Count joins - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Count joins (
/showthread.php?tid=604451)
Count joins -
Harty - 05.04.2016
How to count player's joins after the last server restart and get the info by a string??
Thanks.
Re: Count joins -
AndySedeyn - 05.04.2016
Create a global variable that you'll use to keep record on the amount of connections, increment the variable when a new player connects and reset it under OnGameModeInit (when the server [re]starts):
PHP код:
new playersJoined;
public OnGameModeInit() {
playersJoined = 0;
return true;
}
public OnPlayerConnect(playerid) {
playersJoined ++;
return true;
}
// Assuming you're using ZCMD
CMD:lastserverrestart(playerid) {
new
string[61];
format(string, sizeof(string), "%i players have connected since the last server restart.", playersJoined);
SendClientMessage(playerid, -1, string);
return true;
}
If that's not what you meant, then please elaborate.
Re: Count joins -
Harty - 05.04.2016
Thanks.
My 'stupid' issue, was that i wrote %s instead of %d, so it was showing buggy.
Thanks again for your answer speed. +REP
Re: Count joins -
Harty - 05.04.2016
Do count has a limit?
Thanks.
Re: Count joins -
Vanter - 05.04.2016
No Variables don't have number limits
the limit is too much for anyone to handle, lol
Re: Count joins -
AndySedeyn - 05.04.2016
Yes: 2,147,483,647 (signed* 32 bit).
* PAWN is a typeless 32 bit scripting language and integer variables are by default signed.
Re: Count joins -
Harty - 05.04.2016
Btw i don't think on my server will totally join 2 billions of players on 24 hours.
Thanks & Best Regards.