[Include] FCNPC_GoToFixZ - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (
https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Includes (
https://sampforum.blast.hk/forumdisplay.php?fid=83)
+---- Thread: [Include] FCNPC_GoToFixZ (
/showthread.php?tid=603080)
FCNPC_GoToFixZ -
ipsBruno - 18.03.2016
Description
This include is an simple function to Fix NPCS Z GROUND on bridge and elevations. I posted here because i will update this function if need.
The parameteres to use is the same of the FCNPC_GoTo, but this function will decide for you if MapAndreas is correct and usable.
1 - You need load MapAndreas into FCNPC library
PHP Code:
MapAndreas_Init( MAP_ANDREAS_MODE_FULL );
FCNPC_InitMapAndreas(MapAndreas_GetAddress());
2 - You need ColAndreas to detect Z ground with precision
Videos
FCNPC_GoToFixZ
[ame]http://www.youtube.com/watch?v=63ZHBDSAP_g[/ame]
FCNPC_GoTo
[ame]http://www.youtube.com/watch?v=ch_WBKL7RDs[/ame]
Download
0.1
--
http://pastebin.com/TNnJap7S
Any updates or great optimizations to it, please, post here.
Sorry my poor English.
Re: FCNPC_GoToFixZ -
Gasman - 06.06.2016
i can't see video but look good script fix for npc