Textdraw Color Different for each player -
AlexuTzVs - 11.12.2015
I have a question , how can i make if a player is Civillian the TextDraw Color under the map is GREY and when he is PD or other faction is Blue or something else
Код:
TextDrawShowForPlayer(playerid, Textdraw0);
if(PlayerInfo[playerid][pMember] < 1 || PlayerInfo[playerid][pLeader] < 1)
{
TextDrawColor(Textdraw0, COLOR_GREY);
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
TextDrawColor(Textdraw0, 0x1732E8FF);
}
This is what i've tried to do but it will show me GREY
Re: Textdraw Color Different for each player -
TwinkiDaBoss - 11.12.2015
Use switches, they are quite faster.
PHP код:
ShowFactionTextDraw(playerid) {
switch(PlayerInfo[playerid][pMember]) {
case 1: TextDrawColor(Textdraw0, 0x1732E8FF); //if PlayerInfo[playerid][pMember] is 1
default: TextDrawColor(Textdraw0, COLOR_GREY); //if its any other number (if not 1)
}
return true;
}
Re: Textdraw Color Different for each player -
AlexuTzVs - 11.12.2015
Unidentified ShowFactionTextDraw how do i identify him ?
Re: Textdraw Color Different for each player -
PrO.GameR - 11.12.2015
You should change your textdraws to playertextdraws first, then change the color depending on what team they are in
Re: Textdraw Color Different for each player -
Gammix - 12.12.2015
Quote:
Originally Posted by PrO.GameR
You should change your textdraws to playertextdraws first, then change the color depending on what team they are in
|
You only require PlayerTextDraw when the strings are different else everything else can be done with Global.
OT:
Use
TextDrawShowForPlayer after setting the color.
pawn Код:
if(PlayerInfo[playerid][pMember] < 1 || PlayerInfo[playerid][pLeader] < 1)
{
TextDrawColor(Textdraw0, COLOR_GREY);
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
TextDrawColor(Textdraw0, 0x1732E8FF);
}
TextDrawShowForPlayer(playerid, Textdraw0);
Re: Textdraw Color Different for each player -
AlexuTzVs - 12.12.2015
Not working... still grey
Re: Textdraw Color Different for each player -
PrO.GameR - 12.12.2015
Quote:
Originally Posted by Gammix
You only require PlayerTextDraw when the strings are different else everything else can be done with Global.
OT:
Use TextDrawShowForPlayer after setting the color.
pawn Код:
if(PlayerInfo[playerid][pMember] < 1 || PlayerInfo[playerid][pLeader] < 1) { TextDrawColor(Textdraw0, COLOR_GREY); } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { TextDrawColor(Textdraw0, 0x1732E8FF); } TextDrawShowForPlayer(playerid, Textdraw0);
|
It "can" be done, but doesn't mean it should, having 1 textdraw, changing it's color to a couple of them isn't wise, if you really want to be efficient you should create 1 TD for each team then show one that is the player's team
with changing color then showing it to player he probably needs to change the color everytime a player joins/changes team, as far as I know it's way less efficient than having 2-3 textdraws with different colors
OT: either make one TD for each team, or use playertextdraws
Re: Textdraw Color Different for each player -
AlexuTzVs - 12.12.2015
Oh you are so smart man , i will create TD for each teams i think it's easier really ty
Re: Textdraw Color Different for each player -
JaKe Elite - 12.12.2015
Instead of making a textdraw for each team. You could've make the textdraw into Textdraw per Player in that way, You won't be wasting your time creating a team, let's just say you added more team (You'll have to add textdraws too).
Re: Textdraw Color Different for each player -
AlexuTzVs - 12.12.2015
But honestly idk how to do that so for me is easier to make a td for each team ... 13 team np

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