if (newkeys == KEY_YES)
{
for(new i = 0; i < sizeof(RecupInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0,RecupInfo[i][RecupArmePosX],RecupInfo[i][RecupArmePosY],RecupInfo[i][RecupArmePosZ]))
{
if(GetPlayerVirtualWorld(playerid) == RecupInfo[i][RecupArmeVWorld] && GetPlayerInterior(playerid) == RecupInfo[i][RecupArmeVWorld])
{
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyDynamicObject(DropObject[i]);
RecupInfo[i][RecupArmePosX] = 0.0;
RecupInfo[i][RecupArmePosY] = 0.0;
RecupInfo[i][RecupArmePosZ] = 0.0;
RecupInfo[i][RecupArmeAmmount][0] = 0;
RecupInfo[i][RecupArmeAmmount][1] = 0;
GivePlayerWeapon(playerid,RecupInfo[i][RecupArmeAmmount][0],RecupInfo[i][RecupArmeAmmount][1]);
format(string, sizeof(string), "* %s a ramasser des armes.", sendername);
SendLocalMessage(playerid, string, 10.0, COLOR_ACTION, COLOR_ACTION);
return 1;
}
}
}
if (newkeys == KEY_YES)
if((newkeys & KEY_YES))
|
Change
PHP код:
PHP код:
|
&& GetPlayerInterior(playerid) == RecupInfo[i][RecupArmeVWorld]
&& GetPlayerInterior(playerid) == RecupInfo[i][RecupArmeVWorld]
GivePlayerWeapon(playerid,RecupInfo[i][RecupArmeAmmount][0],RecupInfo[i][RecupArmeAmmount][1]);
RecupInfo[i][RecupArmeAmmount][0] = 0;
RecupInfo[i][RecupArmeAmmount][1] = 0;