public OnGameModeInit() { //Text SetGameModeText("TWD1.0"); //Running Style UsePlayerPedAnims(); //Скинове AddPlayerClass(280,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); // AddPlayerClass(281,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); // AddPlayerClass(282,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); // AddPlayerClass(283,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); // AddPlayerClass(284,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); // AddPlayerClass(285,1547.4600,-1640.0782,28.4021,89.8322,0,0,0,0,0,0); // SniperMan AddPlayerClass(286,1572.1573,-1611.5800,13.3828,87.7506,0,0,0,0,0,0); // AddPlayerClass(287,1588.4423,-1636.9617,13.4149,0.4094,0,0,0,0,0,0); // Admin AddPlayerClass(288,1573.5120,-1635.6119,13.5481,42.6945,0,0,0,0,0,0); // |
//global
new PasswordClass[9];
//OnGameModeInit:
PasswordClass[0] = AddPlayerClass(280,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); //
PasswordClass[1] = AddPlayerClass(281,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); //
PasswordClass[2] = AddPlayerClass(282,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); //
PasswordClass[3] = AddPlayerClass(283,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); //
PasswordClass[4] = AddPlayerClass(284,1577.9375,-1627.9703,13.3828,88.5506,0,0,0,0,0,0); //
PasswordClass[5] = AddPlayerClass(285,1547.4600,-1640.0782,28.4021,89.8322,0,0,0,0,0,0); // SniperMan
PasswordClass[6] = AddPlayerClass(286,1572.1573,-1611.5800,13.3828,87.7506,0,0,0,0,0,0); //
PasswordClass[7] = AddPlayerClass(287,1588.4423,-1636.9617,13.4149,0.4094,0,0,0,0,0,0); // Admin
PasswordClass[8] = AddPlayerClass(288,1573.5120,-1635.6119,13.5481,42.6945,0,0,0,0,0,0); //
public OnPlayerRequestClass(playerid,classid)
{
for(new i;i<sizeof(PasswordClass);i++)
{
if(classid == PasswordClass[i])
{
ShowPlayerDialog(playerid,DIALOG_SKINPW,DIALOG_STYLE_INPUT,"Password","Put in the password for the skin","Next","");
break;
}
}
return 1;
}
if(dialogid == DIALOG_SKINPW)
{
if(response)
{
if(!strcmp(inputtext,"MyPassword",true))
{
SpawnPlayer(playerid);
}
}
return 1;
}
C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(67) : error 055: start of function body without function header C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(6 ![]() C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(70) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(73) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(76) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(79) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(81) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(83) : error 010: invalid function or declaration C:\Users\Борисов\Desktop\The Walking Dead\gamemodes\TWD1.0.pwn(8 ![]() Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 9 Errors. |
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1448.6843,-2286.8081,13.5469);
SetPlayerCameraPos(playerid, 1440.2529,-2286.7510,13.5469);
SetPlayerCameraLookAt(playerid, 1440.2529,-2286.7510,13.5469);
for(new i;i<sizeof(PasswordClass);i++)
{
if(classid == PasswordClass[i])
{
ShowPlayerDialog(playerid,DIALOG_SKINPW,DIALOG_STY LE_INPUT,"Само членове на Армията знаят паролата! И имат право да използват тези скинове!");
break;
}
}
return 1;
}
//OnDialogResponse:
if(dialogid == DIALOG_SKINPW)
{
if(response)
{
if(!strcmp(inputtext,"protectordie",true))
{
SpawnPlayer(playerid);
}
}
return 1;
}
public OnPlayerRequestClass(playerid,classid)
{
for(new i;i<sizeof(PasswordClass);i++)
{
if(classid == PasswordClass[i])
{
ShowPlayerDialog(playerid,DIALOG_SKINPW,DIALOG_STYLE_INPUT,"Password","Put in the password for the skin","Next","");
return 1;
}
}
ShowPlayerDialog(playerid,-1,DIALOG_STYLE_INPUT," "," "," "," ");
return 1;
}