// Connect to MySQL if(mysql_ping() != 0) { printf("================ [ERROR] ================"); printf("Connection to MySQL failed."); SendRconCommand("exit"); return 1; }
www.db4free.net tayyabnakar pewpew uogdb 3306
if(!mysql_ping()) |
if(mysql_ping() == 0) |
[11:12:37] Connection to MySQL failed. [11:12:37] Number of vehicle models: 0 [11:12:37] --- Server Shutting Down.
if(!mysql_ping()) { printf("================ [ERROR] ================"); printf("Connection to MySQL failed."); SendRconCommand("exit"); return 1; }
public OnGameModeInit() { // Basic Config SetGameModeText("Stunt•Freeroam"); SendRconCommand("hostname " HOSTNAME_1); SendRconCommand("mapname " "Freeroam World"); UsePlayerPedAnims(); EnableVehicleFriendlyFire(); EnableStuntBonusForAll(0); AllowInteriorWeapons(1); DisableInteriorEnterExits(); DisableNameTagLOS(); SetWorldTime(10); SetWeather(24); // Connect to MySQL if(mysql_ping() != 0) { printf("================ [ERROR] ================"); printf("Connection to MySQL failed."); SendRconCommand("exit"); return 1; } // Reaction Test xChars = "1+1=fish"; // Pickups CreateDynamicPickup(371, 23, 1524.3234, -1358.6941, 330.0000, -1); // Parachute (1) CreateDynamicPickup(371, 23, 1526.6659, -1346.5205, 329.9922, -1); // Parachute (2) CreateDynamicPickup(371, 23, 1537.1620, -1338.4463, 330.0536, -1); // Parachute (3) CreateDynamicPickup(1310, 23, 402.3224,2530.8486,16.9003, -1); // Dive (4) CreateDynamicPickup(1310, 23, -2630.8696,1399.9384,7.0938, -1); // Dive (5) CreateDynamicPickup(1310, 3, -1826.1458, 567.2424, 277.6880,-1); // HayClimb (6) CreateDynamicPickup(1310, 3, 2688.4822,-1860.4713,186.3743,-1); // Parkour (7) CreateDynamicPickup(19130, 2, -2339.4851,-1604.3956,483.7069, -1); // TelePC (8) CreateDynamicPickup(19130, 2, 392.4084,2451.4614,17.0703, -1); // TelePC (9) CreateDynamicPickup(19130, 2, 376.9973,2532.1228,16.9003, -1); // TelePC (10) CreateDynamicPickup(19130, 2, -1183.0519,24.5742,14.3903, -1); // TelePC (11) CreateDynamicPickup(19130, 2, -2646.0896,1380.1772,7.1684, -1); // TelePC (12) CreateDynamicPickup(19130, 2, 2161.8206,1671.8610,10.8203, -1); // TelePC (13) CreateDynamicPickup(19130, 2, 1316.5116,1282.1577,10.8203, -1); // TelePC (14) CreateDynamicPickup(19130, 2, 2506.0498,-1675.2979,13.1480, -1); // TelePC (15) CreateDynamicPickup(19130, 2, 429.4098,3236.1636,739.8063, -1); // TelePC (16) CreateDynamicPickup(19132, 2, -2302.5461,-1636.9451,483.6979, -1); // vPC (17) CreateDynamicPickup(19132, 2, 332.9260,2531.7275,16.8040, -1); // vPC (18) CreateDynamicPickup(19132, 2, -1196.1881,16.9466,14.3903, -1); // vPC (19) CreateDynamicPickup(19132, 2, -2617.6138,1365.4655,7.0502, -1); // vPC (20) CreateDynamicPickup(19132, 2, 2162.0547,1682.8297,10.8203, -1); // vPC (21) CreateDynamicPickup(19132, 2, 2091.9294,-2598.9846,13.5469, -1); // vPC (22) CreateDynamicPickup(19132, 2, 400.1298,2451.9253,17.0703, -1); // vPC (23) CreateDynamicPickup(19132, 2, -2662.8435,1349.7847,17.0603, -1); // vPC (24) CreateDynamicPickup(19132, 2, 421.9639,3245.4871,739.6420, -1); // vPC (25) CreateDynamicPickup(1313, 1, -3957.7227,1312.4315,2.2741, -1); // Bar (26) CreateDynamicPickup(1550, 2, 0, 0, 400, -1); // MoneyBag (27) CreateDynamicPickup(1310, 23, 418.8626,2440.7043,16.9800, -1); // Dive (28) CreateDynamicPickup(1310, 23, 2093.9438,-2634.3557,13.5803, -1); // Dive (29) CreateDynamicPickup(1310, 23, -1224.6686,49.1064,14.3903, -1); // Dive (30) CreateDynamicPickup(1310, 23, -2299.0886,-1626.4368,483.8803, -1); // Dive (31) CreateDynamicPickup(1313, 1, 602.7739,-1520.6984,15.1956, -1); // Bar 2(32) // Jetpack Pickups CreateDynamicPickup(370, 15, 388.6886,2539.0339,16.5391, -1);//chilliad CreateDynamicPickup(370, 15, -2645.9111,1377.4677,7.1677, -1);//aa1 CreateDynamicPickup(370, 15, 345.7805,2531.9968,16.7604, -1); //sfair CreateDynamicPickup(370, 15, -1267.1456,29.6771,14.1484, -1); //sf CreateDynamicPickup(370, 15, -2336.0994,-1615.5430,483.7162, -1); //lv CreateDynamicPickup(370, 15, 2088.5835,-2612.4033,13.5469, -1); //lsair CreateDynamicPickup(370, 15, 2149.5339,1675.5690,10.8203, -1); // CreateDynamicPickup(370, 15, 389.8772,2450.2734,17.0703, -1); // // Checkpoints CreateDynamicCP(356.9608,2547.1243,16.3083, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""ORANGE_E"Tune Menu", COLOR_WHITE, 356.9608,2547.1243,16.3083, 60.0, .testlos = 1); //AA CreateDynamicCP(2150.4426,1683.3350,10.8125, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""ORANGE_E"Tune Menu)", COLOR_WHITE, 2150.4426,1683.3350,10.8125, 60.0, .testlos = 1); //LV CreateDynamicCP(-2614.5774,1354.7023,7.1495, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""ORANGE_E"Tune Menu", COLOR_WHITE, -2614.3748,1354.5983,7.1515, 60.0, .testlos = 1); //SF CreateDynamicCP(-1228.8936,7.4453,14.3903, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""ORANGE_E"Tune Menu", COLOR_WHITE, -1228.8936,7.4453,14.3903, 60.0, .testlos = 1); //SFAir CreateDynamicCP(-2624.0850,1411.7439,7.0938, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""WHITE_E"Regular Players Club "LB2_E"SF", COLOR_WHITE, -2624.0850,1411.7439,7.0938, 60.0, .testlos = 1); //RPC SF CreateDynamicCP(-26.1917,2531.7217,17.4203, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""WHITE_E"Regular Players Club "LB2_E"AA", COLOR_WHITE, -26.1917,2531.7217,17.4203, 60.0, .testlos = 1); //RPC AA CreateDynamicCP(-3936.5137,1303.7280,1.4587, 1.5, -1, -1, -1, 100.0); //RPC Exit CreateDynamicCP(2225.7664,1838.6151,10.8203, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel(""WHITE_E"Regular Players Club "LB2_E"LV", COLOR_WHITE, 2225.7664,1838.6151,10.8203, 60.0, .testlos = 1); //RPC CreateDynamicCP(967.5002,-53.1265,1001.1246, 1.5, 10, -1, -1, 100.0); //RPC Exit //HQ CreateDynamicCP(354.1575,2475.8054,17.0303, 2.0, -1, -1, -1, 100.0); CreateDynamic3DTextLabel("Stunt Freeroam Evolution"LB_E"HQ", COLOR_WHITE, 354.1575,2475.8054,17.0303, 60.0, .testlos = 1); //HQ CreateDynamicCP(389.7614,173.6989,1008.3828, 2.0, -1, -1, -1, 100.0); //hq exit CreateDynamicCP(1747.4559,-3008.4915,39.4380, 8.0, -1, -1, -1, 100.0); // Monster Challenge Reward CreateDynamicCP(-3249.0808,990.8794,40.6221, 5.0, -1, -1, -1, 100.0); // QuadParkour Reward CreateDynamicCP(1024.6803,1292.1177,20.3791, 5.0, -1, -1, -1, 100.0); // Bike Challenge Reward CreateDynamicCP(3896.1235,3884.3840,184.7534, 12.0, -1, -1, -1, 100.0); // SkyDive1 Reward CreateDynamicCP(-1278.9248,-34.3641,1122.3420, 12.0, -1, -1, -1, 100.0); // SkyDive2 Reward // Refill Stations CreateDynamicCP(2199.9460,2474.7231,10.8203, 3.0, -1, -1, -1, 100.0); // CreateDynamicCP(1596.1165,2196.8958,10.8203, 3.0, -1, -1, -1, 100.0); // CreateDynamicCP(2116.7163,922.6126,10.8203, 3.0, -1, -1, -1, 100.0); // CreateDynamicCP(2637.9185,1103.4926,10.8203, 3.0, -1, -1, -1, 100.0); // // Robbery Locations CreateDynamicCP(2097.5847,2224.0974,11.0234, 3.0, -1, -1, -1, 100.0); //24/7 CreateDynamicCP(2194.4106,1990.7670,12.2969, 3.0, -1, -1, -1, 100.0); // 24/7 2 CreateDynamicCP(2167.2432,2114.3831,10.8203, 3.0, -1, -1, -1, 100.0); // Casino CreateDynamicCP(2159.0449,943.1320,10.8203, 3.0, -1, -1, -1, 100.0); // Ammunation CreateDynamic3DTextLabel("24/7", COLOR_ORANGE, 2097.5847,2224.0974,11.0234, 80.0, .testlos = 1); CreateDynamic3DTextLabel("24/7", COLOR_ORANGE, 2194.4106,1990.7670,12.2969, 80.0, .testlos = 1); CreateDynamic3DTextLabel("Casino", COLOR_ORANGE, 2167.2432,2114.3831,10.8203, 80.0, .testlos = 1); CreateDynamic3DTextLabel("Ammunation", COLOR_ORANGE, 2159.0449,943.1320,10.8203, 80.0, .testlos = 1); // Exits CreateDynamicCP(-31.0415,-92.0112,1003.5469, 2.0, -1, -1, -1, 50.0); //24/7 CreateDynamicCP(-25.4077,-188.2529,1003.5469, 2.0, -1, -1, -1, 50.0); // 24/7 2 CreateDynamicCP(1132.9701,-14.2267,1000.6797, 2.0, -1, -1, -1, 50.0); // Casino CreateDynamicCP(286.1115,-41.6959,1001.5156, 2.0, -1, -1, -1, 50.0); // Ammunation CreateDynamicCP(294.4077,-38.3232,1001.5156, 2.0, -1, -1, -1, 50.0); // Ammunation Menu CreateDynamicCP(2297.6804,2466.7480,3.2734, 2.0, -1, -1, -1, 50.0); // PD Refill CreateDynamicCP(1291.7106,2672.7725,11.2392, 2.0, -1, -1, -1, 50.0); // Robber Refill CreateDynamic3DTextLabel("LVPD Refill", COLOR_BLUE, 2297.6804,2466.7480,3.2734, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Robber Refill", COLOR_ORANGE, 1291.7106,2672.7725,11.2392, 60.0, .testlos = 1); CreateDynamicCP(3257.1375,-1835.1937,170.1105, 3.0, -1, -1, -1, 100.0); // BMX Reward CreateDynamicCP(2287.0718,2432.3665,10.8203, 2.0, -1, -1, -1, 75.0); // PD Entrance CreateDynamicCP(238.7167,138.6336,1003.0234, 2.0, -1, -1, -1, 75.0); // PD Exit CreateDynamicCP(2271.0574,2293.2908,10.8203, 2.0, -1, -1, -1, 75.0); // Roca Escalente Bank CreateDynamicCP(2355.3020,1544.3804,10.8203, 2.0, -1, -1, -1, 75.0); // LV Bank CreateDynamicCP(2305.3713,-16.0632,26.7496, 2.0, -1, -1, -1, 75.0); // Roca/LV Bank Exit CreateDynamicCP(2019.7651,1007.6656,10.8203, 2.0, -1, -1, -1, 75.0); // 4D Casino CreateDynamicCP(2019.0719,1017.8808,996.8750, 2.0, -1, -1, -1, 75.0); // 4D Exit CreateDynamicCP(2089.7944,1514.4180,10.8203, 2.0, -1, -1, -1, 75.0); // Royal Casino CreateDynamicCP(2539.2773,2083.7363,10.8203, 2.0, -1, -1, -1, 75.0); // Ammunation CreateDynamicCP(2196.8345,1677.1240,12.3672, 2.0, -1, -1, -1, 75.0); // Caligulas Casino CreateDynamicCP(2234.1003,1714.3649,1012.3828, 2.0, -1, -1, -1, 75.0); // Caligulas Exit CreateDynamicCP(1391.6522,2693.8896,10.8203, 1.5, -1, -1, -1, 75.0); // Robbers Gate CreateDynamicCP(1400.9669,2685.9114,10.8203, 1.5, -1, -1, -1, 75.0); // Robbers Gate CreateDynamicCP(414.1409,2469.6448,16.9303, 1.5, -1, -1, -1, 75.0); // Cheetah PC CreateDynamicCP(-1550.4073,1168.7106,7.1875, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(-2455.3555,503.9716,30.0781, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(1877.7257,-1737.5585,13.3501, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(1550.1409,-1790.7477,15.2916, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(1462.5692,-1010.9126,26.8438, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(1498.3008,-1581.9375,13.5498, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(368.8708,2580.0532,16.9099, 2.0, -1, -1, -1, 75.0); // Bank CreateDynamicCP(2315.8379,-4.8086,26.7422, 1.5, -1, -1, -1, 75.0); // Bank Inside Checkpoint // Map Icons CreateDynamicMapIcon(314.0212,2527.3538,16.9800, 38, 0, -1, -1, -1, 250); //AA CreateDynamicMapIcon(2101.0896,-2634.5125,13.5803, 38, 0, -1, -1, -1, 250); //LSAIR CreateDynamicMapIcon(-2345.8896,-1619.8459,483.8803, 38, 0, -1, -1, -1, 250); //CHILLIAD CreateDynamicMapIcon(-1176.9082,31.2369,14.3903, 38, 0, -1, -1, -1, 250); //SFAIR CreateDynamicMapIcon(-2636.6479,1394.6975,7.1016, 38, 0, -1, -1, -1, 250); //SF CreateDynamicMapIcon(2124.5210,1683.1649,10.5078, 38, 0, -1, -1, -1, 250); //LV CreateDynamicMapIcon(436.4680,3247.7400,739.6344, 38, 0, -1, -1, -1, 250); //AAJUMP CreateDynamicMapIcon(1307.9390,2673.0037,11.2392, 23, 0, -1, -1, -1, 400); //Robber Base CreateDynamicMapIcon(2282.3904,2457.2788,10.8203, 30, 0, -1, -1, -1, 400); //PD BASE CreateDynamicMapIcon(1318.7045,1250.7703,10.8268, 30, 0, -1, -1, -1, 400); //PD BASE LVAIR //Stores CreateDynamicMapIcon(2539.3477,2081.2295,10.8203, 6, 0, -1, -1, -1, 200); //Ammunation 1 CreateDynamicMapIcon(2159.0449,943.1320,10.8203, 6, 0, -1, -1, -1, 200); //Ammunation 2 CreateDynamicMapIcon(2097.5847,2224.0974,11.0234, 49, 0, -1, -1, -1, 200); //24/7 1 CreateDynamicMapIcon(2194.4106,1990.7670,12.2969, 49, 0, -1, -1, -1, 200); //24/7 2 CreateDynamicMapIcon(2196.8345,1677.1240,12.3672, 25, 0, -1, -1, -1, 200); //Caligulas CreateDynamicMapIcon(2019.7651,1007.6656,10.8203, 25, 0, -1, -1, -1, 200); //4D CreateDynamicMapIcon(2167.2432,2114.3831,10.8203, 25, 0, -1, -1, -1, 200); //Other Casino CreateDynamicMapIcon(2271.0574,2293.2908,10.8203, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(2355.3020,1544.3804,10.8203, 52, 0, -1, -1, -1, 200); //Bank 2 CreateDynamicMapIcon(-1550.4073,1168.7106,7.1875, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(-2455.3555,503.9716,30.0781, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(1877.7257,-1737.5585,13.3501, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(1550.1409,-1790.7477,15.2916, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(1462.5692,-1010.9126,26.8438, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(1498.3008,-1581.9375,13.5498, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(368.8708,2580.0532,16.9099, 52, 0, -1, -1, -1, 200); //Bank CreateDynamicMapIcon(2225.7664,1838.6151,10.8203, 48, 0, -1, -1, -1, 200); // RPC 1 CreateDynamicMapIcon(-26.1917,2531.7217,17.4203, 48, 0, -1, -1, -1, 200); // RPC 2 CreateDynamicMapIcon(-2624.0850,1411.7439,7.0938, 48, 0, -1, -1, -1, 200); // RPC 3 // 3D Text Labels CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, -2339.4851,-1604.3956,483.7069, 70.0, .testlos = 1); //chill CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 392.4084,2451.4614,17.0703, 30.0, .testlos = 1); //aa1 CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 376.9973,2532.1228,16.9003, 50.0, .testlos = 1); //aa2 CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 1316.5116,1282.1577,10.8203, 50.0, .testlos = 1); //aa3 CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, -1183.0519,24.5742,14.3903, 50.0, .testlos = 1); //sfair CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, -2646.0896,1380.1772,7.1684, 50.0, .testlos = 1); //sf CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 2161.8206,1671.8610,10.8203, 50.0, .testlos = 1); //lv CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 2506.0498,-1675.2979,13.1480, 50.0, .testlos = 1); //lsair CreateDynamic3DTextLabel(""LG_E"Teleport Menu"PINK_E"(/tele)", COLOR_WHITE, 429.4098,3236.1636,739.8063, 50.0, .testlos = 1); //AAJUMP CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, -2302.5461,-1636.9451,483.6979, 40.0, .testlos = 1); //chill CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, 332.9260,2531.7275,16.8040, 40.0, .testlos = 1); //aa1 CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, -1196.1881,16.9466,14.3903, 40.0, .testlos = 1); //sfair CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, -2617.6138,1365.4655,7.0502, 40.0, .testlos = 1); //sf CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, 2162.0547,1682.8297,10.8203, 40.0, .testlos = 1); //lv CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, 2091.9294,-2598.9846,13.5469, 40.0, .testlos = 1); //lsair CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, 400.1298,2451.9253,17.0703, 40.0, .testlos = 1); //AAGarage CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, -2662.8435,1349.7847,17.0603, 40.0, .testlos = 1); //SF CreateDynamic3DTextLabel(""LB_E"Vehicle Menu"PINK_E"(/v)", COLOR_WHITE, 421.9639,3245.4871,739.6420, 40.0, .testlos = 1); //AAJUMP CreateDynamic3DTextLabel(""ORANGE_E"Bar", COLOR_WHITE, -3957.7227,1312.4315,2.2741, 60.0, .testlos = 1); //Bar CreateDynamic3DTextLabel(""ORANGE_E"Bar", COLOR_WHITE, 602.7739,-1520.6984,15.1956, 60.0, .testlos = 1); //Bar CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"Abandoned Airport", COLOR_WHITE, 386.7054,2532.3589,17.0703, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"AA Jump", COLOR_WHITE, 418.5897,3199.0986,739.8063, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"Los Santos Airport", COLOR_WHITE, 2100.1575,-2598.9028,13.5469, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"Mount Chilliad", COLOR_WHITE, -2340.5293,-1624.4954,483.8803, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"Las Venturas", COLOR_WHITE, 2170.7761,1678.0466,10.8803, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"San Fierro", COLOR_WHITE, -2617.1680,1384.0463,7.1911, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"San Fierro Airport", COLOR_WHITE, -1231.4115,30.2661,14.3903, 80.0, .testlos = 1); CreateDynamic3DTextLabel("["LB2_E"SFE"WHITE_E"]\n"GREEN_E"Las Venturas Airport", COLOR_WHITE, 1319.8982,1312.0378,10.8268, 80.0, .testlos = 1); CreateDynamic3DTextLabel("LVPD", COLOR_LIGHTBLUE, 2287.0718,2432.3665,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 2271.0574,2293.2908,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 2355.3020,1544.3804,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, -1550.4073,1168.7106,7.1875, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, -2455.3555,503.9716,30.0781, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 1550.1409,-1790.7477,15.2916, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 1877.7257,-1737.5585,13.3501, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 1462.5692,-1010.9126,26.8438, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 1498.3008,-1581.9375,13.5498, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Bank", COLOR_GREEN, 368.8708,2580.0532,16.9099, 60.0, .testlos = 1); CreateDynamic3DTextLabel("4 Dragons", COLOR_ORANGE, 2019.7651,1007.6656,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Royal Casino", COLOR_PINK, 2089.7944,1514.4180,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Ammunation", COLOR_ORANGE, 2539.2773,2083.7363,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Open Gate", COLOR_ORANGE, 1391.6522,2693.8896,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Open Gate", COLOR_ORANGE, 1400.9669,2685.9114,10.8203, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Cheetah", COLOR_ORANGE, 414.1409,2469.6448,16.9303, 60.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, 402.3224,2530.8486,16.9003, 65.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, -2630.8696,1399.9384,7.0938, 65.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, 418.8626,2440.7043,16.9800, 65.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, 2093.9438,-2634.3557,13.5803, 65.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, -2299.0886,-1626.4368,483.8803, 65.0, .testlos = 1); CreateDynamic3DTextLabel("Dive", COLOR_WHITE, -1224.6686,49.1064,14.3903, 65.0, .testlos = 1); // GangZones Zone[0] = GangZoneCreate(156,2436,432,2610); // AA Zone[1] = GangZoneCreate(1908,-2646,2142,-2442); // LSAir Zone[2] = GangZoneCreate(-2472,-1788,-2148,-1470); // Chilliad Zone[3] = GangZoneCreate(-2748,1284,-2568,1506); // SF Zone[4] = GangZoneCreate(-1350,-54,-1140,96); // SFAir Zone[5] = GangZoneCreate(2064,1536,2208,1776); // LV Zone[6] = GangZoneCreate(36,1776,420,2118); // WAR Create_TextDraws(); LoadHouses(); // Load houses // Skins AddPlayerClass(23 , 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0); //0 AddPlayerClass(291, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//1 AddPlayerClass(293, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//2 AddPlayerClass(0, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//3 AddPlayerClass(29, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//4 AddPlayerClass(292, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//5 AddPlayerClass(264, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//6 AddPlayerClass(297, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//7 AddPlayerClass(289, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //8 Zero AddPlayerClass(290, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //9 AddPlayerClass(295, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //10 AddPlayerClass(298, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //11 AddPlayerClass(119, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //12 AddPlayerClass(270, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //13 AddPlayerClass(271, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //14 AddPlayerClass(149, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //15 AddPlayerClass(1, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //16 AddPlayerClass(2, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //17 AddPlayerClass(4, -2672.5156, 1354.6123, 16.9978, 105.0531, 0, 0, 0, 0, 0, 0); //18 AddPlayerClass(193, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//19 AddPlayerClass(152, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//20 AddPlayerClass(181, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//21 AddPlayerClass(285, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//22 AddPlayerClass(287, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//23 AddPlayerClass(294, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//24 AddPlayerClass(296, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//25 AddPlayerClass(98, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//26 AddPlayerClass(82, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//27 AddPlayerClass(84, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//28 AddPlayerClass(126, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//29 AddPlayerClass(171, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//30 AddPlayerClass(177, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//31 AddPlayerClass(180, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//32 AddPlayerClass(100, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//33 AddPlayerClass(99, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//34 AddPlayerClass(211, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//35 AddPlayerClass(217, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//36 AddPlayerClass(299, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//37 AddPlayerClass(167, 402.8499, 2552.1418, 20.3837, 0, 0, 0, 0, 0, 0, 0);//38 // Variables that need to be reset. NumCageFighters = 0; DerbyPlayers = 0; NumCurrentFighters = 0; CageFight = 0; CurrentPos = 0; CageFightOn = 0; CurrentPosOn = 0; EventGoingOn = 0; EventStarted = 0; // Load Skins skinlist = LoadModelSelectionMenu("skins.txt"); // Static Objects. CreateObject(18759, 2736.0537109375, -1765.4870605469, 78.151954650879, 0, 0, 0); // Event Cage CreateObject(13657, -3676.96, -688.71, 12.10, 0.00, 0.00, 180.00); // TDM Floor CreateObject(18856, 405.11, 2473.77, 36.19, 0.00, 0.00, 0.41); // Jail CreateObject(986, 1385.98, 2643.14, 11.81, 0.00, 0.00, 90.13); // Robbers Gate Gate[0] = CreateObject(976, 1397.24, 2694.51, 9.91, 0.00, 0.00, 269.23); Gate[1] = CreateObject(976, 1397.24, 2693.86, 9.91, 0.00, 0.00, 90.07); SetTimer("Maths", 400000, true); SetTimer("MoneyBag", 320000, true); SetTimer("RaceRotation", 300000, true); SetTimer("ReactionTest", 290000, true); SetTimer("RandMsgs", 45000, true); SetTimer("onlineTimer", 1000, true); SetTimer("SETimer", 500, true); print("\n - - - - - - - - - - - - - - - - - - - "); print("\n StunT Freeroam Evolution[0.3x] "); print("\n © 2013 - Build 1337! "); print("\n - - - - - - - - - - - - - - - - - - - "); // Load IRC IRC_SetUp(); // Load Vehicles SE_vehicles(); // Display some info printf("> Number of objects loaded: %d", CountDynamicObjects()); new tmpVeh; tmpVeh = CreateVehicle(411, 0.0, 0.0, -100.0, 0.0, 0, 0, -1); DestroyVehicle(tmpVeh); printf("> Number of vehicles loaded: %d", (tmpVeh-1)); for (ii = 0; ii != MAX_VEHICLES; ++ii) { SetVehicleNumberPlate(ii, ""BLUE_E"SFE"RED_E"v2"); } return true; }
Ugh! I don't seem to understand SickAttack's first post! can you please demonstrate it!? I edited my code according to this reply! still no luck
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