Код:
// -------------------------------------------Devil RPG----------------------------------------------
// DE FACUT
//1. Register/Login system
//-----------------------------------------------------
//Include
#include <a_samp>
#include <YSI\y_ini>
//native
native WP_Hash(buffer[],len,const str[]);
//colors
#define COLOR_GREEN 0x1E8200FF
#define COLOR_RED 0xFF1414FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_BROWN 0x993300AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_WHITE 0xFFFFFFFF
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{B33C3C}"
#define COL_LIGHTRED "{F041F0}"
#define COL_GREEN "{165316}"
#define COL_LIGHTBLUE "{00CED1}"
#define COLORYELLOW "{9DBD1E}"
#define COLORORANGE "{E68C0E}"
#define COLORBLUE "{39AACC}"
#define COLORGREEN "{6FA828}"
#define COLORWHITE "{FFFFFF}"
#define COLORRED "{FF0000}"
#define COLORGREY "{7D8584}"
#define COL_BROWN "{6B3F34}"
#define COL_PROPERTIES "{4364FF}"
#define COL_HOUSES "{6200FF}"
#define COL_SILVER "{C0C0C0}"
#define COL_BRONZE "{CD7F32}"
#define COL_GOLD "{D4A017}"
#define COL_ADMIN "{027807}"
#define COLOR_FACTIONCHAT 0x01FCFFC8
#define COLOR_GROVE 0x51A505FF
#define COLOR_SEVILLE 0xBCFB84FF
#define COLOR_AZTECAS 0x00BBBBFF
#define COLOR_VAGOS 0xFFFF24FF
#define COLOR_BALLAS 0xB000B0FF
#define COLOR_SJPD 0x5846FFFF
#define COLOR_ADMIN 0xFD7E00FF
#define COLOR_DARKRED 0xCD000000
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTRED 0xFF6347AA // 0xB33C3CAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTBLUE2 0x0080FFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTORANGE 0xFF8000FF
#define COLOR_DARKBROWN 0xB36C42FF
#define COLOR_MEDIUMBLUE 0x1ED5C7FF
#define COLOR_LIGHTYELLOW 0xE0E377AA
#define COLOR_LIGHTYELLOW2 0xE0EA64AA
#define COLOR_LIGHTYELLOW3 0xFF6347AA
#define COLOR_DARKPURPLE 0x5F56F8AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_OOC 0xE0FFFFAA
#define COLOR_LOCALMSG 0xEC5413AA
//register define
#define dregister 2015
#define dlogin 2016
#define UserPath "Users/%s.ini"
main()
{
print("\n----------------------------------");
print(" Devil RPG");
print(" ----------");
print(" Scripted by Uncle");
print("----------------------------------\n");
}
//enums
enum PlayerInfo
{
Pass[129],
Adminlevel,
VIPlevel,
Money,
Scores,
Kills,
Deaths
}
//stocks
stock Path(playerid)
{
new str[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(str,sizeof(str),UserPath,name);
return str;
}
//publics
forward loadaccount_user(playerid, name[], value[]);
public loadaccount_user(playerid, name[], value[])
{
INI_String("Password", PlayerInfo[playerid][Pass],129);
INI_Int("AdminLevel",PlayerInfo[playerid][Adminlevel]);
INI_Int("VIPLevel",PlayerInfo[playerid][VIPlevel]);
INI_Int("Money",PlayerInfo[playerid][Money]);
INI_Int("Scores",PlayerInfo[playerid][Scores]);
INI_Int("Kills",PlayerInfo[playerid][Kills]);
INI_Int("Deaths",PlayerInfo[playerid][Deaths]);
return 1;
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("RPG alpha0.1");
AddPlayerClass(299, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
//Connect Message
SendClientMessage(playerid, COLOR_GREEN, "[SERVER]: "COL_WHITE"Bine ai venit pe Devil RPG! Versiunea curenta alpha0.1.");
//Connect Register
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
if(fexist(Path(playerid)))
{
INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login","Bine ai revenit. \nIntrodu "COL_YELLOW"parola "COL_WHITE"pentru a te loga.","Logare","Iesire");
}
else
{
ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Bine ai venit! Nu esti inregistrat.\nIntrodu o "COL_YELLOW"parola "COL_WHITE"pentru a te inregistra.","Inregistrare","Iesire");
return 1;
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"Player's Data");
INI_WriteInt(file,"AdminLevel",PlayerInfo[playerid][Adminlevel]);
INI_WriteInt(file,"VIPLevel",PlayerInfo[playerid][VIPlevel]);
INI_WriteInt(file,"Money",GetPlayerMoney(playerid));
INI_WriteInt(file,"Scores",GetPlayerScore(playerid));
INI_WriteInt(file,"Kills",PlayerInfo[playerid][Kills]);
INI_WriteInt(file,"Deaths",PlayerInfo[playerid][Deaths]);
INI_Close(file);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][Kills]++;
PlayerInfo[playerid][Deaths]++;
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == dregister)
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Nu ai introdus o parola.\nTe rugam introdu o parola pentru a te "COL_YELLOW"inregistra"COL_WHITE".","Inregistrare","Iesire");
return 1;
}
new hashpass[129];
WP_Hash(hashpass,sizeof(hashpass),inputtext);
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"Player's Data");
INI_WriteString(file,"Password",hashpass);
INI_WriteInt(file,"AdminLevel",0);
INI_WriteInt(file,"VIPLevel",0);
INI_WriteInt(file,"Money",0);
INI_WriteInt(file,"Scores",0);
INI_WriteInt(file,"Kills",0);
INI_WriteInt(file,"Deaths",0);
INI_Close(file);
SendClientMessage(playerid,COLOR_YELLOW,"Te-ai inregistrat cu succes!");
return 1;
}
}
if(dialogid == dlogin)
{
if(!response) return Kick(playerid);
if(response)
{
new hashpass[129];
WP_Hash(hashpass,sizeof(hashpass),inputtext);
if(!strcmp(hashpass, PlayerInfo[playerid][Pass], false))
{
INI_ParseFile(Path(playerid),"loadaccount_%s",.bExtra = true, .extra = playerid);
SetPlayerScore(playerid,PlayerInfo[playerid][Scores]);
GivePlayerMoney(playerid,PlayerInfo[playerid][Money]);
SendClientMessage(playerid,COLOR_YELLOW,"Bine ai revenit! Te-ai logat cu succes.");
}
else
{
ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login",""COL_RED"PAROLA GRESITA! \nIntrodu parola corecata pentrua a te loga.","Logare","Iesire");
return 1;
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}