if(PlayerInfo[playerid][pAdmin] >= 1) && if(PlayerInfo[playerid][pLevel] >= 1) |
if(PlayerInfo[playerid][pAdmin] >= 1) if(PlayerInfo[playerid][pLevel] >= 1) Or if(PlayerInfo[playerid][pAdmin] >= 1) && if(PlayerInfo[playerid][pLevel] >= 1) { SetPlayerColor(playerid,COLOR_RED); return 1; } |
if(PlayerInfo[playerid][pAdmin] >= 0) if(PlayerInfo[playerid][pLevel] >= 0) Or if(PlayerInfo[playerid][pAdmin] >= 0) && if(PlayerInfo[playerid][pLevel] >= 0) { SetPlayerColor(playerid,COLOR_WHITE); return 1; } |
if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pLevel] >= 1)// In the same bracket... && Means 'and' || means 'or'.