forward ResgateEm(); public ResgateEm() { { ContandoResgate --; new String[256]; format(String, sizeof(String), "~r~~h~%d", ContandoResgate); GameTextForPlayer(playerid, String, 2000, 6); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); if(ContandoResgate == 0) { KillTimer(timer); } } return 1; } |
forward ResgateEm(playerid, contagem);
public ResgateEm(playerid, contagem)
{
if(contagem == -1) return 1;
static String[10];
format(String, sizeof(String), "~r~~h~%d", contagem);
GameTextForPlayer(playerid, String, 2000, 6);
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
contagem--;
return SetTimerEx("ResgateEm", 1000, false, "ii", playerid, contagem);
}
public OnPlayerConnect(playerid)
{
ResgateEm(playerid, 10); //Irб fazer a contagem de 10 а 0
return 1;
}