new string [128];
format(string, sizeof(string), "guestaccount_%d", playerid);
SetPlayerName(playerid, string);
Do you have anything that shows the dialog or message when they get the password wrong?
Try this pawn Код:
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if (dialogid == DIALOGID+67)
{
if(response == 0)
{
Kick(playerid);
}
if(response)
{
new file[128], Pass[256];
format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName2(playerid)));
Pass = dini_Get(file, "Password");
new buf[145];
WP_Hash(buf, sizeof(buf), inputtext);
if(strcmp(Pass, buf, false) == 0)
{
format(file,sizeof(file),"/LuxAdmin/Accounts/%s.sav",udb_encode(PlayerName2(playerid)));
LoginPlayer(playerid);
new pname[MAX_PLAYER_NAME], string[256 + MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
if(InClassSelection[playerid] == 1)
{
InterpolateCameraPos(playerid,2213.6919,1423.1891,11.6544,2187.1863,1423.3636,11.6544,10000,CAMERA_MOVE);
TextDrawHideForPlayer(playerid,LoadSc2);
TextDrawHideForPlayer(playerid,LoadScp3);
TextDrawHideForPlayer(playerid,LoadScp4);
TextDrawHideForPlayer(playerid,LoadScp5);
TextDrawHideForPlayer(playerid,LoadScp6);
TextDrawHideForPlayer(playerid,LoadScp7);
TextDrawHideForPlayer(playerid,LoadScp8);
TextDrawShowForPlayer(playerid, classselection);
TextDrawShowForPlayer(playerid, classselection1);
TextDrawShowForPlayer(playerid, classselection2);
TextDrawShowForPlayer(playerid, clickhere);
TextDrawShowForPlayer(playerid, classselection6);
TextDrawShowForPlayer(playerid, classselection7);
TextDrawShowForPlayer(playerid, classselection8);
SelectTextDraw(playerid , green);
PlayerPlaySound(playerid,1097,0.0,0.0,0.0);
}
if(AccInfo[playerid][pVip] > 0)
{
switch(AccInfo[playerid][pVip])
{
case 1: AccType = "{808000}Bronze_Vip";
case 2: AccType = "{FFFFFF}Silver_Vip";
case 3: AccType = "{FF8000}Golden_Vip";
}
SendClientMessageToAll(LIGHTBLUE,"{400000}______________________________________");
format(string, sizeof(string), "%s {80FFFF}%s {FFFFFF}has logged in.",AccType,pname);
SendClientMessageToAll(LIGHTBLUE,string);
SendClientMessageToAll(LIGHTBLUE,"{400000}______________________________________");
}
}
else
{
AccInfo[playerid][FailLogin]++;
printf("LOGIN: Failed Login: %s. Wrong password (%s) (%d)", PlayerName2(playerid), inputtext, AccInfo[playerid][FailLogin] );
if(AccInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
{
new string[128];
new adminname1[256];
dini_Get("LuxAdmin/Config/Fail.ini",adminname1);
SetPlayerName(playerid,adminname1);
format(string, sizeof(string), "[NGP]: Player %s has been automatically renamed to %s [Reason: Incorrect Password].",PlayerName2(playerid),adminname1);
SendClientMessageToAll(red, string);
format(string, sizeof(string), "[NGP]: %s has join the server.",adminname1);
SendClientMessageToAll(red, string);
if(InClassSelection[playerid] == 1)
{
InterpolateCameraPos(playerid,2213.6919,1423.1891,11.6544,2187.1863,1423.3636,11.6544,10000,CAMERA_MOVE);
TextDrawHideForPlayer(playerid,LoadSc2);
TextDrawHideForPlayer(playerid,LoadScp3);
TextDrawHideForPlayer(playerid,LoadScp4);
TextDrawHideForPlayer(playerid,LoadScp5);
TextDrawHideForPlayer(playerid,LoadScp6);
TextDrawHideForPlayer(playerid,LoadScp7);
TextDrawHideForPlayer(playerid,LoadScp8);
TextDrawShowForPlayer(playerid, classselection);
TextDrawShowForPlayer(playerid, classselection1);
TextDrawShowForPlayer(playerid, classselection2);
TextDrawShowForPlayer(playerid, clickhere);
TextDrawShowForPlayer(playerid, classselection6);
TextDrawShowForPlayer(playerid, classselection7);
TextDrawShowForPlayer(playerid, classselection8);
SelectTextDraw(playerid , green);
PlayerPlaySound(playerid,1097,0.0,0.0,0.0);
}
}
}
}
}