SCMF(killerid, -1, ""CRVENA"UPOZORENJE:"BELA"Dobili ste"CRVENA" 3 WANTED LEVELA "BELA"zbog ubistva!"); new string[700]; format(string, sizeof(string), ""CRVENA"DISPECER:"BELA"Pocinio: "CRVENA"%s "BELA"Zlocin: "CRVENA"Ubistvo gradjanina "BELA"Lokacija: "CRVENA"%s "BELA"Wanted Level Pocinioca: "CRVENA"%d!", GetName(killerid),GetPlayerLocation(killerid),Play erInfo[killerid][pTrazeniLevel]); ChatPD(-1, string); format(string, sizeof(string), ""CRVENA"DISPECER:"BELA"Imamo novi prijavljen zlocin od:"CRVENA"dispecera!"); ChatPD(-1, string); |
SCMF(killerid, -1, """CRVENA""UPOZORENJE:""BELA""Dobili ste""CRVENA"" 3 WANTED LEVELA ""BELA""zbog ubistva!");
new string[700];
format(string, sizeof(string), """CRVENA""DISPECER:""BELA""Pocinio: ""CRVENA""%s ""BELA""Zlocin: ""CRVENA""Ubistvo gradjanina ""BELA""Lokacija: "CRVENA"%s "BELA"Wanted Level Pocinioca: ""CRVENA""%d!", GetName(killerid),GetPlayerLocation(killerid),Play erInfo[killerid][pTrazeniLevel]);
ChatPD(-1, string);
format(string, sizeof(string), """CRVENA""DISPECER:""BELA""Imamo novi prijavljen zlocin od:""CRVENA""dispecera!");
ChatPD(-1, string);
"
"
If a message is longer than 144 characters, it will not be sent. Truncation can be used to prevent this. Displaying a message on multiple lines will also solve this issue. |
"" |
" |