new TutorialStart[MAX_PLAYERS]; new Tutorial1Timer[MAX_PLAYERS]; new Tutorial2Timer[MAX_PLAYERS]; new Tut1[MAX_PLAYERS]; new Tut2[MAX_PLAYERS]; forward TutStart(playerid); public TutStart(playerid) { KillTimer(TutorialStart[playerid]); SendClientMessage(playerid, -1, "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"); SendClientMessage(playerid, -1, "{FF0000}Dobrodoslica"); SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); SendClientMessage(playerid, -1, "{FFFFFF}Dobrodosli na {00FF00}Alien Balkan {FFFFFF}RolePlay!"); SendClientMessage(playerid, -1, "{FFFFFF}Ovaj server je {FF0000}RolePlay{FFFFFF}, sto znaci {FF0000}simuliranje stvarno zivota{FFFFFF}."); SendClientMessage(playerid, -1, "{FFFFFF}Skripteri ovoga servera jesu {FF0000}Marko {FFFFFF}& {FF0000}Jony{FFFFFF}."); SendClientMessage(playerid, -1, "{FFFFFF}Maper ovoga servera jeste {FF0000}Marko{FFFFFF}."); SendClientMessage(playerid, -1, "{FFFFFF}Bice vam prikazan {FF0000}kratak tutorijal{FFFFFF}."); SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); Tutorial1Timer[playerid] = SetTimerEx("Tut1", 10000, true, "d", playerid); return 1; } forward Tut1(playerid); public Tut1(playerid) { KillTimer(Tutorial1Timer[playerid]); SendClientMessage(playerid, -1, "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"); SendClientMessage(playerid, -1, "{FF0000}Opstina"); SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); SendClientMessage(playerid, -1, "{FF0000}Opstina {FFFFFF}je mesto koje se najvise posecuje."); SendClientMessage(playerid, -1, "{FFFFFF}U {FF0000}Opstini {FFFFFF}se mozete zaposliti."); SendClientMessage(playerid, -1, "{FFFFFF}U {FF0000}Opstini {FFFFFF}takodje se moze raditi jos nesto poput:"); SendClientMessage(playerid, -1, "{FF0000}Izlazenje iz organizacije{FFFFFF}, {FF0000}Otkaz{FFFFFF}, itd..."); SendClientMessage(playerid, -1, "{FFFFFF}Ako nemate para, bolje se zaposlite :)"); SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); Tutorial2Timer[playerid] = SetTimerEx("Tut2", 10000, true, "d", playerid); return 1; }
C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(182) : error 021: symbol already defined: "Tut1" C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(183) : error 021: symbol already defined: "Tut1" C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(196) : error 010: invalid function or declaration C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(292) : warning 203: symbol is never used: "Tut1" C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(292) : warning 203: symbol is never used: "Tut2" C:\Users\CB\Desktop\Jonyjev Mod\gamemodes\ABRP.pwn(292) : warning 203: symbol is never used: "Tutorial2Timer" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
forward TutStart(playerid);
public TutStart(playerid)
{
KillTimer(TutorialStart[playerid]);
SendClientMessage(playerid, -1, "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
SendClientMessage(playerid, -1, "{FF0000}Dobrodoslica");
SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
SendClientMessage(playerid, -1, "{FFFFFF}Dobrodosli na {00FF00}Alien Balkan {FFFFFF}RolePlay!");
SendClientMessage(playerid, -1, "{FFFFFF}Ovaj server je {FF0000}RolePlay{FFFFFF}, sto znaci {FF0000}simuliranje stvarno zivota{FFFFFF}.");
SendClientMessage(playerid, -1, "{FFFFFF}Skripteri ovoga servera jesu {FF0000}Marko {FFFFFF}& {FF0000}Jony{FFFFFF}.");
SendClientMessage(playerid, -1, "{FFFFFF}Maper ovoga servera jeste {FF0000}Marko{FFFFFF}.");
SendClientMessage(playerid, -1, "{FFFFFF}Bice vam prikazan {FF0000}kratak tutorijal{FFFFFF}.");
SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
Tutorial1Timer[playerid] = SetTimerEx("Tut1_Start", 10000, true, "d", playerid);
return 1;
}
forward Tut1_Start(playerid);
public Tut1_Start(playerid)
{
KillTimer(Tutorial1Timer[playerid]);
SendClientMessage(playerid, -1, "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
SendClientMessage(playerid, -1, "{FF0000}Opstina");
SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
SendClientMessage(playerid, -1, "{FF0000}Opstina {FFFFFF}je mesto koje se najvise posecuje.");
SendClientMessage(playerid, -1, "{FFFFFF}U {FF0000}Opstini {FFFFFF}se mozete zaposliti.");
SendClientMessage(playerid, -1, "{FFFFFF}U {FF0000}Opstini {FFFFFF}takodje se moze raditi jos nesto poput:");
SendClientMessage(playerid, -1, "{FF0000}Izlazenje iz organizacije{FFFFFF}, {FF0000}Otkaz{FFFFFF}, itd...");
SendClientMessage(playerid, -1, "{FFFFFF}Ako nemate para, bolje se zaposlite :)");
SendClientMessage(playerid, -1, "{00FFFF}=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
Tutorial2Timer[playerid] = SetTimerEx("Tut2_Start", 10000, true, "d", playerid);
return 1;
}
SetCameraBehindPlayer(playerid);
Yes, but i have another. Sorry for asking alot of probably easy questions;
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