Saving System - Printable Version
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+--- Thread: Saving System (
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Saving System -
Compiler - 03.01.2016
Can Anybody give me a Filterscript to save player's weapons and skins on player disconnect and load them on Player Connect. Please I really need it !
Re: Saving System -
saffierr - 04.01.2016
There are bunch of tutorials on how to create a decent saving system. I recommend you using y_ini or mysql.
Here's a tutorial using y_ini.
https://sampforum.blast.hk/showthread.php?tid=597639
Re: Saving System -
Compiler - 04.01.2016
I cant understand the tutorial. Can please explain or give me a filterscript to save the skin and money.
Re: Saving System -
saffierr - 04.01.2016
You actually don't even need to understand the tutorial, if you just copy it you will have the same result.
Re: Saving System -
Compiler - 04.01.2016
Please man
Re: Saving System -
justinnater - 04.01.2016
If you get stuck at a part from the tutorial we can help you.
This board is meant that we can help you with a problem you are facing, it's pointless giving you a complete script without your understandings of how it functionates.
Re: Saving System -
Compiler - 04.01.2016
Ok Thanks
Re: Saving System -
Compiler - 04.01.2016
Can you teach me how to save player skin and Weapons on Disconnect and reload them on connect using enum ?
Re: Saving System -
dionisak0s - 04.01.2016
The people above already told that there are countless tutorials out there. Nobody is going to personally teach you how to script something.
Re: Saving System -
Godey - 04.01.2016
Use y_ini, it's the easiest!
Example:
Код:
dini_IntSet(File, "Weapons: Sawn", gun);