function DA(playerid) { DACaptured(playerid); // This error 021 return 1; // this error 010 }
Hi!
Have you defined DaCaptured multiple times? If so then delete one define of them. |
Yes, you use once, but defined you DaCaptured multiple times? You can search this with STRG + F.
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stock DACaptured(playerid) { Captured[playerid][DA] = 1; UnderAttack[DA] = false; IsPlayerCapturing[playerid][DA] = 0; KillTimer(timer[playerid][DA]); CountVar[playerid][DA] = 25; GivePlayerScore(playerid, 5); GivePlayerMoney(playerid, 5000); for(new num = 0; num < 4; num++) { TextDrawHideForPlayer(playerid, ZoneTD[num]); } SendClientMessage(playerid, -1, "{F7C972}You got {ffffff}+5 {F7C972}scores and {ffffff}+$5000 {F7C972}cash for this area!"); StartLoop(i) { if(gTeam[i] == gTeam[playerid] && i != playerid) { SendClientMessage(i, -1, "( {FFBB11}Info {FFFFFF}): Your team has captured DA! You received +1 score for it!"); GivePlayerScore(i, 1); } } tCP[DA] = gTeam[playerid]; GangZoneStopFlashForAll(Zone[DA]); switch(gTeam[playerid]) { case TEAM_USA: GangZoneShowForAll(Zone[DA], USA_COLOR); case TEAM_AUSTRALIA: GangZoneShowForAll(Zone[DA], AUSTRALIA_COLOR); case TEAM_AFGHANISTAN: GangZoneShowForAll(Zone[DA], AFGHANISTAN_COLOR); case TEAM_RUSSIAN: GangZoneShowForAll(Zone[DA], RUSSIAN_COLOR); case TEAM_UNITEDKINDOM: GangZoneShowForAll(Zone[DA], UNITEDKINDOM_COLOR); } return 1; }