C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(7058 ) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(7101 ) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(8080 ) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(8120 ) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(8159 ) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(1120 ![]() C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(1987 4) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(1988 2) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(1989 0) : warning 213: tag mismatch C:\Users\toni\Desktop\aaaaa\gamemodes\san.pwn(2553 7) : warning 203: symbol is never used: "Name" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Warnings. |
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ] && vw == HouseInfo[h][hInsideWorld])) return h;
if(IsPlayerInRangeOfPoint(playerid, 50.0, BusinessInfo[b][bExitX], BusinessInfo[b][bExitY], BusinessInfo[b][bExitZ] && vw == BusinessInfo[b][bInsideWorld])) return b;
if(IsPlayerInRangeOfPoint(playerid, 50.0, BusinessInfo[b][bExitX], BusinessInfo[b][bExitY], BusinessInfo[b][bExitZ] && vw == BusinessInfo[b][bInsideWorld])) return b;
if(IsPlayerInRangeOfPoint(playerid, 50.0, BusinessInfo[b][bExitX], BusinessInfo[b][bExitY], BusinessInfo[b][bExitZ] && vw == BusinessInfo[b][bInsideWorld])) return b;
PID, str[128], amount, stattext[32];
if(!strcmp(VehicleNumberPlate[id], PlayerInfo[playerid][pPlate1]) == 0)
else if(!strcmp(VehicleNumberPlate[id], PlayerInfo[playerid][pPlate2]) == 0)
else if(!strcmp(VehicleNumberPlate[id], PlayerInfo[playerid][pPlate3]) == 0)
if(IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ]) && vw == HouseInfo[h][hInsideWorld]) return h;
if(!strcmp(VehicleNumberPlate[id], PlayerInfo[playerid][pPlate1]))
new Float:variable;
new Float:variable = 0.0; // Just 0 works too if you have nothing but 0 after the decimal point
enum E_SOMETHING_DATA {
Float:hExitX,
Float:hExitY,
Float:hExitZ
};
and for the last 3 lines:
If ure using !strcmp, u dont need use "== 0" the "!" param returns 0 ex: Код:
if(!strcmp(VehicleNumberPlate[id], PlayerInfo[playerid][pPlate1])) |