Perfect weapon anti-cheat - Printable Version
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Perfect weapon anti-cheat -
ScIrUsna - 17.04.2016
Hi,
It's possible to create perfect weapon anti-cheat?
Re: Perfect weapon anti-cheat -
Pottus - 17.04.2016
Get slices weapon damage include it encompasses everything.
Re: Perfect weapon anti-cheat -
ScIrUsna - 17.04.2016
And how it relates to anticheat ?
Re: Perfect weapon anti-cheat -
Saliim - 18.04.2016
hi
for you
anti cheat perfect
Re: Perfect weapon anti-cheat -
Gammix - 18.04.2016
Quote:
Originally Posted by Pottus
Get slices weapon damage include it encompasses everything.
|
Well he's right, Slice's include isn't an anticheat for weapons. It doesn't have serversided weapons.
Re: Perfect weapon anti-cheat -
1nspire - 18.04.2016
There's nothing "perfect", if you're looking for one here, you won't find anything more than a decent anticheat, also it may not be fully compatible with your gamemode, so the "perfect" anticheat is the anticheat you code yourself.
Decent anticheat:
https://sampforum.blast.hk/showthread.php?tid=579963
Re: Perfect weapon anti-cheat -
introzen - 18.04.2016
In my own gamemode, every weapon on the server is unique. All weapons are stored in a MySQL table with unique IDs, ammo, owners and weaponid.
OnPlayerWeaponShot then checks if the user is using a registered gun in the table or not. Should a player not use a registered gun = permaban.
OnPlayerTakeDamange also resets all incoming damange and gives it out scriptwise accordingly to what Caliber the weapon has in the table and according to what hitbox is hit.