case 12:
{
PlayerInfo[playerid][pSkin] = 14;
SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469);
SetPlayerFacingAngle(playerid, 180.5552);
SetPlayerInterior(playerid, 0)
SetPlayerVirtualWorld(playerid, 0);
}
|
case 12: { PlayerInfo[playerid][pSkin] = 14; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerFacingAngle(playerid, 180.5552); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); } |
if(p_prof[playerid][profissao] == vendedor_carro)
{
// aqui a funзгo
return 1;
}
|
case 12: { PlayerInfo[playerid][pSkin] = 14; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerFacingAngle(playerid, 180.5552); SetPlayerInterior( playerid, 0 ); SetPlayerVirtualWorld(playerid, 0); return 1; } |
|
verifique se ele й da profissгo vendedor de carro ao conectar, entгo spawna para a posiзгo
PHP код:
|


if(strcmp(x_Emprego,"carro",true) == 0)
{
if(CarOffer[playerid] < 999)
{
if(IsPlayerConnected(CarOffer[playerid]))
{
if(GetPlayerMoney(playerid) > CarPrice[playerid])
{
if(IsPlayerInVehicle(CarOffer[playerid], CarID[playerid]))
{
GetPlayerName(CarOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new points;
PlayerInfo[CarOffer[playerid]][pCarSkill] ++;
if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 50)
{ SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 2, os players vгo poder chamar mais vezes os carros."); }
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 100)
{ SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 3, os players vгo poder chamar mais vezes os carros."); }
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 200)
{ SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 4, os players vгo poder chamar mais vezes os carros."); }
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 400)
{ SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 5, os players vгo poder chamar mais vezes os carros."); }
new level = PlayerInfo[CarOffer[playerid]][pCarSkill];
if(level >= 0 && level <= 50) { points = 1; }
else if(level >= 51 && level <= 100) { points = 2; }
else if(level >= 101 && level <= 200) { points = 3; }
else if(level >= 201 && level <= 400) { points = 4; }
else if(level >= 401) { points = 4; }
format(string, sizeof(string), "* Vocк comprou um carro por R$%d, Pelo Vendedor De Carros %s. (Vocк pode usar /chamarcarro %d vezes)",CarPrice[playerid],giveplayer,points);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Vocк vendeu seu carro para %s por R$%d, o cliente poderб digitar /chamarcarro %d vezes.",sendername,CarPrice[playerid],points);
SendClientMessage(CarOffer[playerid], COLOR_LIGHTBLUE, string);
SendClientMessage(CarOffer[playerid], COLOR_LIGHTBLUE, "* O dinheiro serб adicionado a seu prуximo salбrio!");
PlayerInfo[CarOffer[playerid]][pSalario] += CarPrice[playerid];
GiveDinheiro(playerid, -CarPrice[playerid]);
RemovePlayerFromVehicle(CarOffer[playerid]);
CarCalls[playerid] = points;
CarOffer[playerid] = 999;
CarPrice[playerid] = 0;
SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469);
SetPlayerInterior(playerid, 0);
return 1;
}