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Count question. - Printable Version

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+--- Thread: Count question. (/showthread.php?tid=598670)



Count question. - radiobizza - 15.01.2016

How to count how many accounts reggistered I have in my scriptfiles ?


Re: Count question. - NoDi522 - 15.01.2016

For what do you need that?

I mean if you need count for lets say /statistic command you can do something like:
- When the player registers YourRegisterCounter++;


Re: Count question. - radiobizza - 15.01.2016

I want to put on my tutorial when a player make an account.
And in the tutorial to say something like this: We have %s accounts recorded


Re: Count question. - Eth - 15.01.2016

%d not %s :P what is the tutorial saving system, mysql?


Re: Count question. - radiobizza - 15.01.2016

INI :/ i'm an old school scripter )


Re: Count question. - Eth - 15.01.2016

well, I haven't used INI before so I can't tell you how to do the saving system for counting, but I can give you some tips.

1. Make a new variable called RegisteredAccounts and put it in the top of the script (after the includes of course)

pawn Код:
new RegisteredAccounts;
now when a player register do:
pawn Код:
RegisteredAccounts ++;
//then tell him We have %d accounts recorded
now ongamemodeinit:
pawn Код:
//here make a check if the file exists or not, if it exists then set RegisteredAccounts = saved else then make a new file



Re: Count question. - NoDi522 - 15.01.2016

If I understood you,you need something like this:

PHP код:
new RegisterCounter// on top of your script
// Put this on your finish registration part
RegisterCounter++;
// Part of the tutorial that tells us how many players have registered on the server
new message[128];
format(message,sizeof(message),"INFO: There are %d players registered on our server.",RegisterCounter);
SendClientMessage(playerid,-1,poruka); 



Re: Count question. - radiobizza - 15.01.2016

Quote:
Originally Posted by Eth
Посмотреть сообщение
well, I haven't used INI before so I can't tell you how to do the saving system for counting, but I can give you some tips.

1. Make a new variable called RegisteredAccounts and put it in the top of the script (after the includes of course)

pawn Код:
new RegisteredAccounts;
now when a player register do:
pawn Код:
RegisteredAccounts ++;
//then tell him We have %d accounts recorded
now ongamemodeinit:
pawn Код:
//here make a check if the file exists or not, if it exists then set RegisteredAccounts = saved else then make a new file
can you make me an example please?


Re: Count question. - radiobizza - 16.01.2016

Bump