Hey everyone!
I was wondering if I make some includes, such as cmds.inc which contains the commands of the script, stocks would have its include too. Is that a good practice? |
#include <a_samp>
#include <a_mysql>
#include <timec>
#include <streamer>
#include <strreplace>
#include <foreach>
#include <proxdetector>
#include <whirlpool>
#include <mysqlsettings>
#include <sscanf2>
#include <zcmd>
#include <colors>
#include <playerinfo>
#include <factioninfo>
#include <buildinginfo>
#include <vehicleinfo>
#include <weaponinfo>
#include <stocks>
#include <dialogs>
#include <loginquery>
#include <admincommands>
#include <playercommands>
#include <factioncommands>
#include <buildingcommands>
#include <mapping>
#include <crashdetect>
#include <anticheat>
#include <hitbox>
#include <actors>
\project_folder\gamemodes\ gamemode.pwn gamemode.amx \project_folder\gamemodes\modules\ \project_folder\gamemodes\modules\player\ core.pwn connect.pwn disconnect.pwn spawn.pwn
#include "modules\player\core.pwn"
#include "modules\player\connect.pwn"
#include "modules\player\disconnect.pwn"
#include "modules\player\spawn.pwn"
#include <modules\player\core.pwn>
#include <modules\player\connect.pwn>
#include <modules\player\disconnect.pwn>
#include <modules\player\spawn.pwn>
#include "..\source\3rd_party\plugins\sscanf.inc"
#include "..\source\minigames\stadium.inc"
#include <scrp/inc/a_mysql> #include <scrp/inc/CarPrice> #include <scrp/inc/CameraMover> #include <scrp/inc/easyDialog> #include <scrp/inc/fixchars> #include <scrp/inc/GetVehicleSpeed> #include <scrp/inc/izcmd> #include <scrp/inc/progressbar> #include <scrp/inc/sscanf2> #include <scrp/inc/streamer> #include <scrp/server/define.pwn> #include <scrp/server/enums.pwn> #include <scrp/server/forwards.pwn> #include <scrp/server/pragma.pwn> #include <scrp/server/objects.pwn> #include <scrp/server/stock.pwn>