Olб a todos, hoje vos apresento meu novo mapa que fiz essa semana. O mapa desta vez nada mais й do que um supermercado, o nome vem de um mercado que tem em San Fierro, que eu queria fazer em Los Santos. O local escolhido й bem longe da populaзгo mais ''rica'' e foi criado na parte mais pobre digamos. Escolhi esse local por ser grande e tambйm diferenciar os locais dos mapas e nгo fazer sempre no mesmo.
O mapa consta apenas o exterior, que possivelmente irб ter um interior podendo a pessoa escolher qual mais de adapta a seu gosto.
PHP код:
new Logo= CreateObject(19327, 2497.04297, -1380.57629, 35.72000, 0.00000, 0.00000, 90.00000);
SetObjectMaterial(Logo, 0, 9514, "711_sfw", "supasave_sfw");
FAzul[0]= CreateObject(19834, 2496.80420, -1384.10046, 35.34680, 0.00000, 0.00000, 258.02710);
FAzul[1]= CreateObject(19834, 2496.31567, -1386.37756, 35.34680, 0.00000, 0.00000, 258.02710);
FAzul[2]= CreateObject(19834, 2496.11206, -1387.37354, 35.34680, 0.00000, 0.00000, 258.02710);
FAzul[3]= CreateObject(19834, 2497.03394, -1381.80408, 35.34680, 0.00000, 0.00000, 90.00000);//Faixa Azul
for(new i = 0; i != 4; i++) SetObjectMaterial(FAzul[i],0,8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFF1E90FF);
FVermelho[0]= CreateObject(19834, 2497.01099, -1379.16125, 36.06680, 0.00000, 0.00000, 90.00000);
FVermelho[1]= CreateObject(19834, 2496.78027, -1376.89160, 36.06680, 0.00000, 0.00000, -258.00000);
FVermelho[2]= CreateObject(19834, 2496.29224, -1374.61768, 36.06680, 0.00000, 0.00000, -258.00000);
FVermelho[3]= CreateObject(19834, 2496.02588, -1373.38745, 36.06680, 0.00000, 0.00000, -258.00000);
for(new i = 0; i != 4; i++) SetObjectMaterial(FVermelho[i],0,8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFFEE0000);
new Merc1= CreateObject(5710, 2485.26221, -1380.41736, 33.12191, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Merc1, 3, 10938, "skyscrap_sfse", "concpanel_la");
SetObjectMaterial(Merc1, 6, 8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFFEE0000);
SetObjectMaterial(Merc1, 1, 8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFFEE0000);
SetObjectMaterial(Merc1, 0, 8555, "vgsdwntwn2", "excaliburwall02_128", 0xFFDEB887);
new Muro1= CreateObject(17640, 2461.39063, -1445.78125, 25.82030, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Muro1, 11, 8434, "vgsoffice1", "villainnwall02_128", 0xFFFFFFFF);
new Muro= CreateObject(17645, 2481.21875, -1350.49219, 27.77340, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Muro, 4, 8434, "vgsoffice1", "villainnwall02_128", 0xFFFFFFFF);
SetObjectMaterial(Muro, 3, 8434, "vgsoffice1", "villainnwall02_128", 0xFFFFFFFF);
SetObjectMaterial(Muro, 5, 4865, "airprtrunway_las", "Grass_128HV");
SetObjectMaterial(Muro, 2, 4002, "cityhall_lan", "LAcityhwal1", 0xFFFFFFFF);
Asfalto[0]= CreateObject(8661, 2481.67651, -1424.15588, 27.87070, 0.00000, 0.00000, 0.00000);
Asfalto[1]= CreateObject(8661, 2481.73657, -1413.80115, 27.85070, 0.00000, 0.00000, 0.00000);
Muro2[0]= CreateObject(18766, 2466.43262, -1370.58215, 27.31520, 90.00000, 0.00000, 0.00000);
Muro2[1]= CreateObject(18766, 2466.16138, -1402.00562, 27.31520, 90.00000, 0.00000, 0.00000);
Muro2[2]= CreateObject(18766, 2461.66382, -1370.54248, 22.80570, 0.00000, 90.00000, 90.00000);
Muro2[3]= CreateObject(18981, 2461.65259, -1413.21912, 15.08750, 0.00000, 0.00000, 0.00000);
Muro2[4]= CreateObject(18766, 2461.61719, -1421.68188, 22.82610, 0.00000, 0.00000, 90.00000);
Muro2[5]= CreateObject(19456, 2461.27588, -1399.04333, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[6]= CreateObject(19456, 2461.30054, -1389.63293, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[7]= CreateObject(19456, 2461.31006, -1380.02576, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[8]= CreateObject(19456, 2461.30859, -1370.39478, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[9]= CreateObject(19456, 2461.30078, -1360.82996, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[10]= CreateObject(19456, 2461.29272, -1359.25439, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[11]= CreateObject(19456, 2466.02246, -1354.52478, 27.21930, 0.00000, 0.00000, 90.00000);
Muro2[12]= CreateObject(19456, 2475.54224, -1354.51929, 27.21930, 0.00000, 0.00000, 90.00000);
Muro2[13]= CreateObject(19456, 2477.52808, -1354.52661, 27.21930, 0.00000, 0.00000, 90.00000);
Muro2[14]= CreateObject(19456, 2482.26660, -1349.80713, 27.21930, 0.00000, 0.00000, 0.00000);
Muro2[15]= CreateObject(19456, 2501.62378, -1429.54456, 27.07930, 0.00000, 0.00000, 0.00000);
Muro2[16]= CreateObject(19456, 2501.68115, -1409.00769, 24.07550, -90.00000, 0.00000, 0.00000);
Muro2[17]= CreateObject(19456, 2501.66821, -1405.58765, 24.07550, -90.00000, 0.00000, 0.00000);
Muro2[18]= CreateObject(18762, 2501.60278, -1424.55383, 26.39412, 0.00000, 0.00000, 0.00000);
Muro2[19]= CreateObject(18762, 2501.55811, -1418.59961, 26.39412, 0.00000, 0.00000, 0.00000);
Muro2[20]= CreateObject(18762, 2501.71411, -1411.17371, 26.39412, 0.00000, 0.00000, 0.00000);
for(new i = 0; i != 21; i++) SetObjectMaterial(Muro2[i],0,8434, "vgsoffice1", "villainnwall02_128", 0xFFFFFFFF);
CreateObject(19354, 2474.58594, -1380.04224, 32.36980, 0.00000, 0.00000, 0.00000);
Asfalto[2]= CreateObject(8661, 2471.15820, -1383.87756, 27.83070, 0.00000, 0.00000, 90.00000);
Asfalto[3]= CreateObject(8661, 2471.12183, -1374.38940, 27.85070, 0.00000, 0.00000, 90.00000);
Asfalto[4]= CreateObject(18762, 2485.11353, -1403.30396, 27.33970, 0.00000, 90.00000, 0.00000);
Asfalto[5]= CreateObject(18762, 2482.72217, -1403.41089, 27.33990, 0.00000, 90.00000, 0.00000);
Asfalto[6]= CreateObject(18762, 2488.45190, -1403.63354, 27.33950, 0.00000, 90.00000, 0.00000);
Asfalto[7]= CreateObject(8661, 2481.31641, -1413.77808, 27.85000, 0.00000, 0.00000, 0.00000);
Asfalto[8]= CreateObject(8661, 2481.27490, -1424.24780, 27.86000, 0.00000, 0.00000, 0.00000);
for(new i = 0; i != 9; i++) SetObjectMaterial(Asfalto[i],0,11301, "carshow_sfse", "ws_carpark2", 0xFF696969F);
Chao[0]= CreateObject(18766, 2482.61938, -1356.88342, 27.35390, 90.00000, 0.00000, 0.00000);
Chao[1]= CreateObject(18766, 2488.45728, -1398.17395, 27.35220, 90.00000, 0.00000, 90.00000);
Chao[2]= CreateObject(18766, 2491.14746, -1390.71582, 27.35290, 90.00000, 0.00000, 0.00000);
Chao[3]= CreateObject(18766, 2496.07642, -1388.20789, 27.35220, 90.00000, 90.00000, 0.00000);
Chao[4]= CreateObject(18766, 2496.08325, -1378.24731, 27.35220, 90.00000, 90.00000, 0.00000);
Chao[5]= CreateObject(18766, 2493.58569, -1370.82813, 27.35250, 90.00000, 0.00000, 0.00000);
Chao[6]= CreateObject(18766, 2488.89917, -1366.09692, 27.35220, 90.00000, 0.00000, 90.00000);
Chao[7]= CreateObject(18766, 2488.81665, -1356.13452, 27.35220, 90.00000, 0.00000, 90.00000);
for(new i = 0; i != 8; i++) SetObjectMaterial(Chao[i],0,10941, "silicon2_sfse", "ws_stationfloor", 0xFFFFFFFF);
JanelaAt[0]= CreateObject(18762, 2474.25342, -1402.65845, 31.55320, 0.00000, 0.00000, 0.00000);
JanelaAt[1]= CreateObject(18980, 2474.25708, -1390.64246, 29.53690, 0.00000, 90.00000, 90.00000);
JanelaAt[2]= CreateObject(18980, 2474.25708, -1390.64246, 33.65360, 0.00000, 90.00000, 90.00000);
JanelaAt[3]= CreateObject(18980, 2474.25708, -1370.57776, 29.53650, 0.00000, 90.00000, 90.00000);
JanelaAt[4]= CreateObject(18980, 2474.25708, -1370.17859, 33.65360, 0.00000, 90.00000, 90.00000);
JanelaAt[5]= CreateObject(18762, 2474.25757, -1358.17151, 31.55320, 0.00000, 0.00000, 0.00000);
JanelaAt[6]= CreateObject(18762, 2474.28369, -1371.00635, 31.55320, 0.00000, 0.00000, 0.00000);
JanelaAt[7]= CreateObject(18762, 2474.50488, -1389.92212, 31.55320, 0.00000, 0.00000, 0.00000);
JanelaAt[8]= CreateObject(18762, 2474.49927, -1390.64246, 31.55320, 0.00000, 0.00000, 0.00000);
JanelaAt[9]= CreateObject(18762, 2474.29224, -1370.32117, 31.55320, 0.00000, 0.00000, 0.00000);
for(new i = 0; i != 10; i++) SetObjectMaterial(JanelaAt[i],0,14602, "papaerchaseoffice","gun_floor1", 0xFF282828);
Janela1[0]= CreateObject(19358, 2475.37231, -1372.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[1]= CreateObject(19358, 2475.37231, -1374.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[2]= CreateObject(19358, 2475.37231, -1378.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[3]= CreateObject(19358, 2475.37231, -1376.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[4]= CreateObject(19358, 2475.37231, -1380.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[5]= CreateObject(19358, 2475.37231, -1382.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[6]= CreateObject(19358, 2475.37231, -1384.57874, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[7]= CreateObject(19358, 2475.37231, -1386.67871, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[8]= CreateObject(19358, 2475.37231, -138.87869, 31.74640, 0.00000, 0.00000, 90.00000);
Janela1[9]= CreateObject(19358, 2475.37231, -1388.67871, 31.74640, 0.00000, 0.00000, 90.00000);
for(new i = 0; i != 10; i++) SetObjectMaterial(Janela1[i],0, 14602, "papaerchaseoffice","gun_floor1", 0xFFE3C85B);
new Est= CreateObject(10183, 2481.28418, -1407.72632, 27.90233, 0.00000, 0.00000, 45.00000);
SetObjectMaterial(Est, 0, -1, "none", "none", 0xFFFFFFFF);
new Est1= CreateObject(10183, 2481.27271, -1430.60181, 27.90330, 0.00000, 0.00000, 225.00000);
SetObjectMaterial(Est1, 0, -1, "none", "none", 0xFFFFFFFF);
CreateObject(3578, 2496.55566, -1418.61621, 27.09350, 0.00000, 0.00000, 0.00000);
CreateObject(3578, 2486.32129, -1418.61621, 27.09350, 0.00000, 0.00000, 0.00000);
CreateObject(3578, 2476.04443, -1418.61621, 27.09350, 0.00000, 0.00000, 0.00000);
CreateObject(3578, 2474.43750, -1418.61621, 27.09300, 0.00000, 0.00000, 0.00000);
new Janela= CreateObject(3851, 2474.43335, -1396.64099, 31.13157, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Janela, 0, 10938, "skyscrap_sfse", "ws_airportwin2");
new Janela0= CreateObject(3851, 2474.43335, -1364.27307, 31.13160, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Janela0, 0, 10938, "skyscrap_sfse", "ws_airportwin2");
new JanelaF= CreateObject(19453, 2474.50146, -1376.26465, 31.45144, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(JanelaF, 0, 14602, "papaerchaseoffice","gun_floor1", 0xFF4682B4);
new JanelaF1= CreateObject(19453, 2474.50757, -1384.63000, 31.45144, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(JanelaF1, 0, 14602, "papaerchaseoffice","gun_floor1", 0xFF4682B4);
JanelaExt[0]= CreateObject(3278, 2476.69141, -1403.20386, 31.89430, 0.00000, 0.00000, 0.00000);
JanelaExt[1]= CreateObject(3278, 2481.03296, -1403.20386, 31.89430, 0.00000, 0.00000, 0.00000);
JanelaExt[2]= CreateObject(3278, 2485.33545, -1403.20386, 31.89430, 0.00000, 0.00000, 0.00000);
JanelaExt[3]= CreateObject(3278, 2487.60059, -1401.12903, 31.89430, 0.00000, 0.00000, 90.00000);
JanelaExt[4]= CreateObject(3278, 2487.60059, -1396.79395, 31.89430, 0.00000, 0.00000, 90.00000);
JanelaExt[5]= CreateObject(3278, 2487.60059, -1392.48254, 31.89430, 0.00000, 0.00000, 90.00000);
JanelaExt[6]= CreateObject(3278, 2487.61279, -1368.37305, 31.89430, 0.00000, 0.00000, 90.00000);
JanelaExt[7]= CreateObject(3278, 2487.60059, -1364.18115, 31.89430, 0.00000, 0.00000, 90.00000);
JanelaExt[8]= CreateObject(3278, 2487.60059, -1359.82959, 31.89430, 0.00000, 0.00000, 90.00000);
for(new i = 0; i != 9; i++) SetObjectMaterial(JanelaExt[i],0,9908, "smallertxd", "hotel_win1", 0xFFFFFFFF);
CreateObject(1300, 2488.05981, -1402.78613, 27.84300, 0.00000, 0.00000, 0.00000);
CreateObject(1300, 2496.54932, -1387.81702, 27.84300, 0.00000, 0.00000, 90.00000);
CreateObject(1300, 2488.06885, -1390.19470, 27.84300, 0.00000, 0.00000, 0.00000);
CreateObject(1300, 2496.43335, -1373.03992, 27.84300, 0.00000, 0.00000, 90.00000);
CreateObject(1300, 2488.07397, -1370.74805, 27.84300, 0.00000, 0.00000, 0.00000);
CreateObject(1300, 2488.10156, -1357.97058, 27.88300, 0.00000, 0.00000, 0.00000);
Banco[0]= CreateObject(1280, 2487.94458, -1400.47119, 28.22950, 0.00000, 0.00000, 180.00000);
Banco[1]= CreateObject(1280, 2487.94458, -1396.36658, 28.22950, 0.00000, 0.00000, 180.00000);
Banco[2]= CreateObject(1280, 2487.94458, -1392.74097, 28.22950, 0.00000, 0.00000, 180.00000);
Banco[3]= CreateObject(1280, 2487.94458, -1368.48767, 28.22950, 0.00000, 0.00000, 180.00000);
Banco[4]= CreateObject(1280, 2487.94458, -1364.10132, 28.22950, 0.00000, 0.00000, 180.00000);
Banco[5]= CreateObject(1280, 2487.94458, -1360.13770, 28.22950, 0.00000, 0.00000, 180.00000);
for(new i = 0; i != 6; i++) SetObjectMaterial(Banco[i],1,14771, "int_brothelint3", "GB_nastybar12", 0xFFFFFFFF);
for(new i = 0; i != 6; i++) SetObjectMaterial(Banco[i],0,10765, "airportgnd_sfse", "white");
Object[0]= CreateObject(1319, 2498.34106, -1386.73145, 27.84101, 0.00000, 0.00000, 0.00000);
Object[1]= CreateObject(1319, 2498.34106, -1384.76135, 27.84100, 0.00000, 0.00000, 0.00000);
Object[2]= CreateObject(1319, 2498.34106, -1382.79614, 27.84100, 0.00000, 0.00000, 0.00000);
Object[3]= CreateObject(1319, 2498.34106, -1380.67017, 27.84100, 0.00000, 0.00000, 0.00000);
Object[4]= CreateObject(1319, 2498.34106, -1378.84253, 27.84100, 0.00000, 0.00000, 0.00000);
Object[5]= CreateObject(1319, 2498.34106, -1376.62427, 27.84100, 0.00000, 0.00000, 0.00000);
Object[6]= CreateObject(1319, 2498.34106, -1374.06555, 27.84100, 0.00000, 0.00000, 0.00000);
for(new i = 0; i != 7; i++) SetObjectMaterial(Object[i],0,14602, "papaerchaseoffice","gun_floor1", 0xFF00498D);
CreateObject(3578, 2501.69897, -1419.04163, 27.09350, 0.00000, 0.00000, 90.00000);
CreateObject(3578, 2501.70361, -1416.79822, 27.09380, 0.00000, 0.00000, 90.00000);
CreateObject(19455, 2503.54468, -1419.22546, 27.19520, 0.00000, -70.00000, 0.00000);
CreateObject(19455, 2503.54980, -1416.38330, 27.19520, 0.00000, -70.00000, 0.00000);
new Pilar= CreateObject(18980, 2495.37842, -1387.74414, 23.63990, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Pilar, 0, 8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFF1E90FF);
new Pilar1= CreateObject(18980, 2495.16650, -1372.97876, 23.46100, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Pilar1, 0, 8678, "wddngchplgrnd01", "vgschurchwall05_128", 0xFFEE0000);
Merc[0]= CreateObject(18766, 2492.00537, -1380.47888, 36.23240, 90.00000, 0.00000, 0.00000);
Merc[1]= CreateObject(18766, 2491.60132, -1384.36633, 36.23290, 90.00000, -12.00000, 0.00000);
Merc[2]= CreateObject(18766, 2491.5645, -1376.59424, 36.23290, 90.00000, 12.00000, 0.00000);
Merc[3]= CreateObject(18762, 2493.50708, -1387.44214, 36.23200, 90.00000, -12.00000, 268.40320);
Merc[4]= CreateObject(18762, 2488.75635, -1386.31812, 36.23200, 90.00000, -12.00000, 268.40320);
Merc[5]= CreateObject(18762, 2493.3936, -1373.23755, 36.23200, 90.00000, -12.00000, 294.17960);
Merc[6]= CreateObject(18762, 2490.93628, -1373.80835, 36.23250, 90.00000, -12.00000, 294.17960);
Merc[7]= CreateObject(18766, 2491.60132, -1384.36633, 35.23980, 90.00000, -12.00000, 0.00000);
Merc[8]= CreateObject(18766, 2492.00537, -1380.47888, 35.25630, 90.00000, 0.00000, 0.00000);
Merc[9]= CreateObject(18766, 2491.5645, -1376.59424, 35.25600, 90.00000, 12.00000, 0.00000);
Merc[10]= CreateObject(18762, 2493.50708, -1387.44214, 35.25600, 90.00000, -12.00000, 268.40320);
Merc[11]= CreateObject(18762, 2488.75635, -1386.31812, 35.25600, 90.00000, -12.00000, 268.40320);
Merc[12]= CreateObject(18762, 2493.3936, -1373.23755, 35.25600, 90.00000, -12.00000, 294.17960);
Merc[13]= CreateObject(18762, 2489.40479, -1374.11597, 35.25400, 90.00000, -12.00000, 294.17960);
new Porta= CreateObject(19453, 2488.49463, -1380.37610, 31.28550, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Porta, 0, 9908, "smallertxd", "ws_glassnbrassdoor", 0xFFFFFFFF);
Merc[14]= CreateObject(19354, 2486.96289, -1385.14807, 31.29850, 0.00000, 0.00000, 90.00000);
Merc[15]= CreateObject(19354, 2486.90088, -1375.64514, 31.29850, 0.00000, 0.00000, 90.00000);
Merc[16]= CreateObject(19453, 2486.82739, -1380.36389, 32.95680, 0.00000, 90.00000, 0.00000);
Merc[17]= CreateObject(19354, 2487.30835, -1380.62903, 31.62150, 0.00000, 0.00000, 0.00000);
for(new i = 0; i != 18; i++) SetObjectMaterial(Merc[i],0,14602, "papaerchaseoffice","gun_floor1", 0xFF282828);
new Arvore= CreateObject(737, 2497.41406, -1399.18274, 27.88480, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Arvore, 1, -1, "none", "none", 0xFF008B00);
new Arvore1= CreateObject(737, 2497.41406, -1363.03748, 27.92000, 0.00000, 0.00000, 0.00000);
SetObjectMaterial(Arvore1, 1, -1, "none", "none", 0xFF008B00);
O mapa tambйm pode ser usado para outros fins tais como: lojas, concessionбria, banco etc. O mapa pode apresentar algum bug ou erro de mapeaзгo, caso tenha me informa pelo tуpico ou via Skype. Queria pedir para que se inscrevam no canal e da like no vнdeo, desde jб agradeзo a todos.
Muito bom, como sempre.. parabens
O mano belo mapa mano gostei, fico bem bacana ainda mais com as texturas fico file kk
Belo mapa, bem estruturado e com detalhes legais. Porйm eu adicionava vegetaзгo a mais e uma caprichada no estacionamento.