CMD:mute(playerid, params[]) { new giveplayerid, giveplayer[25], playername[25], strings[256], string[256], moneys1, tmp3[25]; if (adlvl[playerid] < 1) return 0; if (sscanf(params, "ud", giveplayerid, moneys1)) return SendClientMessage2(playerid, COLOR_WHITE, "Usage: /mute [playerid] [time] [reason]"); if (!IsPlayerConnected2(giveplayerid)) return SendClientMessage2(playerid, COLOR_RED, "Error: Inactive player id!"); if (moneys1 < 1 || moneys1 > 60) return SendClientMessage2(playerid, COLOR_WHITE, "Error: Select a time between 1-60 minutes."); if (giveplayerid == playerid) return SendClientMessage2(playerid, COLOR_RED, "Error: You can't mute yourself!"); GetPlayerName(giveplayerid, giveplayer, MAX_PLAYER_NAME); if (adlvl[giveplayerid] >= adlvl[playerid] && adminuc[giveplayerid] == 0) return SendPlayerFormattedText(playerid, COLOR_RED, "Error: You cannot mute %s.", giveplayer, ""); if (mutedtime[giveplayerid] != 0) return SendPlayerFormattedText(playerid, COLOR_RED, "Error: %s is already muted.", giveplayer, ""); if (moneys1 < 1 || moneys1 > 60) return SendClientMessage2(playerid, COLOR_WHITE, "Error: Select a time between 1-60 minutes."); GetPlayerName(playerid, playername, MAX_PLAYER_NAME); //mtimer[giveplayerid] = SetTimerEx("unmute", moneys1*60000, 0, "d", giveplayerid); mutedtime[giveplayerid] = moneys1 * 60; if (sscanf(params, "uds[128]", giveplayerid, moneys1, tmp3)) { format(strings, sizeof(strings), "~ You have been muted by an admin for %d minute(s).", moneys1); SendClientMessage2(giveplayerid, COLOR_RED, strings); format(strings, sizeof(strings), "~ %s has been muted by an admin for %d minute(s).", giveplayer, moneys1); SendClientMessageToAll(COLOR_RED, strings); } else { format(strings, sizeof(strings), "~ You have been muted by an admin for %d minute(s) for '%s'.", moneys1,tmp3); SendClientMessage2(giveplayerid, COLOR_RED, strings); format(strings, sizeof(strings), "~ %s has been muted by an admin for %d minute(s) for '%s'.", giveplayer, moneys1,tmp3); SendClientMessageToAll(COLOR_RED, strings); } SendPlayerFormattedText(playerid, COLOR_RED, "You have muted %s.", giveplayer, ""); if (adminuc[playerid] == 0) { if (!strlen(tmp3)) format(string, 128, "Admin Log: %s has muted player %s (Id%d) for %d minute(s).", playername, giveplayer, giveplayerid, moneys1); else format(string, 128, "Admin Log: %s has muted player %s (Id%d) for %d minute(s) for %s.", playername, giveplayer, giveplayerid, moneys1, tmp3); SendMessageToAdmins(COLOR_ADMIN, string); } printf("[muted] %s has muted player %s (Id%d) for %d minutes.", playername, giveplayer, giveplayerid, moneys1); return 1; }
public OnPlayerText(playerid, text[]) { if(AntiAdv(playerid, text)) return 0; if (!IsPlayerConnected2(playerid)) return 0; new string[256], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, MAX_PLAYER_NAME); if(Advertise(playerid, text)) { return 0; } new count = GetTickCount2(); if (count-cflood[playerid][1] < 1000) { cflood[playerid][0] ++; if (cflood[playerid][0] == 5) { if (cdata[playerid][2] == 0 || text[0] == '!') { printf("[chat] [%s]: %s", playername, text); } else { GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME); printf("[phonecall] [%s - %s]: %s", playername, string, text); new cstring[256]; format(cstring, 256, "[phonecall] [%s - %s]: %s", playername, string, text); for(new i; i<PLAYERS; i++) { if((adlvl[i] >= 1 && Listen(i) >= 1) && (Listen(playerid) != 2) && (adlvl[playerid] <= adlvl[i]) && (i != playerid)) SendClientMessage(i, -1, cstring); } } cflood[playerid][0] = 0; SendClientMessage2(playerid, COLOR_WHITE, "~ You have been kicked for flooding."); pkicktimer[playerid] = SetTimerEx("KickBanTimer", 50, 0, "dd", playerid, 1); format(string, 128, "~ %s has been kicked from the server (Flooding).", playername); SendClientMessageToAll2(COLOR_WHITE, string); printf("[kicked] %s has been kicked from the server (Flooding).", playername); return 0; } } else { cflood[playerid][0] = 1; } cflood[playerid][1] = count; if (Logged[playerid] == 0) { printf("[chat] [%s]: %s", playername, text); if (dini_Exists(AddDirFile(dir_userfiles, playername))) { SendClientMessage2(playerid, COLOR_WHITE, "You must login to play! Type /login to continue."); } else { SendClientMessage2(playerid, COLOR_WHITE, "You must register to play! Type /register to continue."); } return 0; } //IdleTime[playerid] = 90; if (mtimer[playerid] != 0) { if (cdata[playerid][2] == 0 || text[0] == '!') { printf("[chat] [%s]: %s", playername, text); } else { GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME); printf("[phonecall] [%s - %s]: %s", playername, string, text); } SendClientMessage2(playerid, COLOR_RED, "Error: You are muted smart ass!"); return 0; } GetServerVarAsString("rcon_password", string, 64); if (strfind(text, string, true) != -1) { if (cdata[playerid][2] == 0 || text[0] == '!') { printf("[chat] [%s]: %s", playername, text); } else { GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME); printf("[phonecall] [%s - %s]: %s", playername, string, text); } return 0; } new t = 0; while (t < strlen(text)-1) { if (text[t] == ' ' && text[t+1] == ' ') { strdel(text, t+1, t+2); } else t ++; } if (cdata[playerid][2] == 1) { if (text[0] == '!') { printf("[chat] [%s]: %s", playername, text); strmid(string, text, 1, strlen(text)); for (new i = 0; i < PLAYERS; i++) { if (IsPlayerConnected2(i)) { if (PlayerIgnored[i][playerid] == 0) SendPlayerMessageToPlayer(i, playerid, string); } } } else { GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME); printf("[phonecall] [%s - %s]: %s", playername, string, text); format(string, sizeof(string), "[phonecall] %s", text); SendClientMessage2(cdata[playerid][0], COLOR_SILVER, string); format(string, sizeof(string), "[phonecall] %s", text); SendClientMessage2(playerid, COLOR_LBLUE, string); } } else { printf("[chat] [%s]: %s", playername, text); for (new i = 0; i < PLAYERS; i++) { if (IsPlayerConnected2(i)) { if (PlayerIgnored[i][playerid] == 0) SendPlayerMessageToPlayer(i, playerid, text); } } } return 0; } |
public OnPlayerText(playerid, text[])
{
if(AntiAdv(playerid, text)) return 0;
if (!IsPlayerConnected2(playerid)) return 0;
new string[256], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
if(Advertise(playerid, text))
{
return 0;
}
new count = GetTickCount2();
if (count-cflood[playerid][1] < 1000) {
cflood[playerid][0] ++;
if (cflood[playerid][0] == 5) {
if (cdata[playerid][2] == 0 || text[0] == '!') {
printf("[chat] [%s]: %s", playername, text);
}
else {
GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME);
printf("[phonecall] [%s - %s]: %s", playername, string, text);
new cstring[256];
format(cstring, 256, "[phonecall] [%s - %s]: %s", playername, string, text);
for(new i; i<PLAYERS; i++)
{
if((adlvl[i] >= 1 && Listen(i) >= 1) && (Listen(playerid) != 2) && (adlvl[playerid] <= adlvl[i]) && (i != playerid)) SendClientMessage(i, -1, cstring);
}
}
cflood[playerid][0] = 0;
SendClientMessage2(playerid, COLOR_WHITE, "~ You have been kicked for flooding.");
pkicktimer[playerid] = SetTimerEx("KickBanTimer", 50, 0, "dd", playerid, 1);
format(string, 128, "~ %s has been kicked from the server (Flooding).", playername);
SendClientMessageToAll2(COLOR_WHITE, string);
printf("[kicked] %s has been kicked from the server (Flooding).", playername);
return 0;
}
}
else {
cflood[playerid][0] = 1;
}
cflood[playerid][1] = count;
if (Logged[playerid] == 0) {
printf("[chat] [%s]: %s", playername, text);
if (dini_Exists(AddDirFile(dir_userfiles, playername))) {
SendClientMessage2(playerid, COLOR_WHITE, "You must login to play! Type /login to continue.");
}
else {
SendClientMessage2(playerid, COLOR_WHITE, "You must register to play! Type /register to continue.");
}
return 0;
}
//IdleTime[playerid] = 90;
if (mutedtime[playerid] != 0) {
if (cdata[playerid][2] == 0 || text[0] == '!') {
printf("[chat] [%s]: %s", playername, text);
}
else {
GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME);
printf("[phonecall] [%s - %s]: %s", playername, string, text);
}
SendClientMessage2(playerid, COLOR_RED, "Error: You are muted smart ass!");
return 0;
}
GetServerVarAsString("rcon_password", string, 64);
if (strfind(text, string, true) != -1) {
if (cdata[playerid][2] == 0 || text[0] == '!') {
printf("[chat] [%s]: %s", playername, text);
}
else {
GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME);
printf("[phonecall] [%s - %s]: %s", playername, string, text);
}
return 0;
}
new t = 0;
while (t < strlen(text)-1) {
if (text[t] == ' ' && text[t+1] == ' ') {
strdel(text, t+1, t+2);
}
else t ++;
}
if (cdata[playerid][2] == 1) {
if (text[0] == '!') {
printf("[chat] [%s]: %s", playername, text);
strmid(string, text, 1, strlen(text));
for (new i = 0; i < PLAYERS; i++) {
if (IsPlayerConnected2(i)) {
if (PlayerIgnored[i][playerid] == 0) SendPlayerMessageToPlayer(i, playerid, string);
}
}
}
else {
GetPlayerName(cdata[playerid][0], string, MAX_PLAYER_NAME);
printf("[phonecall] [%s - %s]: %s", playername, string, text);
format(string, sizeof(string), "[phonecall] %s", text);
SendClientMessage2(cdata[playerid][0], COLOR_SILVER, string);
format(string, sizeof(string), "[phonecall] %s", text);
SendClientMessage2(playerid, COLOR_LBLUE, string);
}
}
else {
printf("[chat] [%s]: %s", playername, text);
for (new i = 0; i < PLAYERS; i++) {
if (IsPlayerConnected2(i)) {
if (PlayerIgnored[i][playerid] == 0) SendPlayerMessageToPlayer(i, playerid, text);
}
}
}
return 0;
}