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uh why this error? - Printable Version

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+--- Thread: uh why this error? (/showthread.php?tid=597016)



uh why this error? - AndreiWow - 25.12.2015

Код:
D:\server\gamemodes\devilRPG.pwn(112) : error 028: invalid subscript (not an array or too many subscripts): "PlayerInfo"
D:\server\gamemodes\devilRPG.pwn(112) : error 029: invalid expression, assumed zero
D:\server\gamemodes\devilRPG.pwn(112) : error 029: invalid expression, assumed zero
Код:
// -------------------------------------------Devil RPG----------------------------------------------
// DE FACUT
//1. Register/Login system

//-----------------------------------------------------

//Include
#include <a_samp>
#include <YSI\y_ini>

//native
native WP_Hash(buffer[],len,const str[]);

//colors
#define COLOR_GREEN         0x1E8200FF
#define COLOR_RED           0xFF1414FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_BROWN 0x993300AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_WHITE 0xFFFFFFFF
#define COL_WHITE 		"{FFFFFF}"
#define COL_RED 		"{B33C3C}"
#define COL_LIGHTRED    "{F041F0}"
#define COL_GREEN 		"{165316}"
#define COL_LIGHTBLUE 	"{00CED1}"
#define COLORYELLOW 	"{9DBD1E}"
#define COLORORANGE 	"{E68C0E}"
#define COLORBLUE   	"{39AACC}"
#define COLORGREEN 		"{6FA828}"
#define COLORWHITE  	"{FFFFFF}"
#define COLORRED    	"{FF0000}"
#define COLORGREY   	"{7D8584}"
#define COL_BROWN       "{6B3F34}"
#define COL_PROPERTIES  "{4364FF}"
#define COL_HOUSES      "{6200FF}"
#define COL_SILVER      "{C0C0C0}"
#define COL_BRONZE      "{CD7F32}"
#define COL_GOLD        "{D4A017}"
#define COL_ADMIN       "{027807}"
#define COLOR_FACTIONCHAT 0x01FCFFC8
#define COLOR_GROVE 0x51A505FF
#define COLOR_SEVILLE 0xBCFB84FF
#define COLOR_AZTECAS 0x00BBBBFF
#define COLOR_VAGOS 0xFFFF24FF
#define COLOR_BALLAS 0xB000B0FF
#define COLOR_SJPD 0x5846FFFF
#define COLOR_ADMIN 0xFD7E00FF
#define COLOR_DARKRED 0xCD000000
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTRED 0xFF6347AA // 0xB33C3CAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTBLUE2 0x0080FFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTORANGE 0xFF8000FF
#define COLOR_DARKBROWN 0xB36C42FF
#define COLOR_MEDIUMBLUE 0x1ED5C7FF
#define COLOR_LIGHTYELLOW 0xE0E377AA
#define COLOR_LIGHTYELLOW2 0xE0EA64AA
#define COLOR_LIGHTYELLOW3 0xFF6347AA
#define COLOR_DARKPURPLE 0x5F56F8AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_OOC 0xE0FFFFAA
#define COLOR_LOCALMSG 0xEC5413AA

//register define
#define dregister 2015
#define dlogin 2016
#define UserPath "Users/%s.ini"

main()
{
	print("\n----------------------------------");
	print(" Devil RPG");
	print(" ----------");
	print(" Scripted by Uncle");
	print("----------------------------------\n");
}

//enums
enum PlayerInfo
{
    Pass[129],
    Adminlevel,
    VIPlevel,
    Money,
    Scores,
    Kills,
    Deaths
}

//stocks
stock Path(playerid)
{
    new str[128],name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    format(str,sizeof(str),UserPath,name);
    return str;
}

//publics
forward loadaccount_user(playerid, name[], value[]);
public loadaccount_user(playerid, name[], value[])
{
    INI_String("Password", PlayerInfo[playerid][Pass],129);
    INI_Int("AdminLevel",PlayerInfo[playerid][Adminlevel]);
    INI_Int("VIPLevel",PlayerInfo[playerid][VIPlevel]);
    INI_Int("Money",PlayerInfo[playerid][Money]);
    INI_Int("Scores",PlayerInfo[playerid][Scores]);
    INI_Int("Kills",PlayerInfo[playerid][Kills]);
    INI_Int("Deaths",PlayerInfo[playerid][Deaths]);
    return 1;
}

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("RPG alpha0.1");
	AddPlayerClass(299, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	//Connect Message
	SendClientMessage(playerid, COLOR_GREEN, "[SERVER]: "COL_WHITE"Bine ai venit pe Devil RPG! Versiunea curenta alpha0.1.");
	
	//Connect Register
	new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    if(fexist(Path(playerid)))
    {
        INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login","Bine ai revenit. \nIntrodu "COL_YELLOW"parola "COL_WHITE"pentru a te loga.","Logare","Iesire");
    }
    else
    {
        ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Bine ai venit! Nu esti inregistrat.\nIntrodu o "COL_YELLOW"parola "COL_WHITE"pentru a te inregistra.","Inregistrare","Iesire");
		return 1;
  	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:file = INI_Open(Path(playerid));
    INI_SetTag(file,"Player's Data");
	INI_WriteInt(file,"AdminLevel",PlayerInfo[playerid][Adminlevel]);
	INI_WriteInt(file,"VIPLevel",PlayerInfo[playerid][VIPlevel]);
	INI_WriteInt(file,"Money",GetPlayerMoney(playerid));
	INI_WriteInt(file,"Scores",GetPlayerScore(playerid));
	INI_WriteInt(file,"Kills",PlayerInfo[playerid][Kills]);
	INI_WriteInt(file,"Deaths",PlayerInfo[playerid][Deaths]);
	INI_Close(file);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][Kills]++;
    PlayerInfo[playerid][Deaths]++;
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == dregister)
	{
	    if(!response) return Kick(playerid);
		if(response)
		{
			if(!strlen(inputtext))
			{
		   		ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Nu ai introdus o parola.\nTe rugam introdu o parola pentru a te "COL_YELLOW"inregistra"COL_WHITE".","Inregistrare","Iesire");
				return 1;
			}
			new hashpass[129];
            WP_Hash(hashpass,sizeof(hashpass),inputtext);
            new INI:file = INI_Open(Path(playerid));
            INI_SetTag(file,"Player's Data");
			INI_WriteString(file,"Password",hashpass);
            INI_WriteInt(file,"AdminLevel",0);
			INI_WriteInt(file,"VIPLevel",0);
			INI_WriteInt(file,"Money",0);
			INI_WriteInt(file,"Scores",0);
			INI_WriteInt(file,"Kills",0);
			INI_WriteInt(file,"Deaths",0);
			INI_Close(file);
			SendClientMessage(playerid,COLOR_YELLOW,"Te-ai inregistrat cu succes!");
			return 1;
		}
	}
	if(dialogid == dlogin)
	{
	    if(!response) return Kick(playerid);
		if(response)
		{
			new hashpass[129];
			WP_Hash(hashpass,sizeof(hashpass),inputtext);
			if(!strcmp(hashpass, PlayerInfo[playerid][Pass], false))
			{
                INI_ParseFile(Path(playerid),"loadaccount_%s",.bExtra = true, .extra = playerid);
				SetPlayerScore(playerid,PlayerInfo[playerid][Scores]);
				GivePlayerMoney(playerid,PlayerInfo[playerid][Money]);
			    SendClientMessage(playerid,COLOR_YELLOW,"Bine ai revenit! Te-ai logat cu succes.");
			}
			else
			{
				ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login",""COL_RED"PAROLA GRESITA! \nIntrodu parola corecata pentrua a te loga.","Logare","Iesire");
                return 1;
			}
		}
	}
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}



Re: uh why this error? - Ritzy2K - 25.12.2015

There is no array for the enum playerinfo bro.


Re: uh why this error? - AndreiWow - 25.12.2015

My bad..