[FilterScript] Super Jump FS! - Printable Version
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+--- Thread: [FilterScript] Super Jump FS! (
/showthread.php?tid=602638)
Super Jump FS! -
Compiler - 10.03.2016
Description
It is a FilterScript which allows players to jump high by pressing Shift.
Features- This FS contains saving system with y_ini.
- It uses ZCMD command processor.
- Made in such a way so that players donot jump continously by repeatly pressing shift.
Command(s)- /superjump - Enable / Disable SuperJump.
- /sj - Shortcut to /superjump command.
Includes
Installation
[PASTEBIN]
- Copy the code from PasteBin and open a new pawno file, paste and compile it.
- Create a Folder in scriptfiles Named SuperJump.
- Add SJump (Or Whatever you named it.) after filterscripts in your server.cfg.
PHP код:
filterscripts SJump
- ENJOY!
[SOLID FILES & MEDIA FIRE]
- Just download the .rar file and extract it where it should be.
- Then Add SJump after filterscripts in your server.cfg.
PHP код:
filterscripts SJump
- ENJOY
Bugs
Not Any Found. Please comment if you find any.
Download(s)
Credits
Re: Super Jump FS! -
Roozevelt - 16.03.2016
Goood job <3
Re: Super Jump FS! -
JamalMaddox - 16.03.2016
There are like 10 superjumps. Anyway you worked good. Great job.
Re: Super Jump FS! -
Compiler - 16.03.2016
Quote:
Originally Posted by ItzzWesty
Goood job <3
|
Thanks!
Quote:
Originally Posted by JamalMaddox
There are like 10 superjumps. Anyway you worked good. Great job.
|
There might be more SuperJump scripts but this one is with save. Anyway Thanks.
Re: Super Jump FS! -
Amunra - 19.03.2016
Not Bad KEEP It Up !!
Re: Super Jump FS! -
xTURBOx - 19.03.2016
PHP код:
public Jump0(playerid)
{
SJump[playerid][pJump] = 0;
SetTimer("Jump1", 1, false);
}
public Jump1(playerid) SJump[playerid][pJump] = 1;
WTH
why creating unnecessary 1mili sec timer?
PHP код:
public Jump0(playerid)
{
if(SJump[playerid][pJump] = 0)
{
SJump[playerid][pJump] = 1;
}
}
Re: Super Jump FS! -
K0P - 19.03.2016
Quote:
Originally Posted by xTURBOx
PHP код:
public Jump0(playerid)
{
SJump[playerid][pJump] = 0;
SetTimer("Jump1", 1, false);
}
public Jump1(playerid) SJump[playerid][pJump] = 1;
WTH
why creating unnecessary 1mili sec timer?
PHP код:
public Jump0(playerid)
{
if(SJump[playerid][pJump] = 0)
{
SJump[playerid][pJump] = 1;
}
}
|
It avoids multiple jumps bug
Re: Super Jump FS! -
RoDney - 22.03.2016
Quote:
Originally Posted by xTURBOx
PHP код:
public Jump0(playerid)
{
SJump[playerid][pJump] = 0;
SetTimer("Jump1", 1, false);
}
public Jump1(playerid) SJump[playerid][pJump] = 1;
WTH
why creating unnecessary 1mili sec timer?
PHP код:
public Jump0(playerid)
{
if(SJump[playerid][pJump] = 0)
{
SJump[playerid][pJump] = 1;
}
}
|
Yep that's one thing, second, there are millions of jump scripts out there props for this one i like it, and instead of defining the "jump height" which was totally unnecessary you could've just set the value to +5 or whatever
Re: Super Jump FS! -
SyS - 22.03.2016
Good work +rep
Re: Super Jump FS! -
Markhoss - 15.07.2016
Hmm could use this but I'd modify it a little I guess for the server

either way thanks man.