIA && vehicleid == europro)
{
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
IsCapturing[playerid][europro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AFRICA && vehicleid == europro)
{
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
IsCapturing[playerid][europro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
if(Team[playerid] == AMERICA && vehicleid == europro)
{
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
IsCapturing[playerid][europro] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
}
//check
if (Team[playerid] == EUROPE && vehicleid == europro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ASIA && vehicleid == asiapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == AMERICA && vehicleid == usapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == AFRICA && vehicleid == africapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == AUSTRALIA && vehicleid == auspro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ADMIN && vehicleid == auspro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == MERCENARY && vehicleid == auspro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ADMIN && vehicleid == asiapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == MERCENARY && vehicleid == asiapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ADMIN && vehicleid == usapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == MERCENARY && vehicleid == usapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ADMIN && vehicleid == africapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == MERCENARY && vehicleid == africapro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == ADMIN && vehicleid == europro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
if (Team[playerid] == MERCENARY && vehicleid == europro)
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, true);
}
// return true;
}