new message[128];
if(sscanf(text, "s[128]", message)) return 0;
new sTexts[128];
if(sscanf(text, "s[128]", sTexts)) return 0;
if(IsPlayerConnected(playerid)){
new sText[300];
format(sText, sizeof(sText), "%s (%d): {FFFFFF}%s", GetName(playerid), playerid, ColouredText(text[0]));
SendClientMessageToAll(GetPlayerColor(playerid), sText);
return 0;
}
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Код:
new sTexts[128];
if(sscanf(text, "s[128]", sTexts)) return 0;
if(IsPlayerConnected(playerid)){
new sText[300];
format(sText, sizeof(sText), "%s (%d): {FFFFFF}%s", GetName(playerid), playerid, ColouredText(text[0]));
SendClientMessageToAll(GetPlayerColor(playerid), sText);
return 0;
}
|
new sTexts[128];
if(sscanf(text, "s[128]", sTexts)) return 0;
if(IsPlayerConnected(playerid)){
new sText[128];
format(sText, sizeof(sText), "%s (%d): {FFFFFF}%s", GetName(playerid), playerid, sTexts);
SendClientMessageToAll(GetPlayerColor(playerid), sText);
}
return 0;
#include <sscanf2>
public OnPlayerConnect(playerid)
{
SetPlayerColor(playerid, 0xE88511FF);
return 1;
}
public OnPlayerText(playerid, text[])
{
new message[128];
if(!sscanf(text, "s[128]", message))
{
new string[144], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s (%d): {FFFFFF}%s", name, playerid, message);
SendClientMessageToAll(GetPlayerColor(playerid), string);
}
return 0;
}