SA-MP Forums Archive
OnPlayerShootDynamicObject - Printable Version

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+--- Thread: OnPlayerShootDynamicObject (/showthread.php?tid=599319)



OnPlayerShootDynamicObject - LaLy17 - 24.01.2016

How i can remove a dynamicobject by a bullet using OnPlayerWeaponShoot and OnPlayerShootDynamicObject?


Re: OnPlayerShootDynamicObject - MartinSwag - 24.01.2016

Something like this?

Code:
public OnPlayerShootDynamicObject(playerid, weaponid, STREAMER_TAG_OBJECT objectid, Float:x, Float:y, Float:z)
{
   DestroyDynamicObject(objectid);
   return 1;
}



Re: OnPlayerShootDynamicObject - LaLy17 - 24.01.2016

I try it, don't work..
Wait, i used BULLET_HIT_TYPE_OBJECT.
Wait... And Streamer doesn't exist.


Re: OnPlayerShootDynamicObject - SystemX - 24.01.2016

Quote:
Originally Posted by LaLy17
View Post
I try it, don't work..
Wait, i used BULLET_HIT_TYPE_OBJECT.
Wait... And Streamer doesn't exist.
What do you mean by that?


Re: OnPlayerShootDynamicObject - LaLy17 - 24.01.2016

I didn't speak really good english...
What he say: STREAMER_TAG_OBJECT isn't in SAMP.WIKI. Is just Bullet_Hit_Type_Object.


Re: OnPlayerShootDynamicObject - MartinSwag - 24.01.2016

OnPlayerShootDynamicObject is part of the streamer plugin.