Prototype System Problem -
semara123 - 05.06.2016
helloo there i'm trying to make a prototype system in my gamemode
this is my prototype script
Код:
public OnPlayerEnterVehicle(playerid, vehicleid)
{
if(RecentlyCaptured[europro] || RecentlyCaptured[asiapro] || RecentlyCaptured[africapro] || RecentlyCaptured[usapro] || RecentlyCaptured[auspro] == 1)
{
SendClientMessage(playerid, COLOR_RED, "The Current Prototype has been captured recently. Please wait.");
RemovePlayerFromVehicle(playerid);
//auspro
//if(vehicleid == auspro && Team[playerid] == AUSTRALIA || Team[playerid] == ADMIN || Team[playerid] == MERCENARY ) {RemovePlayerFromVehicle(playerid);}
if(GetVehicleModel(vehicleid) == auspro && Team[playerid] != AUSTRALIA || Team[playerid] != ADMIN || Team[playerid] != MERCENARY )
{
SendClientMessage(playerid, -1, "You Steal Australia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Australia Prototype");
if(Team[playerid] == ASIA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
}
if(Team[playerid] == AFRICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
}
if(Team[playerid] == AMERICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
}
if(Team[playerid] == EUROPE && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
}
}
//asiapro
if(vehicleid == asiapro && Team[playerid] != ASIA || Team[playerid] != ADMIN || Team[playerid] != MERCENARY )
{
SendClientMessage(playerid, -1, "You Steal Asia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Asia Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
}
if(Team[playerid] == AFRICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
}
if(Team[playerid] == AMERICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
}
if(Team[playerid] == EUROPE && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
}
}
//africapro
if(vehicleid == africapro && Team[playerid] != AFRICA || Team[playerid] != ADMIN || Team[playerid] != MERCENARY )
{
SendClientMessage(playerid, -1, "You Steal Africa Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Africa Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
}
if(Team[playerid] == ASIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
}
if(Team[playerid] == AMERICA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
}
if(Team[playerid] == EUROPE && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
}
}
//americapro
if(vehicleid == usapro && Team[playerid] != AMERICA || Team[playerid] != ADMIN || Team[playerid] != MERCENARY )
{
SendClientMessage(playerid, -1, "You Steal America Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal America Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
}
if(Team[playerid] == ASIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
}
if(Team[playerid] == AFRICA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
}
if(Team[playerid] == EUROPE && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
}
}
//europepro
// if(GetVehicleModel(vehicleid) == europro && Team[playerid] == EUROPE ) {RemovePlayerFromVehicle(playerid);}
if(GetVehicleModel(vehicleid) == europro && Team[playerid] != EUROPE || Team[playerid] != ADMIN || Team[playerid] != MERCENARY )
{
SendClientMessage(playerid, -1, "You Steal Europe Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Europe Prototype");
if(Team[playerid] == AUSTRALIA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
}
if(Team[playerid] == ASIA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
}
if(Team[playerid] == AFRICA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
}
if(Team[playerid] == AMERICA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
}
}
}
return 1;
}
the problems are:
1 when i enter the prototype vehicle i got the message spammed in my chatbox
2 i cant prevent the team to not enter their own prototype
plss help i dont know whats wrong with the script
sry for my bad english
Re: Prototype System Problem -
IFilip - 05.06.2016
try this and tell me
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid)
{
if(RecentlyCaptured[europro] || RecentlyCaptured[asiapro] || RecentlyCaptured[africapro] || RecentlyCaptured[usapro] || RecentlyCaptured[auspro] == 1)
{
SendClientMessage(playerid, COLOR_RED, "The Current Prototype has been captured recently. Please wait.");
return RemovePlayerFromVehicle(playerid);
//auspro
if(GetVehicleModel(vehicleid) == auspro)
{
if(Team[playerid] == AUSTRALIA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Australia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Australia Prototype");
if(Team[playerid] == ASIA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//asiapro
if(vehicleid == asiapro)
{
if(Team[playerid] == ASIA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Asia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Asia Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//africapro
if(vehicleid == africapro)
{
if(Team[playerid] == AFRICA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Africa Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Africa Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//americapro
if(vehicleid == usapro)
{
if(Team[playerid] == AMERICA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal America Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal America Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//europepro
if(GetVehicleModel(vehicleid) == europro)
{
if(Team[playerid] == EUROPE || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Europe Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Europe Prototype");
if(Team[playerid] == AUSTRALIA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && GetVehicleModel(vehicleid) == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
}
}
return 1;
}
Re: Prototype System Problem -
semara123 - 05.06.2016
well i got 1 warning
if(GetVehicleModel(vehicleid) == auspro) // on this line
warning 225: unreachable code
btw thanks before
Re: Prototype System Problem -
IFilip - 05.06.2016
Replace it with vehicleid == auspro and try
Re: Prototype System Problem -
semara123 - 05.06.2016
i did but still the code did not work
Re: Prototype System Problem -
IFilip - 05.06.2016
What problems? Something comes out? It does not work on the server or in the code?
Re: Prototype System Problem -
semara123 - 05.06.2016
the code doesnt work
nothing happen when i enter the prototype
Re: Prototype System Problem -
IFilip - 05.06.2016
Can you show me auspro, africapro etc, var?
Re: Prototype System Problem -
semara123 - 05.06.2016
Код:
new auspro,
usapro,
africapro,
asiapro,
europro;
new IsCapturing[MAX_PLAYERS][5];
new RecentlyCaptured[5];
//ongamemodeinit
auspro = AddStaticVehicle(498,373.1341,2437.7944,16.5454,86.8949,2,2); // auspro
usapro = AddStaticVehicle(498,-156.0748,1128.8062,19.7900,176.5676,181,146); // usapro
africapro = AddStaticVehicle(498,-789.8835,1594.5546,27.1864,358.3185,1,1); // africapro
asiapro = AddStaticVehicle(498,1122.0162,1992.9548,10.8889,181.4332,1,1); // asiapro
europro = AddStaticVehicle(498,-171.3978,2693.7756,62.5247,89.4470,162,208); // europro
Re: Prototype System Problem -
IFilip - 05.06.2016
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid)
{
if(RecentlyCaptured[europro] || RecentlyCaptured[asiapro] || RecentlyCaptured[africapro] || RecentlyCaptured[usapro] || RecentlyCaptured[auspro] == 1)
{
SendClientMessage(playerid, COLOR_RED, "The Current Prototype has been captured recently. Please wait.");
return RemovePlayerFromVehicle(playerid);
//auspro
if(vehicleid == auspro)
{
if(Team[playerid] == AUSTRALIA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Australia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Australia Prototype");
if(Team[playerid] == ASIA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == auspro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][auspro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//asiapro
if(vehicleid == asiapro)
{
if(Team[playerid] == ASIA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Asia Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Asia Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == asiapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][asiapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//africapro
if(vehicleid == africapro)
{
if(Team[playerid] == AFRICA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Africa Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Africa Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == africapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][africapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//americapro
if(vehicleid == usapro)
{
if(Team[playerid] == AMERICA || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal America Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal America Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == EUROPE && vehicleid == usapro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][usapro] = 1;
SetPlayerCheckpoint(playerid,-167.9965,2720.3223,62.1003, 10.0);
return 1;
}
}
//europepro
if(vehicleid == europro)
{
if(Team[playerid] == EUROPE || Team[playerid] == MERCENARY || Team[playerid] == ADMIN) return RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, -1, "You Steal Europe Prototype");
SendClientMessageToAll(COLOR_RED,"Someone Tries To Steal Europe Prototype");
if(Team[playerid] == AUSTRALIA && vehicleid == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,429.3654,2515.2388,16.1535, 10.0);
return 1;
}
if(Team[playerid] == ASIA && vehicleid == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,1136.6808,1968.4490,10.8203, 10.0);
return 1;
}
if(Team[playerid] == AFRICA && vehicleid == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-754.0302,1586.2006,26.9609, 10.0);
return 1;
}
if(Team[playerid] == AMERICA && vehicleid == europro)
{
SendClientMessage(playerid, COLOR_GREEN, "Deliver Prototype To The Checkpoint in Your Base");
IsCapturing[playerid][europro] = 1;
SetPlayerCheckpoint(playerid,-145.1369,1120.6730,19.7500, 10.0);
return 1;
}
}
}
return 1;
}
try this one