12363 > carregando(playerid,627.8249, 1668.3153, 6.9922); 17026 > stock carregando(playerid, Float:destinoX[playerid], Float:destinoY[playerid], Float:destinoX[playerid]){ 17027 > carregado[playerid] = 1; 17028 > pagamentov[playerid] = 800; 17029 > GameTextForPlayer(playerid, "~g~Carregado", 8000, 3); 17030 > SetPlayerMapIcon(playerid, 87, destinoX[playerid],destinoY[playerid],destinoZ[playerid], 0, 0, MAPICON_GLOBAL); 17031 > }
stock carregando(playerid, Float:destX, Float:destY, Float:destX){ carregado[playerid] = 1; pagamentov[playerid] = 800; GameTextForPlayer(playerid, "~g~Carregado", 8000, 3); SetPlayerMapIcon(playerid, 87, destX, destY ,destZ , 0, 0, MAPICON_GLOBAL); } |
outro exemplo //no comando SendMessageId(playerid, "OI"); //no final da Script stock SendMessageId(id, Texto[]){ new Pt[50]; format(Pt, sizeof(Pt), "%s", Texto); return SendClientMessage(id, -1, Pt); } |