case 12: { PlayerInfo[playerid][pSkin] = 14; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerFacingAngle(playerid, 180.5552); SetPlayerInterior(playerid, 0) SetPlayerVirtualWorld(playerid, 0); }
case 12: { PlayerInfo[playerid][pSkin] = 14; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerFacingAngle(playerid, 180.5552); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); } |
if(p_prof[playerid][profissao] == vendedor_carro)
{
// aqui a funзгo
return 1;
}
case 12: { PlayerInfo[playerid][pSkin] = 14; SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerFacingAngle(playerid, 180.5552); SetPlayerInterior( playerid, 0 ); SetPlayerVirtualWorld(playerid, 0); return 1; } |
verifique se ele й da profissгo vendedor de carro ao conectar, entгo spawna para a posiзгo
PHP код:
|
if(strcmp(x_Emprego,"carro",true) == 0) { if(CarOffer[playerid] < 999) { if(IsPlayerConnected(CarOffer[playerid])) { if(GetPlayerMoney(playerid) > CarPrice[playerid]) { if(IsPlayerInVehicle(CarOffer[playerid], CarID[playerid])) { GetPlayerName(CarOffer[playerid], giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new points; PlayerInfo[CarOffer[playerid]][pCarSkill] ++; if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 50) { SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 2, os players vгo poder chamar mais vezes os carros."); } else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 100) { SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 3, os players vгo poder chamar mais vezes os carros."); } else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 200) { SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 4, os players vгo poder chamar mais vezes os carros."); } else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 400) { SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "* Seu Nнvel de Vendedor de Carros agora e 5, os players vгo poder chamar mais vezes os carros."); } new level = PlayerInfo[CarOffer[playerid]][pCarSkill]; if(level >= 0 && level <= 50) { points = 1; } else if(level >= 51 && level <= 100) { points = 2; } else if(level >= 101 && level <= 200) { points = 3; } else if(level >= 201 && level <= 400) { points = 4; } else if(level >= 401) { points = 4; } format(string, sizeof(string), "* Vocк comprou um carro por R$%d, Pelo Vendedor De Carros %s. (Vocк pode usar /chamarcarro %d vezes)",CarPrice[playerid],giveplayer,points); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Vocк vendeu seu carro para %s por R$%d, o cliente poderб digitar /chamarcarro %d vezes.",sendername,CarPrice[playerid],points); SendClientMessage(CarOffer[playerid], COLOR_LIGHTBLUE, string); SendClientMessage(CarOffer[playerid], COLOR_LIGHTBLUE, "* O dinheiro serб adicionado a seu prуximo salбrio!"); PlayerInfo[CarOffer[playerid]][pSalario] += CarPrice[playerid]; GiveDinheiro(playerid, -CarPrice[playerid]); RemovePlayerFromVehicle(CarOffer[playerid]); CarCalls[playerid] = points; CarOffer[playerid] = 999; CarPrice[playerid] = 0; SetPlayerPos(playerid, 1883.3156,-1974.0674,13.5469); SetPlayerInterior(playerid, 0); return 1; }