Kill timer help. - Printable Version
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+--- Thread: Kill timer help. (
/showthread.php?tid=607507)
Kill timer help. -
karoliko - 20.05.2016
Hello i have a system that make you can buy weapons only for some time.
I want to make if the user death or when is changing map, to kill this timer.
Code:
public OnPlayerSpawn(playerid)
{
SetTimerEx("TiempoCompra", 20000, false, "i", playerid); //Time to buy weapons.
SendClientMessage(playerid,Verde,"[Informaciуn] {FFFFFF}Tienes un periodo de tiempo para equiparte, usa la tecla (H) para desplegar el menъ.");
}
forward TiempoCompra(playerid);
public TiempoCompra(playerid)
{
TextDrawHideForPlayer(playerid, Carrito[0]); //Textdraws
TextDrawHideForPlayer(playerid, Carrito[1]); // ""
TextDrawHideForPlayer(playerid, Carrito[2]); // ""
TextDrawHideForPlayer(playerid, Carrito[3]); // ""
TextDrawHideForPlayer(playerid, Carrito[4]); // ""
PuedeComprar[playerid] = 0; //Make the player cannot buy anything.
SendClientMessage(playerid,Rojo,"[Informaciуn] {FFFFFF}El periodo de tiempo para equiparte ha expirado.");
return 1;
}
Re: Kill timer help. -
F1N4L - 20.05.2016
Code:
new Timer[MAX_PLAYERS];
public OnPlayerSpawn(playerid)
{
Timer[playerid] = SetTimerEx("TiempoCompra", 20000, false, "i", playerid); //Time to buy weapons.
SendClientMessage(playerid,Verde,"[Informaciуn] {FFFFFF}Tienes un periodo de tiempo para equiparte, usa la tecla (H) para desplegar el menъ.");
}
public OnPlayerDeath(playerid, killerid, reason)
{
KillTimer(Timer[playerid]);
return 1;
}
forward TiempoCompra(playerid);
public TiempoCompra(playerid)
{
TextDrawHideForPlayer(playerid, Carrito[0]); //Textdraws
TextDrawHideForPlayer(playerid, Carrito[1]); // ""
TextDrawHideForPlayer(playerid, Carrito[2]); // ""
TextDrawHideForPlayer(playerid, Carrito[3]); // ""
TextDrawHideForPlayer(playerid, Carrito[4]); // ""
PuedeComprar[playerid] = 0; //Make the player cannot buy anything.
SendClientMessage(playerid,Rojo,"[Informaciуn] {FFFFFF}El periodo de tiempo para equiparte ha expirado.");
return 1;
}
@EDIT
This timer does not need KillTimer!
Re: Kill timer help. -
karoliko - 20.05.2016
Cuando cambia de ronda o cuando mueres, a veces hay mбs de un timer en marcha...
Re: Kill timer help. -
F1N4L - 20.05.2016
ЎEs correcto!
Code:
new Timer[MAX_PLAYERS];
new bool:PuedeComprar[MAX_PLAYERS];
public OnPlayerSpawn(playerid)
{
PuedeComprar[playerid] = true;
Timer[playerid] = SetTimerEx("TiempoCompra", 20000, false, "i", playerid); //Time to buy weapons.
SendClientMessage(playerid,Verde,"[Informaciуn] {FFFFFF}Tienes un periodo de tiempo para equiparte, usa la tecla (H) para desplegar el menъ.");
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(PuedeComprar[player] == true)
{
KillTimer(Timer[playerid]);
TiempoCompra(playerid);
}
return 1;
}
forward TiempoCompra(playerid);
public TiempoCompra(playerid)
{
TextDrawHideForPlayer(playerid, Carrito[0]); //Textdraws
TextDrawHideForPlayer(playerid, Carrito[1]); // ""
TextDrawHideForPlayer(playerid, Carrito[2]); // ""
TextDrawHideForPlayer(playerid, Carrito[3]); // ""
TextDrawHideForPlayer(playerid, Carrito[4]); // ""
PuedeComprar[playerid] = false; //Make the player cannot buy anything.
SendClientMessage(playerid,Rojo,"[Informaciуn] {FFFFFF}El periodo de tiempo para equiparte ha expirado.");
return 1;
}
Re: Kill timer help. -
karoliko - 20.05.2016
El primer post me sirviу, Ў

muchas gracias!