Crane's Texture left behind after the object is removed -
JaKe Elite - 05.03.2016
I am placing a custom map on San Fierro's Construction Map.
We all know that the Cranes and some small construction's home are not removable because they are hard-core'd scripted/programmed in the game.
I have been doing a research and with the help of Vince's post (The coordinates and objectID) I managed to remove the cranes but there is one problem. The texture of the crane are still intact in the game, I am not sure if I have done something wrong on removing the objects. Can this be fixed with the aid of scripting or so whatever?
Any help would be appreciated.
Code:
Код:
RemoveBuildingForPlayer(playerid, 1383, -2080.441, 256.015, 66.869, 0.25); // Cranes @ Apartment SF
RemoveBuildingForPlayer(playerid, 1384, -2080.441, 256.007, 99.408, 0.25); // Cranes @ Apartment SF
RemoveBuildingForPlayer(playerid, 1385, -2080.441, 296.46, 102.861, 0.25); // Cranes @ Apartment SF
Screenshot:
Re: Crane's Texture left behind after the object is removed -
SyS - 05.03.2016
Im also facing this prob thanks for posting it Jake
Re: Crane's Texture left behind after the object is removed -
xEF - 05.03.2016
Casually some months ago, while mapping i got this problem too.
Re: Crane's Texture left behind after the object is removed -
Pottus - 05.03.2016
Not a bug you didn't delete the LOD objects or it might be an issue with some objects that can't be deleted in the game either way this isn't a bug.
Re: Crane's Texture left behind after the object is removed -
JaKe Elite - 05.03.2016
So there is no way removing this? Too bad I wanna map something on this location.
Re: Crane's Texture left behind after the object is removed -
ikey07 - 05.03.2016
In SAMP Map Editor remove the crane, it will show you
two objects to be removed, copy them into your remove objects script.
Re: Crane's Texture left behind after the object is removed -
JaKe Elite - 06.03.2016
These objects are not removable as I have said in the thread. These objects dont appear in the editor, these objects are coded from the game itself as a mission script or something like that.
Re: Crane's Texture left behind after the object is removed -
Baltazar - 06.03.2016
- deleted -
Re: Crane's Texture left behind after the object is removed -
RaeF - 07.03.2016
Edit: Yea, the crane isn't exist in map construction
Re: Crane's Texture left behind after the object is removed -
Sew_Sumi - 07.03.2016
Never actually noticed it not having any of the cranes lol. Awesome mentioning about SannyBuilder being able to do this.