timer severTimers[1000]() { foreach(new i : Player) { if(IsPlayerConnected(i)) { if(GetPVarInt(i, "Trans_Entrega") == 1) { if(Tiempo_L_T[i][0] <= 60) { Tiempo_L_T[i][1] ++; //segundos if((Tiempo_L_T[i][1]+1) == 60) { Tiempo_L_T[i][1]=0; Tiempo_L_T[i][0]++; } } new s[5], time_t[3]; time_t[0] = (Tiempo_L_T[i][0]*60)+Tiempo_L_T[i][1]; time_t[1] = (Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_m]*60)+Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_s]; time_t[2] = time_t[0]-time_t[1]; if(time_t[2] >= 10) { s = "~r~"; } else if(time_t[2] <= -5) { s = "~g~"; } else { s = "~w~"; } new string[100]; format(string, sizeof(string), "Tiempo:~n~ %s%0i:%0i~w~/%0i:%0i", s, Tiempo_L_T[i][0], Tiempo_L_T[i][1], Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_m], Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_s]); PlayerTextDrawSetString(i, Trans_Tiempo[i], string); } } } return 1; }
\pawno\include\sscanf2.inc(336) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\sscanf2.inc(336) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\sscanf2.inc(396) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\sscanf2.inc(396) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\YSI\y_debug.inc(382) : warning 219: local variable "s" shadows a variable at a preceding level \pawno\include\YSI\y_utils.inc(343) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\YSI\y_utils.inc(497) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\YSI\y_utils.inc(540) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\YSI\y_utils.inc(558) : warning 219: local variable "string" shadows a variable at a preceding level \pawno\include\YSI\y_malloc.inc(216) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(176) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(194) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(245) : warning 219: local variable "time_t" shadows a variable at a preceding level \gamemodes\bare.pwn(266) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(490) : error 010: invalid function or declaration \gamemodes\bare.pwn(492) : error 010: invalid function or declaration \gamemodes\bare.pwn(495) : error 010: invalid function or declaration \gamemodes\bare.pwn(498) : error 010: invalid function or declaration \gamemodes\bare.pwn(501) : error 010: invalid function or declaration \gamemodes\bare.pwn(504) : error 010: invalid function or declaration \gamemodes\bare.pwn(505) : error 010: invalid function or declaration \gamemodes\bare.pwn(508) : error 010: invalid function or declaration \gamemodes\bare.pwn(513) : error 010: invalid function or declaration \gamemodes\bare.pwn(517) : error 010: invalid function or declaration \gamemodes\bare.pwn(520) : error 010: invalid function or declaration \gamemodes\bare.pwn(522) : error 010: invalid function or declaration \gamemodes\bare.pwn(525) : error 010: invalid function or declaration \gamemodes\bare.pwn(527) : error 010: invalid function or declaration \gamemodes\bare.pwn(530) : error 010: invalid function or declaration \gamemodes\bare.pwn(534) : error 021: symbol already defined: "format" \gamemodes\bare.pwn(539) : error 010: invalid function or declaration \gamemodes\bare.pwn(574) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(927) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(953) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(992) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(1019) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(3915) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(3956) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(3963) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(3994) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(3999) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4013) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4033) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4053) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4074) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4095) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4114) : warning 219: local variable "string" shadows a variable at a preceding level \gamemodes\bare.pwn(4650) : warning 203: symbol is never used: "s" \gamemodes\bare.pwn(4650) : warning 203: symbol is never used: "string" \gamemodes\bare.pwn(4650) : warning 203: symbol is never used: "time_t" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 17 Errors.
new string[100]; // Esta quitala
format(string, sizeof(string), "Tiempo:~n~ %s%0i:%0i~w~/%0i:%0i", s, Tiempo_L_T[i][0], Tiempo_L_T[i][1], Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_m], Cargas_L_T[GetPVarInt(i, "Trans_ID_Carga")][ct_t_s]);
PlayerTextDrawSetString(i, Trans_Tiempo[i], string);
porque ya tienes definido string antes de la funciуn, prueba a quitarla de esta lнnea:
PHP код:
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Solucionу lo del string, pero ejemplo en timer severTimers[1000]() dice "invalid function or declaration" igual que en el foreach(new i : Player) tambiйn en if(IsPlayerConnected(i)) y asн varias lineas їpor quй?.
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Intenta cambiar esto: timer severTimers[1000]() por esto: severTimers()
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