Код:
#define FILTERSCRIPT
#include <a_samp>
new Text:scoreandping[MAX_PLAYERS];
new Updater;
new pkills[MAX_PLAYERS];
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
Updater = SetTimer("ScorenPing", 1000, 1);
return 1;
}
public OnFilterScriptExit()
{
KillTimer(Updater);
return 1;
}
#endif
public OnPlayerRequestClass(playerid, classid)
{
TextDrawHideForPlayer(playerid,scoreandping[playerid]);
return 1;
}
public OnPlayerConnect(playerid)
{
scoreandping[playerid] = TextDrawCreate(545.000000,338.000000,"_");
TextDrawUseBox(scoreandping[playerid],1);
TextDrawBoxColor(scoreandping[playerid],0x00000066);
TextDrawTextSize(scoreandping[playerid],625.000000,-11.000000);
TextDrawAlignment(scoreandping[playerid],0);
TextDrawBackgroundColor(scoreandping[playerid],0x000000ff);
TextDrawFont(scoreandping[playerid],2);
TextDrawLetterSize(scoreandping[playerid],0.199999,1.100000);
TextDrawColor(scoreandping[playerid],0xffffffff);
TextDrawSetOutline(scoreandping[playerid],1);
TextDrawSetProportional(scoreandping[playerid],1);
TextDrawSetShadow(scoreandping[playerid],1);
return 1;
}
forward ScorenPing(playerid);
public ScorenPing(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new string[256];
format(string,sizeof(string)," ~w~] ~r~~h~Score: ~w~%d~n~ ~w~] ~r~~h~Ping: ~w~%d~n~ ~w~] ~r~~h~Fps: ~w~%d~n~ ~w~] ~r~~h~Spree: ~w~%d",GetPlayerScore(i),GetPlayerPing(i),GetPlayerFPS(i),pkills);
TextDrawSetString(scoreandping[i], string);
}
}
}
public OnPlayerDisconnect(playerid, reason)
{
TextDrawDestroy(scoreandping[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid, scoreandping[playerid]);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
pkills[playerid] = 0;
pkills[killerid]++;
GameTextForPlayer(killerid,"~r~+1 ~w~Kill!",1500,6);
return 1;
}
stock GetPlayerFPS(playerid)
{
SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid));
if(GetPVarInt(playerid, "DrunkL") < 100)
{
SetPlayerDrunkLevel(playerid, 2000);
}
else
{
if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL"))
{
SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL")));
SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL"));
if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256))
{
return GetPVarInt(playerid, "FPS") - 1;
}
}
}
return 0;
}
PHP код:
/*
OnPlayerDeath(playerid, killerid, reason)
playerid - Jogador que morre
killerid - Jogador que mata
*/
pkills[killerid]++;
pkills[playerid] = 0;
GameTextForPlayer(killerid, "~r~+1 ~w~Kill!", 1500, 6);