stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
stock CheckAccount(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"{00FF00}Login","{FFFFFF}Account status:{00FF00} REGISTERED\n{FFFFFF}Put your password to login.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"{00FF00}Register","{FFFFFF}Account status:{FF0000} NOT-REGISTERED\n{FFFFFF}Put your desired password to register.","Register","Quit");
}
return 1;
}
forward loadUserData(playerid,name[],value[]);
public loadUserData(playerid,name[],value[])
{
INI_Int("Key", PlayerInfo[playerid][pKey]);
INI_Int("Admin", PlayerInfo[playerid][pAdmin]);
INI_Int("Banned", PlayerInfo[playerid][pBanned]);
INI_Int("PermBand", PlayerInfo[playerid][pPermBand]);
INI_Int("BanReason", PlayerInfo[playerid][pBanReason]);
INI_Int("PrisonReason", PlayerInfo[playerid][pPrisonReason]);
INI_Int("AdminJailed", PlayerInfo[playerid][pAdminJailed]);
INI_Int("PrisonedBy", PlayerInfo[playerid][pPrisonedBy]);
INI_Int("Donor", PlayerInfo[playerid][pDonor]);
INI_Int("XP", PlayerInfo[playerid][pExp]);
INI_Int("Cash", PlayerInfo[playerid][pCash]);
INI_Int("Kills", PlayerInfo[playerid][pKills]);
INI_Int("Deaths", PlayerInfo[playerid][pDeaths]);
INI_Int("Skin", PlayerInfo[playerid][pSkin]);
INI_Int("Tikis", PlayerInfo[playerid][pTikis]);
INI_Int("MinigunAccess", PlayerInfo[playerid][pMinigunAccess]);
return 1;
}
stock SaveAccount(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Admin", PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File, "Banned", PlayerInfo[playerid][pBanned]);
INI_WriteInt(File, "PermBand", PlayerInfo[playerid][pPermBand]);
INI_WriteInt(File, "BanReason", PlayerInfo[playerid][pBanReason]);
INI_WriteInt(File, "PrisonReason", PlayerInfo[playerid][pPrisonReason]);
INI_WriteInt(File, "AdminJailed", PlayerInfo[playerid][pAdminJailed]);
INI_WriteInt(File, "PrisonedBy",PlayerInfo[playerid][pPrisonedBy]);
INI_WriteInt(File, "Donor",PlayerInfo[playerid][pDonor]);
INI_WriteInt(File, "XP", PlayerInfo[playerid][pExp]);
INI_WriteInt(File, "Cash", GetPlayerMoney(playerid));
INI_WriteInt(File, "Kills", PlayerInfo[playerid][pKills]);
INI_WriteInt(File, "Deaths", PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File, "Skin", PlayerInfo[playerid][pSkin]);
INI_WriteInt(File, "Tikis", PlayerInfo[playerid][pTikis]);
INI_WriteInt(File, "MinigunAccess", PlayerInfo[playerid][pMinigunAccess]);
INI_Close(File);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new string[512];
SaveAccount(playerid);
if(reason == 0)
{
format(string, 256, "{00BFFF}%s{FFFFFF}has left the server. Reason:{00BFFF}Timeout{FFFFFF}", PlayerName(playerid));
SendClientMessageToAll(-1, string);
}
else if(reason == 1)
{
format(string, 256, "{00BFFF}%s{FFFFFF}has left the server. Reason:{00BFFF}Quit{FFFFFF}", PlayerName(playerid));
SendClientMessageToAll(-1, string);
}
else if(reason == 2)
{
format(string, 256, "{00BFFF}%s{FFFFFF}has left the server. Reason:{00BFFF}Kicked/Banned{FFFFFF}", PlayerName(playerid));
SendClientMessageToAll(-1, string);
}
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pBanned] = 0;
PlayerInfo[playerid][pPermBand] = 0;
PlayerInfo[playerid][pBanReason] = 0;
PlayerInfo[playerid][pPrisonReason] = 0;
PlayerInfo[playerid][pAdminJailed] = 0;
PlayerInfo[playerid][pPrisonedBy] = 0;
PlayerInfo[playerid][pDonor] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pCash] = 0;
PlayerInfo[playerid][pKills] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pSkin] = 0;
PlayerInfo[playerid][pTikis] = 0;
PlayerInfo[playerid][pMinigunAccess] = 0;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_REGISTER:
{
if (!response) return PKick(playerid);
if(response)
{
WP_Hash(PlayerInfo[playerid][pKey], 129, inputtext);
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Registering...","{FF0000}You have entered an invalid password.\n{FFFFFF}Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteString(File, "Key", PlayerInfo[playerid][pKey]);
INI_WriteInt(File, "Admin",0);
INI_WriteInt(File, "Banned", 0);
INI_WriteInt(File, "PermBand",0);
INI_WriteInt(File, "BanReason",0);
INI_WriteInt(File, "PrisonReason",0);
INI_WriteInt(File, "AdminJailed",0);
INI_WriteInt(File, "PrisonedBy",0);
INI_WriteInt(File, "Donor",0);
INI_WriteInt(File, "Exp", 0);
INI_WriteInt(File, "Cash", 0);
INI_WriteInt(File, "Kills",0);
INI_WriteInt(File, "Deaths", 0);
INI_WriteInt(File, "Skin", 0);
INI_WriteInt(File, "Tikis", 0);
INI_WriteInt(File, "MinigunAccess", 0);
INI_Close(File);
}
}
case DIALOG_LOGIN:
{
new pwhash[129];
WP_Hash(pwhash, sizeof(pwhash), inputtext);
if (!response) return PKick(playerid);
if(response)
{
if(!strcmp(pwhash, PlayerInfo[playerid][pKey]))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Your password is incorrect. Please, talk to an administrator regarding this.");
PKick(playerid);
}
return 1;
}
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
forward loadUserData(playerid,name[],value[]); public loadUserData(playerid,name[],value[])
INI_ParseFile("myfile.ini", "Callback_%s", .bFileFirst = true, .bPassTag = true);
public Callback_myfile_ini(tag[], identifier[], text[])
{
if (!strcmp(tag, "some_tag"))
{
...
}
}
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid);
|
Awww but I thought you are an INI expert :3
OT: You are not using the callback you created anywhere, why create a callback for a small function? just make a normal function and use it on the player login dialog. |
|
I have not worked with a Y_INI, but I think it is worth paying attention to these lines:
Код:
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); Код:
forward loadUserData(playerid,name[],value[]); public loadUserData(playerid,name[],value[]) Код:
INI_ParseFile("myfile.ini", "Callback_%s", .bFileFirst = true, .bPassTag = true);
public Callback_myfile_ini(tag[], identifier[], text[])
{
if (!strcmp(tag, "some_tag"))
{
...
}
}
Код:
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid); |
native WP_Hash(buffer[], len, const str[]);
case DIALOG_REGISTER:
{
if (!response) return PKick(playerid);
if(response)
{
WP_Hash(PlayerInfo[playerid][pKey], 129, inputtext);
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FFFFFF}Registering...","{FF0000}You have entered an invalid password.\n{FFFFFF}Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteString(File, "Key", PlayerInfo[playerid][pKey]);
INI_WriteInt(File, "Admin",0);
INI_WriteInt(File, "Banned", 0);
INI_WriteInt(File, "PermBand",0);
INI_WriteInt(File, "BanReason",0);
INI_WriteInt(File, "PrisonReason",0);
INI_WriteInt(File, "AdminJailed",0);
INI_WriteInt(File, "PrisonedBy",0);
INI_WriteInt(File, "Donor",0);
INI_WriteInt(File, "Exp", 0);
INI_WriteInt(File, "Cash", 0);
INI_WriteInt(File, "Kills",0);
INI_WriteInt(File, "Deaths", 0);
INI_WriteInt(File, "Skin", 0);
INI_WriteInt(File, "Tikis", 0);
INI_WriteInt(File, "MinigunAccess", 0);
INI_Close(File);
}
}
case DIALOG_LOGIN:
{
new pwhash[129];
WP_Hash(pwhash, sizeof(pwhash), inputtext);
if (!response) return PKick(playerid);
if(response)
{
if(!strcmp(pwhash, PlayerInfo[playerid][pKey]))
{
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Your password is incorrect. Please, talk to an administrator regarding this.");
PKick(playerid);
}
return 1;
}
case DIALOG_LOGIN:
{
new pwhash[129];
WP_Hash(pwhash, sizeof(pwhash), inputtext);
if (!response) return PKick(playerid);
if(response)
{
if(!strcmp(pwhash, PlayerInfo[playerid][pKey]))
{
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Your password is incorrect. Please, talk to an administrator regarding this.");
PKick(playerid);
}
return 1;
}
|
Код:
case DIALOG_LOGIN:
{
new pwhash[129];
WP_Hash(pwhash, sizeof(pwhash), inputtext);
if (!response) return PKick(playerid);
if(response)
{
if(!strcmp(pwhash, PlayerInfo[playerid][pKey]))
{
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
}
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Your password is incorrect. Please, talk to an administrator regarding this.");
PKick(playerid);
}
return 1;
}
|
forward loadUserData(playerid,name[],value[]);
public loadUserData(playerid,name[],value[])
{
new filepassword[129];
INI_String("Password",filepassword,129);
if(strcmp(filepassword, PlayerInfo[playerid][pKey], true) == 0)
{
//INI_Int("Key", PlayerInfo[playerid][pKey]); - password not is a integer!
INI_Int("Admin", PlayerInfo[playerid][pAdmin]);
INI_Int("Banned", PlayerInfo[playerid][pBanned]);
INI_Int("PermBand", PlayerInfo[playerid][pPermBand]);
INI_Int("BanReason", PlayerInfo[playerid][pBanReason]);
INI_Int("PrisonReason", PlayerInfo[playerid][pPrisonReason]);
INI_Int("AdminJailed", PlayerInfo[playerid][pAdminJailed]);
INI_Int("PrisonedBy", PlayerInfo[playerid][pPrisonedBy]);
INI_Int("Donor", PlayerInfo[playerid][pDonor]);
INI_Int("XP", PlayerInfo[playerid][pExp]);
INI_Int("Cash", PlayerInfo[playerid][pCash]);
INI_Int("Kills", PlayerInfo[playerid][pKills]);
INI_Int("Deaths", PlayerInfo[playerid][pDeaths]);
INI_Int("Skin", PlayerInfo[playerid][pSkin]);
INI_Int("Tikis", PlayerInfo[playerid][pTikis]);
INI_Int("MinigunAccess", PlayerInfo[playerid][pMinigunAccess]);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
}
else
{
SendClientMessage(playerid, -1, "{FF0000}Your password is incorrect. Please, talk to an administrator regarding this.");
PKick(playerid);
}
return 1;
}
case DIALOG_LOGIN:
{
new pwhash[129];
WP_Hash(pwhash, sizeof(pwhash), inputtext);
if (!response) return PKick(playerid);
strmid(PlayerInfo[playerid][pKey], pwhash, 0, strlen(pwhash), 129);
INI_ParseFile(UserPath(playerid), "loadUserData", .bExtra = true, .extra = playerid);
return 1;
}
new gPlayerLogged[MAX_PLAYERS];
On OnPlyerConnect:
public OnPlyerConnect(playerid)
{
gPlayerLogged[playerid] = 0;
//code.....
return 1;
}
On loadUserData:
public loadUserData(playerid,name[],value[])
{
// code...
if(strcmp(filepassword, PlayerInfo[playerid][pKey], true) == 0)
{
// code...
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pExp]);
gPlayerLogged[playerid] = 1;
}
else
{
// code...
}
return 1;
}
stock SaveAccount(playerid)
{
if(gPlayerLogged[playerid])
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Admin", PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File, "Banned", PlayerInfo[playerid][pBanned]);
INI_WriteInt(File, "PermBand", PlayerInfo[playerid][pPermBand]);
INI_WriteInt(File, "BanReason", PlayerInfo[playerid][pBanReason]);
INI_WriteInt(File, "PrisonReason", PlayerInfo[playerid][pPrisonReason]);
INI_WriteInt(File, "AdminJailed", PlayerInfo[playerid][pAdminJailed]);
INI_WriteInt(File, "PrisonedBy",PlayerInfo[playerid][pPrisonedBy]);
INI_WriteInt(File, "Donor",PlayerInfo[playerid][pDonor]);
INI_WriteInt(File, "XP", PlayerInfo[playerid][pExp]);
INI_WriteInt(File, "Cash", GetPlayerMoney(playerid));
INI_WriteInt(File, "Kills", PlayerInfo[playerid][pKills]);
INI_WriteInt(File, "Deaths", PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File, "Skin", PlayerInfo[playerid][pSkin]);
INI_WriteInt(File, "Tikis", PlayerInfo[playerid][pTikis]);
INI_WriteInt(File, "MinigunAccess", PlayerInfo[playerid][pMinigunAccess]);
INI_Close(File);
}
return 1;
}
INI_Int("Key", PlayerInfo[playerid][pKey]);