nearest checkpoint - Printable Version
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nearest checkpoint -
bugmenotlol - 14.02.2016
Plz help me how to get nearest loading point for a mission
For eg.. I have scripted a corrier script it has 3 loading points and 5 unloading points.... all are checkpoints and after finishing a delivery I want to get from th e nearest loading
Can plz help in this issue
Thnx in advance
Re: nearest checkpoint -
bugmenotlol - 15.02.2016
bumb
plz help guys
here are the codes Pastebin:
Re: nearest checkpoint -
Nero_3D - 15.02.2016
Something like that
http://pastebin.com/uuHS6BVq
You somehow got two modelids in your code (414 and 455), I guessed it should only be 414
Also changed the command to start to KEY_SUBMISSION
Re: nearest checkpoint -
bugmenotlol - 15.02.2016
Quote:
Originally Posted by Nero_3D
Something like that
http://pastebin.com/uuHS6BVq
You somehow got two modelids in your code (414 and 455), I guessed it should only be 414
Also changed the command to start to KEY_SUBMISSION
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it shows undefined symbol "GetPlayerDistanceFromPoint"
plz help
Re: nearest checkpoint -
J0sh... - 15.02.2016
Update your includes then.
"This function was added in SA-MP 0.3c R3 and will not work in earlier versions!"
You must have a very old a_samp file.
Re: nearest checkpoint -
bugmenotlol - 15.02.2016
Quote:
Originally Posted by Jamester
Update your includes then.
"This function was added in SA-MP 0.3c R3 and will not work in earlier versions!"
You must have a very old a_samp file.
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could u plz give me a link for the new one ?
Re: nearest checkpoint -
J0sh... - 15.02.2016
Quote:
Originally Posted by bugmenotlol
could u plz give me a link for the new one ?
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Download the 0.3.7 R2-1 Server package.
Re: nearest checkpoint -
bugmenotlol - 15.02.2016
and 1 more thing @ Nero_3d
can u stop constent work ??
P.s Rep to both
Re: nearest checkpoint -
Nero_3D - 15.02.2016
Quote:
Originally Posted by bugmenotlol
and 1 more thing @ Nero_3d
can u stop constent work ??
P.s Rep to both
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If you exit the vehicle the mission is aborted if you meant that
Re: nearest checkpoint -
bugmenotlol - 15.02.2016
Quote:
Originally Posted by Nero_3D
If you exit the vehicle the mission is aborted if you meant that
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i had made it to command instead of submission
here is the new code ;
after unloading it gives new cp before hitting /work command
i am asking how to remove it
and can u make a /stopwork command instead of getting out of vehicle plz ?