
public OnPlayerSpawn(playerid)
{
PlayerTextDrawDestroy(playerid, Textdraw0);
PlayerTextDrawDestroy(playerid, Textdraw1);
PlayerTextDrawDestroy(playerid, Textdraw2);
PlayerTextDrawDestroy(playerid, Textdraw3);
PlayerTextDrawDestroy(playerid, Textdraw4);
PlayerTextDrawDestroy(playerid, Textdraw5);
return 1;
}
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Good job but.
Destroy textdraw? PHP код:
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Since the player logs just once, there's no need to use them any longer (OnPlayerConnect gets called just once). To me it seems more like an NGG design concept, however, good job.
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H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(8) : warning 235: public function lacks forward declaration (symbol "OnPlayerConnect") H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(10) : error 017: undefined symbol "CreatePlayerTextDraw" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(10) : warning 213: tag mismatch H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(11) : warning 217: loose indentation H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(11) : error 017: undefined symbol "PlayerTextDrawBackgroundColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(12) : error 017: undefined symbol "PlayerTextDrawFont" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(13) : error 017: undefined symbol "PlayerTextDrawLetterSize" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(14) : error 017: undefined symbol "PlayerTextDrawColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(15) : error 017: undefined symbol "PlayerTextDrawSetOutline" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(16) : error 017: undefined symbol "PlayerTextDrawSetProportional" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(17) : error 017: undefined symbol "PlayerTextDrawSetShadow" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(18) : error 017: undefined symbol "PlayerTextDrawUseBox" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(19) : error 017: undefined symbol "PlayerTextDrawBoxColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(20) : error 017: undefined symbol "PlayerTextDrawTextSize" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(21) : error 017: undefined symbol "PlayerTextDrawSetSelectable" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(23) : error 017: undefined symbol "CreatePlayerTextDraw" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(23) : warning 213: tag mismatch H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(24) : error 017: undefined symbol "PlayerTextDrawBackgroundColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(25) : error 017: undefined symbol "PlayerTextDrawFont" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(26) : error 017: undefined symbol "PlayerTextDrawLetterSize" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(27) : error 017: undefined symbol "PlayerTextDrawColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(28) : error 017: undefined symbol "PlayerTextDrawSetOutline" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(29) : error 017: undefined symbol "PlayerTextDrawSetProportional" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(30) : error 017: undefined symbol "PlayerTextDrawSetShadow" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(31) : error 017: undefined symbol "PlayerTextDrawUseBox" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(32) : error 017: undefined symbol "PlayerTextDrawBoxColor" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(33) : error 017: undefined symbol "PlayerTextDrawTextSize" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(34) : error 017: undefined symbol "PlayerTextDrawSetSelectable" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(36) : error 017: undefined symbol "CreatePlayerTextDraw" H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(36) : warning 213: tag mismatch H:\GAME\SA-MP Server\HGTDM\filterscripts\textdraw.pwn(37) : error 017: undefined symbol "PlayerTextDrawAlignment" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
